Player Matchup

Horus
Horus
PainTV
Horus
Level 115
God Stats
0W - 1L
1,286 SR
Queue Stats
34W - 31L
1,507 Elo+
Party 3
Atlas
Atlas
RusticApprentice
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
Veeloy
Nu Wa
Level 209
God Stats
2W - 2L
1,576 SR
Queue Stats
174W - 180L
1,520 Elo+
Party 3
The Morrigan
The Morrigan
XboxJayGatsby
The Morrigan
Level 49
God Stats
1W - 4L
1,289 SR
Queue Stats
122W - 130L
1,480 Elo+
Party 3
Mercury
Mercury
temp-457033
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,472 Elo+
Party 1
Team Averages
Level 90
1,430 SR
1,479 Elo+

VS

Team Averages
Level 90
1,671 SR
1,526 Elo+
Gilgamesh
Gilgamesh
BigChimpus
Gilgamesh
Level 65
God Stats
6W - 2L
1,689 SR
Queue Stats
259W - 218L
1,551 Elo+
Party 2
Athena
Athena
Deku52
Athena
Level 119
God Stats
3W - 0L
1,735 SR
Queue Stats
284W - 293L
1,528 Elo+
Solo
Chang'e
Chang'e
Mavbruh119
Chang'e
Level 108
God Stats
3W - 2L
1,761 SR
Queue Stats
291W - 253L
1,552 Elo+
Party 2
Surtr
Surtr
SadBrib
Surtr
Level 29
God Stats
3W - 1L
1,703 SR
Queue Stats
140W - 133L
1,501 Elo+
Party 2
Skadi
Skadi
lg0tTheMunchies
Skadi
Level 129
God Stats
8W - 6L
1,466 SR
Queue Stats
786W - 775L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PainTV
Horus
14
2 / 5 / 4
8,037
731
8,831
15,966
18,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
0 / 6 / 6
7,951
723
8,053
18,130
20,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Veeloy
Nu Wa
16
6 / 4 / 3
9,420
856
17,161
12,199
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
XboxJayGatsby
The Morrigan
14
1 / 7 / 7
8,144
740
7,819
9,202
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
temp-457033
Mercury
13
3 / 9 / 5
8,200
745
8,327
14,809
7,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigChimpus
Gilgamesh
18
10 / 2 / 14
10,694
972
15,180
17,405
22,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Deku52
Athena
14
0 / 4 / 22
9,576
871
6,418
18,549
17,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Mavbruh119
Chang'e
17
7 / 2 / 18
10,346
941
15,363
13,256
8,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
SadBrib
Surtr
17
10 / 2 / 19
10,599
964
14,093
16,768
17,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 17
9,781
889
14,544
13,528
6,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
121
12
Kills
31
31
Deaths
13
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigChimpus
Gilgamesh
10
2
14
8.5
W
Athena
Deku52
Athena
0
4
22
2.75
W
Chang'e
Mavbruh119
Chang'e
7
2
18
8
L
Horus
PainTV
Horus
2
5
4
0.8
L
0
6
6
0.5
W
Surtr
SadBrib
Surtr
10
2
19
9.75
L
Nu Wa
Veeloy
Nu Wa
6
4
3
1.88
L
The Morrigan
XboxJayGatsby
The Morrigan
1
7
7
0.64
W
4
3
17
4.17
L
Mercury
temp-457033
Mercury
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
65,598
70,306
Taken
79,506
56,275
Mitigated
73,322
14,997
Healing
34,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigChimpus
Gilgamesh
15,180
3,434
1,717
1,624
17,405
22,493
1,094
6,186
11,219
0
33,521
W
Athena
Deku52
Athena
6,418
1,890
3,310
4,515
18,549
17,936
460
6,579
11,970
11,896
0
W
Chang'e
Mavbruh119
Chang'e
15,363
1,641
10,231
6,635
13,256
8,529
76
5,598
7,658
48,196
0
L
Horus
PainTV
Horus
8,831
3,124
2,749
3,718
15,966
18,621
0
4,724
11,006
0
15,443
L
8,053
2,957
673
1,207
18,130
20,463
0
6,639
11,145
19,695
653
W
Surtr
SadBrib
Surtr
14,093
3,687
795
2,118
16,768
17,644
547
8,915
7,853
684
29,798
L
Nu Wa
Veeloy
Nu Wa
17,161
4,217
873
3,242
12,199
6,079
0
3,416
8,636
38,591
0
L
The Morrigan
XboxJayGatsby
The Morrigan
7,819
1,608
913
635
9,202
3,823
0
2,931
6,051
17,062
940
W
14,544
5,479
1,249
1,981
13,528
6,720
4,375
4,249
9,279
0
39,819
L
Mercury
temp-457033
Mercury
8,327
3,484
384
603
14,809
7,289
0
4,580
9,968
0
12,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
50,996
110
Minions Killed
156
0
Camps Cleared
0
955,303
Distance Traveled
1,066,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,694
972
30
3
0
230,208
0
W
Athena
9,576
871
11
1
0
205,508
0
W
Chang'e
10,346
941
57
5
0
208,826
0
L
Horus
8,037
731
11
1
0
177,916
0
L
Atlas
7,951
723
11
1
0
202,285
0
W
Surtr
10,599
964
18
2
0
224,679
0
L
Nu Wa
9,420
856
55
5
0
213,339
0
L
The Morrigan
8,144
740
24
2
0
188,951
0
W
Skadi
9,781
889
40
4
0
197,086
0
L
Mercury
8,200
745
9
1
0
172,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role