Player Matchup

Artemis
Artemis
ArachneForLife
Artemis
Level 93
God Stats
2W - 0L
1,525 SR
Queue Stats
6W - 3L
1,568 Elo+
Party 1
Arachne
Arachne
RaGexQuiTTxNooB
Arachne
Level 163
God Stats
2W - 0L
1,874 SR
Queue Stats
77W - 65L
1,611 Elo+
Party 1
Bacchus
Bacchus
Schorya
Bacchus
Level 142
God Stats
3W - 3L
1,542 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 1
Nike
Nike
ghostking804
Nike
Level 126
God Stats
11W - 18L
1,573 SR
Queue Stats
501W - 475L
1,566 Elo+
Solo
Chronos
Chronos
ubbernukage
Chronos
Level 140
God Stats
15W - 4L
1,278 SR
Queue Stats
79W - 41L
1,637 Elo+
Solo
Team Averages
Level 133
1,559 SR
1,565 Elo+

VS

Team Averages
Level 122
1,540 SR
1,566 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Angel-_-Flow19
Chronos
Level 117
God Stats
1W - 3L
1,765 SR
Queue Stats
117W - 106L
1,576 Elo+
Solo
Ix Chel
Ix Chel
Gayblivion
Ix Chel
Level 117
God Stats
5W - 7L
1,500 SR
Queue Stats
93W - 73L
1,643 Elo+
Party 2
Pele
Pele
IGr00vyI
Pele
Level 140
God Stats
9W - 10L
1,434 SR
Queue Stats
249W - 198L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UnionFellas
Kumbhakarna
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,180
618
6,854
8,502
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 1
6,804
680
4,897
12,337
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Schorya
Bacchus
9
2 / 1 / 3
6,066
607
4,669
8,108
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 1 / 1
6,465
647
3,846
9,127
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
ubbernukage
Chronos
11
2 / 0 / 1
6,108
611
6,435
4,909
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 3 / 1
5,006
501
4,963
7,291
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,042
604
5,907
7,190
2,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Gayblivion
Ix Chel
9
1 / 2 / 0
5,513
551
5,019
5,334
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
11
1 / 2 / 0
5,843
584
3,267
8,737
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
UnionFellas
Kumbhakarna
7
1 / 4 / 0
4,854
485
1,989
10,684
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
4
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
1
0.17
L
1
2
0
0.5
W
3
1
3
4.5
L
Ix Chel
Gayblivion
Ix Chel
1
2
0
0.5
L
Pele
1
2
0
0.5
W
5
1
1
5.5
W
Bacchus
Schorya
Bacchus
2
1
3
3.5
L
Kumbhakarna
UnionFellas
Kumbhakarna
1
4
0
0.25
W
1
1
1
1.5
W
Chronos
ubbernukage
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
21,145
42,983
Taken
39,236
21,835
Mitigated
15,715
16,270
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,963
2,630
0
2,769
7,291
2,247
0
1,504
5,787
0
35,549
L
5,907
1,293
0
1,974
7,190
2,249
107
141
7,049
41,304
0
W
6,854
3,139
0
4,789
8,502
2,795
0
942
7,560
0
47,581
L
Ix Chel
Gayblivion
Ix Chel
5,019
436
100
1,120
5,334
1,995
0
3,395
1,839
35,265
0
L
Pele
3,267
278
0
3,944
8,737
3,156
0
2,168
6,481
0
49,817
W
4,897
2,634
0
5,555
12,337
4,498
0
2,096
10,085
0
53,975
W
Bacchus
Schorya
Bacchus
4,669
733
308
2,385
8,108
7,626
140
1,013
7,071
17,097
0
L
Kumbhakarna
UnionFellas
Kumbhakarna
1,989
107
0
1,352
10,684
6,068
0
3,793
6,835
10,250
0
W
3,846
375
0
1,855
9,127
5,204
0
5,338
3,525
141
48,583
W
Chronos
ubbernukage
Chronos
6,435
1,837
0
1,378
4,909
1,712
184
2,898
1,827
45,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
27,258
341
Minions Killed
303
0
Camps Cleared
0
1,083,512
Distance Traveled
984,249
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,006
501
55
6
0
171,170
0
L
Chronos
6,042
604
75
8
0
172,943
0
W
Artemis
6,180
618
63
6
0
190,651
0
L
Ix Chel
5,513
551
72
7
0
197,220
0
L
Pele
5,843
584
88
9
0
242,857
0
W
Arachne
6,804
680
85
9
0
262,158
2
W
Bacchus
6,066
607
18
2
0
219,523
0
L
Kumbhakarna
4,854
485
13
1
0
200,059
0
W
Nike
6,465
647
86
9
0
205,148
0
W
Chronos
6,108
611
89
9
0
206,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role