Player Matchup

Nox
Nox
Dagoodboi621_uwu
Nox
Level 152
God Stats
10W - 19L
1,455 SR
Queue Stats
237W - 213L
1,489 Elo+
Solo
Chiron
Chiron
Dumbythic3372
Chiron
Level 103
God Stats
5W - 7L
1,542 SR
Queue Stats
714W - 622L
1,497 Elo+
Solo
The Morrigan
The Morrigan
MattyM0
The Morrigan
Level 155
God Stats
10W - 11L
1,568 SR
Queue Stats
226W - 280L
1,427 Elo+
Party 2
Khepri
Khepri
TehTumblingWeed
Khepri
Level 100
God Stats
9W - 14L
1,478 SR
Queue Stats
100W - 153L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
airwinx
Ah Muzen Cab
Level 86
God Stats
2W - 4L
1,314 SR
Queue Stats
95W - 137L
1,398 Elo+
Party 2
Team Averages
Level 119
1,471 SR
1,444 Elo+

VS

Team Averages
Level 113
1,455 SR
1,459 Elo+
Hercules
Hercules
AngryDeVito
Hercules
Level 126
God Stats
10W - 3L
1,135 SR
Queue Stats
76W - 60L
1,457 Elo+
Party 1
Chronos
Chronos
DMANGELDX
Chronos
Level 83
God Stats
2W - 1L
1,312 SR
Queue Stats
290W - 274L
1,523 Elo+
Solo
Nemesis
Nemesis
Daga220
Nemesis
Level 110
God Stats
5W - 2L
1,552 SR
Queue Stats
260W - 241L
1,472 Elo+
Solo
Ishtar
Ishtar
Ivvilon
Ishtar
Level 117
God Stats
1W - 1L
1,517 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 1
Artio
Artio
Tauntcube
Artio
Level 129
God Stats
2W - 0L
1,759 SR
Queue Stats
10W - 9L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,593
504
11,124
8,515
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 4 / 1
10,869
518
11,569
13,793
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
MattyM0
The Morrigan
17
2 / 5 / 4
9,992
476
15,174
10,655
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 0 / 5
8,486
404
4,935
9,331
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
airwinx
Ah Muzen Cab
14
1 / 2 / 0
9,052
431
7,027
11,759
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngryDeVito
Hercules
17
5 / 1 / 0
11,061
527
10,406
15,051
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
DMANGELDX
Chronos
16
1 / 3 / 1
10,257
488
6,105
15,163
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Daga220
Nemesis
20
2 / 2 / 4
11,630
554
5,680
20,154
9,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
Ivvilon
Ishtar
18
2 / 2 / 3
11,364
541
9,890
13,290
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Tauntcube
Artio
14
1 / 2 / 4
9,353
445
4,954
16,830
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
11
11
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
AngryDeVito
Hercules
5
1
0
5
W
Chronos
DMANGELDX
Chronos
1
3
1
0.5
W
Nemesis
Daga220
Nemesis
2
2
4
2
L
4
0
3
5.5
L
2
4
1
0.63
W
Ishtar
Ivvilon
Ishtar
2
2
3
1.75
L
The Morrigan
MattyM0
The Morrigan
2
5
4
0.8
W
Artio
Tauntcube
Artio
1
2
4
1.5
L
0
0
5
2.5
L
Ah Muzen Cab
airwinx
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,829
Damage
37,035
54,053
Taken
80,488
29,269
Mitigated
55,841
11,323
Healing
27,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AngryDeVito
Hercules
10,406
3,003
0
7,592
15,051
18,194
617
2,966
12,085
0
64,218
W
Chronos
DMANGELDX
Chronos
6,105
1,119
0
3,507
15,163
6,291
0
8,935
6,142
86,579
0
W
Nemesis
Daga220
Nemesis
5,680
2,199
0
5,787
20,154
9,806
0
5,348
14,806
0
142,848
L
11,124
577
0
2,560
8,515
4,547
66
3,868
4,647
88,708
0
L
11,569
5,273
198
2,576
13,793
5,294
1,100
2,442
11,351
0
104,082
W
Ishtar
Ivvilon
Ishtar
9,890
6,827
0
4,720
13,290
6,398
1,675
972
12,318
0
102,894
L
The Morrigan
MattyM0
The Morrigan
15,174
2,904
0
3,721
10,655
4,928
0
1,469
8,793
86,609
8,876
W
Artio
Tauntcube
Artio
4,954
633
1,443
4,871
16,830
15,152
0
6,838
9,992
21,210
0
L
4,935
533
0
838
9,331
9,547
0
2,583
6,697
18,845
0
L
Ah Muzen Cab
airwinx
Ah Muzen Cab
7,027
1,965
0
1,430
11,759
4,953
0
552
10,745
0
59,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,992
Gold Earned
53,665
575
Minions Killed
665
0
Camps Cleared
0
1,912,447
Distance Traveled
2,092,565
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,061
527
114
5
0
350,996
2
W
Chronos
10,257
488
166
8
0
410,584
0
W
Nemesis
11,630
554
184
9
0
507,190
1
L
Nox
10,593
504
176
8
0
445,214
4
L
Chiron
10,869
518
166
8
0
337,136
2
W
Ishtar
11,364
541
181
9
0
385,798
2
L
The Morrigan
9,992
476
125
6
0
379,931
0
W
Artio
9,353
445
20
1
0
437,997
8
L
Khepri
8,486
404
22
1
0
386,512
6
L
Ah Muzen Cab
9,052
431
86
4
0
363,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role