Player Matchup

Xbalanque
Xbalanque
MASTERGAPER
Xbalanque
Level 119
God Stats
6W - 4L
1,577 SR
Queue Stats
187W - 180L
1,519 Elo+
Party 3
Yu Huang
Yu Huang
Moondus
Yu Huang
Level 124
God Stats
3W - 0L
1,709 SR
Queue Stats
180W - 163L
1,503 Elo+
Party 3
Ix Chel
Ix Chel
Pixell98
Ix Chel
Level 108
God Stats
10W - 8L
1,594 SR
Queue Stats
574W - 563L
1,438 Elo+
Party 1
Skadi
Skadi
Thano11
Skadi
Level 121
God Stats
14W - 8L
1,744 SR
Queue Stats
697W - 687L
1,460 Elo+
Party 1
Athena
Athena
ThatOptionalGuy
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,263 Elo+
Solo
Team Averages
Level 119
1,625 SR
1,437 Elo+

VS

Team Averages
Level 59
1,458 SR
1,391 Elo+
Chronos
Chronos
Jenos143
Chronos
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,470 Elo+
Party 2
Terra
Terra
OGJEDIPIIIMP
Terra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,363 Elo+
Solo
Cabrakan
Cabrakan
SaintsReaper
Cabrakan
Level 68
God Stats
0W - 1L
1,290 SR
Queue Stats
8W - 4L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxAzothxX
Ah Muzen Cab
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,101 Elo+
Solo
Hera
Hera
xSin5Solar
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MASTERGAPER
Xbalanque
16
9 / 3 / 9
10,377
865
18,265
11,932
6,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yu Huang
Moondus
Yu Huang
17
8 / 2 / 15
10,589
882
17,156
13,035
7,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
Pixell98
Ix Chel
15
5 / 5 / 15
9,589
799
8,750
15,067
7,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Skadi
Thano11
Skadi
17
5 / 2 / 17
10,151
846
17,194
10,268
5,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 2 / 22
10,593
883
10,090
19,880
21,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jenos143
Chronos
16
3 / 7 / 3
9,538
795
13,465
13,492
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 6
8,730
728
2,459
17,319
14,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
SaintsReaper
Cabrakan
15
2 / 8 / 7
9,162
764
6,803
22,273
32,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
XxAzothxX
Ah Muzen Cab
11
1 / 5 / 5
7,337
611
4,254
10,590
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 4
10,558
880
16,771
11,789
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
30
Kills
13
14
Deaths
30
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
Jenos143
Chronos
3
7
3
0.64
W
Xbalanque
MASTERGAPER
Xbalanque
9
3
9
4.5
W
Yu Huang
Moondus
Yu Huang
8
2
15
7.75
L
1
5
6
0.8
W
Ix Chel
Pixell98
Ix Chel
5
5
15
2.5
L
Cabrakan
SaintsReaper
Cabrakan
2
8
7
0.69
W
Skadi
Thano11
Skadi
5
2
17
6.75
W
3
2
22
7
L
Ah Muzen Cab
XxAzothxX
Ah Muzen Cab
1
5
5
0.7
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,455
Damage
43,752
70,182
Taken
75,463
47,883
Mitigated
64,284
27,891
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Jenos143
Chronos
13,465
2,935
0
1,433
13,492
6,723
0
6,115
7,377
34,699
0
W
Xbalanque
MASTERGAPER
Xbalanque
18,265
8,700
1,068
2,763
11,932
6,423
2,734
7,255
4,543
0
37,906
W
Yu Huang
Moondus
Yu Huang
17,156
1,244
2,115
1,245
13,035
7,161
1,109
8,484
4,335
28,695
0
L
2,459
570
3,045
2,999
17,319
14,861
0
7,955
9,364
6,940
0
W
Ix Chel
Pixell98
Ix Chel
8,750
860
6,636
3,842
15,067
7,597
1,336
6,555
8,316
18,089
0
L
Cabrakan
SaintsReaper
Cabrakan
6,803
219
543
4,106
22,273
32,651
0
11,539
10,734
14,823
0
W
Skadi
Thano11
Skadi
17,194
6,308
1,104
913
10,268
5,350
2,207
5,406
4,790
0
34,718
W
10,090
1,579
3,352
4,853
19,880
21,352
508
10,854
8,700
20,926
0
L
Ah Muzen Cab
XxAzothxX
Ah Muzen Cab
4,254
2,781
0
0
10,590
4,432
0
5,577
5,013
0
8,898
L
16,771
2,872
993
960
11,789
5,617
0
4,810
6,979
34,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,299
Gold Earned
45,325
156
Minions Killed
111
0
Camps Cleared
0
1,177,384
Distance Traveled
1,021,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,538
795
49
4
0
200,323
0
W
Xbalanque
10,377
865
49
4
0
226,735
0
W
Yu Huang
10,589
882
31
3
0
248,637
0
L
Terra
8,730
728
12
1
0
230,563
0
W
Ix Chel
9,589
799
16
1
0
217,973
0
L
Cabrakan
9,162
764
9
1
0
209,600
0
W
Skadi
10,151
846
40
3
0
227,168
0
W
Athena
10,593
883
20
2
0
256,871
0
L
Ah Muzen Cab
7,337
611
8
1
0
158,168
0
L
Hera
10,558
880
33
3
0
223,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role