Player Matchup

Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
AlexVenne
Surtr
Level 204
God Stats
8W - 9L
1,560 SR
Queue Stats
65W - 56L
1,533 Elo+
Solo
Cerberus
Cerberus
DavidCM_44
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 1
Chang'e
Chang'e
RwbyRoseee
Chang'e
Level 151
God Stats
150W - 143L
1,540 SR
Queue Stats
1,126W - 1,082L
1,447 Elo+
Solo
Team Averages
Level 141
1,520 SR
1,482 Elo+

VS

Team Averages
Level 102
1,561 SR
1,601 Elo+
Sol
Sol
Chillakill00
Sol
Level 89
God Stats
2W - 4L
1,457 SR
Queue Stats
238W - 216L
1,582 Elo+
Solo
Izanami
Izanami
Had3s1223
Izanami
Level 88
God Stats
0W - 1L
1,478 SR
Queue Stats
26W - 16L
1,553 Elo+
Solo
Chaac
Chaac
TheRuimMan
Chaac
Level 51
God Stats
2W - 2L
1,550 SR
Queue Stats
7W - 11L
1,869 Elo+
Solo
Vulcan
Vulcan
TrueTaylorSwift
Vulcan
Level 127
God Stats
1W - 5L
1,574 SR
Queue Stats
767W - 774L
1,463 Elo+
Solo
Ne Zha
Ne Zha
reikkki
Ne Zha
Level 156
God Stats
9W - 5L
1,744 SR
Queue Stats
163W - 166L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 0 / 8
9,246
925
8,225
6,835
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
15
9 / 0 / 6
8,664
866
11,642
8,073
3,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
AlexVenne
Surtr
15
4 / 2 / 14
8,320
832
7,523
14,085
12,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
DavidCM_44
Cerberus
14
3 / 5 / 10
8,484
848
9,054
16,088
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
RwbyRoseee
Chang'e
15
5 / 2 / 17
8,769
877
12,123
11,809
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
7,509
751
11,075
10,934
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Had3s1223
Izanami
13
3 / 9 / 3
7,598
760
9,620
13,054
4,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
14
1 / 3 / 5
7,491
749
8,008
12,326
16,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 5
6,986
699
11,337
9,287
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
reikkki
Ne Zha
14
3 / 4 / 2
8,019
802
3,847
8,891
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
25
Kills
9
9
Deaths
25
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
8
8
W
Medusa
 
Medusa
9
0
6
12
W
Surtr
AlexVenne
Surtr
4
2
14
5.5
L
2
3
3
1.17
W
Cerberus
DavidCM_44
Cerberus
3
5
10
1.6
L
Izanami
Had3s1223
Izanami
3
9
3
0.5
W
Chang'e
RwbyRoseee
Chang'e
5
2
17
6.75
L
Chaac
1
3
5
1.17
L
0
6
5
0.42
L
Ne Zha
reikkki
Ne Zha
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
43,887
56,890
Taken
54,492
39,616
Mitigated
33,989
16,137
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,225
146
0
1,250
6,835
3,261
546
2,911
3,924
38,145
0
W
Medusa
 
Medusa
11,642
7,302
0
642
8,073
3,667
2,435
3,021
5,052
0
32,908
W
Surtr
AlexVenne
Surtr
7,523
1,776
0
3,248
14,085
12,382
237
5,475
8,610
505
22,065
L
11,075
3,802
0
4,181
10,934
4,504
0
6,418
4,211
29,887
0
W
Cerberus
DavidCM_44
Cerberus
9,054
153
0
2,514
16,088
15,247
31
7,006
9,082
14,945
527
L
Izanami
Had3s1223
Izanami
9,620
6,281
0
0
13,054
4,821
259
6,815
5,869
0
17,419
W
Chang'e
RwbyRoseee
Chang'e
12,123
859
4,065
4,418
11,809
5,059
529
4,019
7,790
27,133
0
L
Chaac
8,008
588
0
2,435
12,326
16,011
0
6,128
5,773
36
23,498
L
11,337
6,257
0
476
9,287
4,110
0
5,096
3,896
26,470
0
L
Ne Zha
reikkki
Ne Zha
3,847
457
0
596
8,891
4,543
539
3,179
5,589
0
24,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
37,603
237
Minions Killed
180
0
Camps Cleared
0
1,098,260
Distance Traveled
961,463
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,246
925
86
9
0
230,286
1
W
Medusa
8,664
866
42
4
0
230,693
0
W
Surtr
8,320
832
31
3
0
227,130
0
L
Sol
7,509
751
55
6
0
189,119
0
W
Cerberus
8,484
848
31
3
0
198,971
0
L
Izanami
7,598
760
17
2
0
166,594
0
W
Chang'e
8,769
877
47
5
0
211,180
0
L
Chaac
7,491
749
33
3
0
206,711
1
L
Vulcan
6,986
699
32
3
0
203,409
0
L
Ne Zha
8,019
802
43
4
0
195,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role