Player Matchup

Danzaburou
Danzaburou
ELwasonBB-ernest
Danzaburou
Level 129
God Stats
27W - 35L
1,439 SR
Queue Stats
108W - 134L
1,422 Elo+
Party 2
Baba Yaga
Baba Yaga
TTVSCAR6811
Baba Yaga
Level 73
God Stats
4W - 3L
1,188 SR
Queue Stats
282W - 249L
1,473 Elo+
Solo
Artio
Artio
chano10270
Artio
Level 88
God Stats
3W - 0L
1,739 SR
Queue Stats
86W - 73L
1,495 Elo+
Solo
Arachne
Arachne
jokker99
Arachne
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 132L
1,447 Elo+
Party 2
Mulan
Mulan
wissface
Mulan
Level 157
God Stats
27W - 10L
1,689 SR
Queue Stats
698W - 743L
1,384 Elo+
Solo
Team Averages
Level 118
1,511 SR
1,444 Elo+

VS

Team Averages
Level 53
1,500 SR
1,341 Elo+
Hades
Hades
Durrendal
Hades
Level 48
God Stats
58W - 53L
1,488 SR
Queue Stats
59W - 55L
1,431 Elo+
Party 3
Chernobog
Chernobog
DustyBlade72
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,417 Elo+
Party 3
Horus
Horus
Kenobi Cuh
Horus
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
224W - 223L
1,398 Elo+
Solo
Nu Wa
Nu Wa
xMitzuo
Nu Wa
Level 29
God Stats
4W - 10L
1,448 SR
Queue Stats
16W - 29L
1,230 Elo+
Party 1
Nemesis
Nemesis
xShinjixs
Nemesis
Level 33
God Stats
4W - 8L
1,562 SR
Queue Stats
15W - 24L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELwasonBB-ernest
Danzaburou
15
1 / 0 / 3
8,588
537
4,322
6,837
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
TTVSCAR6811
Baba Yaga
14
3 / 0 / 7
8,860
554
8,135
7,708
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
14
2 / 1 / 0
8,093
506
4,269
12,460
11,177
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
jokker99
Arachne
15
9 / 1 / 3
9,581
599
11,324
15,236
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
wissface
Mulan
13
2 / 0 / 5
7,736
484
7,036
11,727
9,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Durrendal
Hades
10
0 / 2 / 0
6,651
416
2,067
6,955
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
DustyBlade72
Chernobog
10
0 / 1 / 0
6,111
382
2,846
5,576
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
14
1 / 2 / 0
8,298
519
7,101
10,298
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
xMitzuo
Nu Wa
11
0 / 7 / 1
7,273
455
6,242
11,514
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xShinjixs
Nemesis
12
1 / 5 / 0
7,163
448
6,504
14,481
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
2
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
Durrendal
Hades
0
2
0
0
L
Chernobog
DustyBlade72
Chernobog
0
1
0
0
W
Danzaburou
ELwasonBB-ernest
Danzaburou
1
0
3
2.5
L
Horus
1
2
0
0.5
W
Baba Yaga
TTVSCAR6811
Baba Yaga
3
0
7
6.5
W
Artio
2
1
0
2
W
Arachne
jokker99
Arachne
9
1
3
10.5
W
Mulan
wissface
Mulan
2
0
5
4.5
L
Nu Wa
xMitzuo
Nu Wa
0
7
1
0.07
L
Nemesis
xShinjixs
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,086
Damage
24,760
53,968
Taken
48,824
32,480
Mitigated
25,688
17,791
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Durrendal
Hades
2,067
207
328
2,178
6,955
5,244
0
489
6,466
24,469
0
L
Chernobog
DustyBlade72
Chernobog
2,846
1,341
0
1,614
5,576
1,744
0
0
5,576
0
32,217
W
Danzaburou
ELwasonBB-ernest
Danzaburou
4,322
1,442
0
3,801
6,837
2,983
361
1,450
5,317
0
73,872
L
Horus
7,101
3,074
80
3,650
10,298
8,313
0
3,871
6,234
0
66,826
W
Baba Yaga
TTVSCAR6811
Baba Yaga
8,135
532
0
2,016
7,708
3,240
772
2,589
4,939
65,660
0
W
Artio
4,269
525
0
2,488
12,460
11,177
0
669
11,022
42,424
0
W
Arachne
jokker99
Arachne
11,324
7,303
0
5,642
15,236
5,735
611
1,968
13,166
0
90,738
W
Mulan
wissface
Mulan
7,036
1,610
0
3,844
11,727
9,345
78
1,796
9,497
0
40,102
L
Nu Wa
xMitzuo
Nu Wa
6,242
1,056
0
564
11,514
4,155
381
5,148
6,366
48,303
0
L
Nemesis
xShinjixs
Nemesis
6,504
2,743
0
5,397
14,481
6,232
0
2,703
11,778
0
49,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,858
Gold Earned
35,496
456
Minions Killed
385
0
Camps Cleared
0
1,607,429
Distance Traveled
1,415,407
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,651
416
46
3
0
310,293
0
L
Chernobog
6,111
382
70
4
0
289,418
0
W
Danzaburou
8,588
537
118
7
0
307,867
0
L
Horus
8,298
519
92
6
0
264,864
0
W
Baba Yaga
8,860
554
109
7
0
316,809
3
W
Artio
8,093
506
70
4
0
289,502
0
W
Arachne
9,581
599
101
6
0
403,259
2
W
Mulan
7,736
484
58
4
0
289,992
3
L
Nu Wa
7,273
455
90
6
0
233,423
0
L
Nemesis
7,163
448
87
5
0
317,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role