Player Matchup

Maui
Maui
Bronze III
HardToChooseOne
Maui
Bronze III
Level 105
God Stats
2W - 6L
1,478 SR
Queue Stats
8W - 16L
1,295 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
Jack-D-Atlas
Morgan Le Fay
Silver IV
Level 125
God Stats
1W - 1L
1,407 SR
Queue Stats
4W - 6L
1,373 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
fact_check
Cliodhna
Bronze III
Level 78
God Stats
1W - 0L
1,452 SR
Queue Stats
37W - 34L
1,229 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,446 SR
1,299 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,432 SR
1,079 MMR
Mulan
Mulan
Silver V
Macsquatch
Mulan
Silver V
Level 119
God Stats
0W - 4L
1,275 SR
Queue Stats
4W - 12L
1,067 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
SpecialButton
Ah Puch
Silver IV
Level 119
God Stats
1W - 6L
1,418 SR
Queue Stats
73W - 134L
1,012 MMR
Solo
Kali
Kali
Bronze III
SuperbAss_7
Kali
Bronze III
Level 68
God Stats
1W - 1L
1,604 SR
Queue Stats
5W - 16L
1,160 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
11,904
794
4,789
10,864
12,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
14
4 / 5 / 5
11,436
762
12,100
11,303
5,271
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
fact_check
Cliodhna
14
2 / 4 / 6
10,869
725
10,310
13,773
6,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AgniScyllaRavanaKuzenboVulcan

VS

Bans
VamanaAnubisHerculesBaron SamediCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 4 / 3
10,775
718
10,425
18,038
18,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
14
4 / 2 / 4
11,125
742
15,313
5,040
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 7
10,315
688
4,232
13,686
4,769
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
10
10
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
4
5
5
1.3
L
Mulan
5
4
3
1.63
L
Ah Puch
4
2
4
3
L
1
5
7
0.9
W
Cliodhna
fact_check
Cliodhna
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
29,970
35,940
Taken
36,764
23,917
Mitigated
25,175
7,517
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
1,400
349
959
10,864
12,476
0
4,929
5,481
33,040
319
W
Morgan Le Fay
Jack-D-Atlas
Morgan Le Fay
12,100
1,160
155
2,059
11,303
5,271
0
4,036
6,903
36,456
0
L
Mulan
10,425
755
0
2,957
18,038
18,525
0
7,709
10,329
0
34,150
L
Ah Puch
15,313
39
0
1,437
5,040
1,881
110
3,169
1,871
58,367
0
L
4,232
1,279
0
1,477
13,686
4,769
0
6,014
7,672
0
23,231
W
Cliodhna
fact_check
Cliodhna
10,310
1,441
0
3,995
13,773
6,170
0
5,599
7,766
0
52,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
32,215
174
Minions Killed
152
0
Camps Cleared
0
787,012
Distance Traveled
769,191
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,904
794
43
3
0
240,553
0
W
Morgan Le Fay
11,436
762
59
4
0
265,340
0
L
Mulan
10,775
718
41
3
0
251,127
2
L
Ah Puch
11,125
742
87
6
0
236,799
3
L
Kali
10,315
688
24
2
0
281,265
4
W
Cliodhna
10,869
725
72
5
0
281,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role