Player Matchup

Kumbhakarna
Kumbhakarna
AlphaNerd
Kumbhakarna
Level 129
God Stats
7W - 5L
1,642 SR
Queue Stats
134W - 102L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
FiendishDrWutang
Danzaburou
Level 117
God Stats
1W - 2L
1,571 SR
Queue Stats
107W - 88L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
GalacticLettuce
Kukulkan
Level 8
God Stats
3W - 1L
1,660 SR
Queue Stats
3W - 1L
1,794 Elo+
Party 2
Mulan
Mulan
MisterDabs
Mulan
Level 73
God Stats
1W - 3L
1,546 SR
Queue Stats
16W - 23L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
RightGuardSport
Baron Samedi
Level 69
God Stats
16W - 24L
1,486 SR
Queue Stats
84W - 91L
1,498 Elo+
Party 2
Team Averages
Level 79
1,581 SR
1,602 Elo+

VS

Team Averages
Level 88
1,656 SR
1,626 Elo+
Merlin
Merlin
FragTherapy
Merlin
Level 47
God Stats
3W - 2L
1,675 SR
Queue Stats
90W - 66L
1,525 Elo+
Solo
Ne Zha
Ne Zha
Jewinu
Ne Zha
Level 41
God Stats
6W - 3L
1,658 SR
Queue Stats
52W - 15L
1,792 Elo+
Party 1
Ra
Ra
Maharaj
Ra
Level 157
God Stats
11W - 9L
1,586 SR
Queue Stats
193W - 179L
1,568 Elo+
Party 1
Charon
Charon
Pawstar
Charon
Level 127
God Stats
7W - 0L
1,649 SR
Queue Stats
66W - 32L
1,625 Elo+
Party 1
Hachiman
Hachiman
zipzappy
Hachiman
Level 66
God Stats
1W - 1L
1,711 SR
Queue Stats
20W - 10L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlphaNerd
Kumbhakarna
15
0 / 5 / 4
10,020
1,002
5,141
26,714
28,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FiendishDrWutang
Danzaburou
14
2 / 5 / 0
9,335
934
9,491
16,008
6,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
15
0 / 4 / 3
9,083
908
5,836
10,382
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
15
2 / 7 / 2
9,683
968
10,729
23,860
22,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
RightGuardSport
Baron Samedi
15
1 / 3 / 3
9,756
976
9,210
14,618
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

130

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 1 / 11
10,327
1,033
16,107
5,509
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Jewinu
Ne Zha
17
10 / 1 / 12
12,502
1,250
21,976
11,188
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 2 / 18
10,431
1,043
14,324
9,351
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Pawstar
Charon
17
2 / 0 / 19
11,548
1,155
9,585
12,141
16,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
zipzappy
Hachiman
17
10 / 1 / 12
11,998
1,200
20,082
7,524
4,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
5
Kills
24
24
Deaths
5
12
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlphaNerd
Kumbhakarna
0
5
4
0.4
L
Danzaburou
FiendishDrWutang
Danzaburou
2
5
0
0.4
W
Merlin
1
1
11
6.5
L
Kukulkan
0
4
3
0.38
W
Ne Zha
Jewinu
Ne Zha
10
1
12
16
W
1
2
18
5
L
Mulan
2
7
2
0.43
W
Charon
Pawstar
Charon
2
0
19
11.5
L
Baron Samedi
RightGuardSport
Baron Samedi
1
3
3
0.83
W
Hachiman
zipzappy
Hachiman
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
82,074
91,582
Taken
45,713
70,366
Mitigated
36,126
9,885
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlphaNerd
Kumbhakarna
5,141
173
0
1,525
26,714
28,884
0
12,307
13,860
11,122
356
L
Danzaburou
FiendishDrWutang
Danzaburou
9,491
2,878
0
735
16,008
6,557
0
6,030
9,467
0
33,337
W
Merlin
16,107
703
77
80
5,509
3,027
0
2,789
2,720
37,726
0
L
Kukulkan
5,836
377
0
65
10,382
4,222
0
4,946
5,286
23,474
0
W
Ne Zha
Jewinu
Ne Zha
21,976
7,054
0
5,288
11,188
6,602
0
4,165
6,838
0
37,983
W
14,324
1,476
2,446
2,625
9,351
5,167
0
4,553
4,518
32,194
0
L
Mulan
10,729
989
0
2,688
23,860
22,757
0
10,945
12,531
84
23,446
W
Charon
Pawstar
Charon
9,585
1,284
0
3,706
12,141
16,719
0
6,455
5,395
15,692
0
L
Baron Samedi
RightGuardSport
Baron Samedi
9,210
46
1,772
3,100
14,618
7,946
0
5,694
8,624
21,731
0
W
Hachiman
zipzappy
Hachiman
20,082
13,093
0
2,624
7,524
4,611
0
3,430
4,047
0
31,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,877
Gold Earned
56,806
156
Minions Killed
218
3
Camps Cleared
8
948,475
Distance Traveled
976,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,020
1,002
6
1
1
231,297
0
L
Danzaburou
9,335
934
44
4
0
165,149
0
W
Merlin
10,327
1,033
78
8
4
193,103
0
L
Kukulkan
9,083
908
48
5
0
170,588
0
W
Ne Zha
12,502
1,250
30
3
0
203,601
0
W
Ra
10,431
1,043
63
6
1
184,005
0
L
Mulan
9,683
968
34
3
2
185,796
0
W
Charon
11,548
1,155
10
1
0
205,318
0
L
Baron Samedi
9,756
976
24
2
0
195,645
0
W
Hachiman
11,998
1,200
37
4
3
190,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role