Player Matchup

Cernunnos
Cernunnos
Barbenheimer313
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,583 Elo+
Solo
Hercules
Hercules
Squillyboyy
Hercules
Level 85
God Stats
3W - 3L
1,536 SR
Queue Stats
83W - 92L
1,321 Elo+
Solo
Thanatos
Thanatos
oldman365
Thanatos
Level 42
God Stats
4W - 2L
1,267 SR
Queue Stats
120W - 136L
1,360 Elo+
Solo
Ishtar
Ishtar
sixtoewolf
Ishtar
Level 129
God Stats
1W - 0L
1,736 SR
Queue Stats
28W - 21L
1,519 Elo+
Solo
Ne Zha
Ne Zha
コウ929
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,152 Elo+
Solo
Team Averages
Level 58
1,508 SR
1,387 Elo+

VS

Team Averages
Level 73
1,498 SR
1,447 Elo+
Hou Yi
Hou Yi
BabyYoda89
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,328 Elo+
Party 1
Kuzenbo
Kuzenbo
CaitiBrooke17
Kuzenbo
Level 85
God Stats
8W - 6L
1,516 SR
Queue Stats
242W - 245L
1,439 Elo+
Party 2
Zeus
Zeus
Lady Unicorn 5
Zeus
Level 126
God Stats
10W - 11L
1,413 SR
Queue Stats
337W - 359L
1,462 Elo+
Party 1
Nox
Nox
ManishBoy_030
Nox
Level 100
God Stats
4W - 6L
1,560 SR
Queue Stats
396W - 383L
1,443 Elo+
Party 2
Odin
Odin
ParadiseBear365
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 219L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barbenheimer313
Cernunnos
13
3 / 1 / 1
6,699
1,117
4,692
3,785
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Squillyboyy
Hercules
13
5 / 2 / 5
7,412
1,235
5,080
12,897
8,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
oldman365
Thanatos
11
2 / 4 / 3
6,528
1,088
3,823
5,275
2,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
sixtoewolf
Ishtar
14
2 / 2 / 8
7,268
1,211
6,196
7,061
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
コウ929
Ne Zha
6
0 / 0 / 1
5,220
870
534
1,392
499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BabyYoda89
Hou Yi
9
1 / 5 / 3
5,763
961
3,188
7,405
2,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
8
0 / 0 / 3
5,104
851
1,094
3,495
4,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 4 / 2
7,742
1,290
10,324
6,291
2,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 2
5,309
885
2,814
2,854
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 7
6,710
1,118
7,590
7,591
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
12
Kills
9
9
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BabyYoda89
Hou Yi
1
5
3
0.5
W
Cernunnos
Barbenheimer313
Cernunnos
3
1
1
3.5
L
Kuzenbo
0
0
3
1.5
L
6
4
2
1.75
L
0
1
2
1
L
2
2
7
2.75
W
Hercules
Squillyboyy
Hercules
5
2
5
3.75
W
Thanatos
oldman365
Thanatos
2
4
3
0.88
W
Ishtar
sixtoewolf
Ishtar
2
2
8
3
W
Ne Zha
コウ929
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,325
Damage
25,010
30,410
Taken
27,636
16,599
Mitigated
19,553
12,815
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BabyYoda89
Hou Yi
3,188
1,901
0
79
7,405
2,978
156
0
7,405
0
5,716
W
Cernunnos
Barbenheimer313
Cernunnos
4,692
2,487
0
750
3,785
1,740
676
2,261
1,483
0
14,835
L
Kuzenbo
1,094
733
168
71
3,495
4,364
56
0
3,495
1,530
0
L
10,324
621
294
456
6,291
2,251
650
0
6,291
20,011
0
L
2,814
299
178
128
2,854
1,258
0
0
2,854
5,873
0
L
7,590
787
911
2,353
7,591
8,702
187
0
7,591
2,381
12,620
W
Hercules
Squillyboyy
Hercules
5,080
1,746
506
5,471
12,897
8,949
130
6,310
6,320
0
10,153
W
Thanatos
oldman365
Thanatos
3,823
874
1,493
1,591
5,275
2,047
111
2,533
2,436
0
6,815
W
Ishtar
sixtoewolf
Ishtar
6,196
3,583
655
2,073
7,061
3,364
776
3,784
3,150
0
17,009
W
Ne Zha
コウ929
Ne Zha
534
92
0
276
1,392
499
0
886
506
0
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
30,628
68
Minions Killed
52
0
Camps Cleared
0
543,274
Distance Traveled
589,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,763
961
7
1
0
112,608
0
W
Cernunnos
6,699
1,117
22
4
0
103,597
0
L
Kuzenbo
5,104
851
1
0
0
95,965
0
L
Zeus
7,742
1,290
27
5
0
128,959
0
L
Nox
5,309
885
5
1
0
91,385
0
L
Odin
6,710
1,118
12
2
0
160,085
0
W
Hercules
7,412
1,235
10
2
0
137,182
0
W
Thanatos
6,528
1,088
14
2
0
144,690
0
W
Ishtar
7,268
1,211
20
3
0
125,923
0
W
Ne Zha
5,220
870
2
0
0
31,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role