Player Matchup

Danzaburou
Danzaburou
Gogetter15778
Danzaburou
Level 32
God Stats
3W - 1L
1,532 SR
Queue Stats
44W - 34L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
MexicanDonuts
Ix Chel
Level 79
God Stats
2W - 0L
1,896 SR
Queue Stats
95W - 86L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
pikel13
Sun Wukong
Level 26
God Stats
5W - 3L
1,616 SR
Queue Stats
43W - 44L
1,464 Elo+
Party 3
Thanatos
Thanatos
steezysloth
Thanatos
Level 68
God Stats
13W - 7L
1,724 SR
Queue Stats
37W - 29L
1,514 Elo+
Party 1
Sobek
Sobek
teknobear
Sobek
Level 61
God Stats
2W - 3L
1,222 SR
Queue Stats
144W - 150L
1,522 Elo+
Party 3
Team Averages
Level 53
1,598 SR
1,507 Elo+

VS

Team Averages
Level 128
1,738 SR
1,553 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FaYa_KuSh-_-
Zeus
Level 157
God Stats
19W - 9L
1,871 SR
Queue Stats
347W - 307L
1,520 Elo+
Solo
Cliodhna
Cliodhna
LucifersHeir666
Cliodhna
Level 115
God Stats
8W - 6L
1,689 SR
Queue Stats
63W - 56L
1,621 Elo+
Party 2
Ishtar
Ishtar
SPACEINVADERXD
Ishtar
Level 155
God Stats
2W - 1L
1,854 SR
Queue Stats
414W - 374L
1,526 Elo+
Solo
Nike
Nike
jackmcke
Nike
Level 66
God Stats
16W - 6L
1,775 SR
Queue Stats
42W - 33L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gogetter15778
Danzaburou
10
1 / 1 / 5
6,440
495
4,243
7,262
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
14
4 / 1 / 1
7,639
588
5,518
8,181
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
pikel13
Sun Wukong
12
0 / 1 / 1
7,434
572
5,739
10,878
7,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
steezysloth
Thanatos
14
10 / 1 / 3
8,659
666
10,091
13,913
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
teknobear
Sobek
11
0 / 2 / 7
6,665
513
5,495
12,578
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 4
6,045
465
8,354
8,461
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 0
7,711
593
4,005
5,700
1,740
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
10
0 / 6 / 1
6,081
468
6,320
12,271
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 0
7,046
542
8,118
10,519
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
12
1 / 1 / 0
7,289
561
7,397
10,261
7,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
4
0.67
L
2
2
0
1
W
Danzaburou
Gogetter15778
Danzaburou
1
1
5
3.5
L
Cliodhna
0
6
1
0.08
W
Ix Chel
4
1
1
4.5
L
3
3
0
1
L
Nike
1
1
0
1
W
Sun Wukong
pikel13
Sun Wukong
0
1
1
0.5
W
Thanatos
steezysloth
Thanatos
10
1
3
11.5
W
Sobek
teknobear
Sobek
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,086
Damage
34,194
52,812
Taken
47,212
31,006
Mitigated
23,386
22,181
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,354
559
79
892
8,461
5,546
82
2,550
5,911
29,191
0
L
4,005
456
0
2,723
5,700
1,740
0
1,879
3,821
66,929
0
W
Danzaburou
Gogetter15778
Danzaburou
4,243
2,080
0
688
7,262
2,877
781
2,443
4,819
0
39,829
L
Cliodhna
6,320
1,366
0
3,110
12,271
3,523
0
1,598
10,673
0
34,035
W
Ix Chel
5,518
1,002
600
2,440
8,181
3,575
0
5,071
3,110
64,924
0
L
8,118
4,241
0
2,687
10,519
4,925
782
4,986
5,533
0
57,326
L
Nike
7,397
796
0
2,126
10,261
7,652
0
0
10,261
0
58,896
W
Sun Wukong
pikel13
Sun Wukong
5,739
752
0
3,091
10,878
7,310
0
0
10,878
0
61,416
W
Thanatos
steezysloth
Thanatos
10,091
4,331
0
9,581
13,913
6,328
0
2,217
11,696
0
66,458
W
Sobek
teknobear
Sobek
5,495
976
252
5,529
12,578
10,916
243
2,628
9,950
23,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
34,172
418
Minions Killed
397
0
Camps Cleared
0
1,306,450
Distance Traveled
1,271,202
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,045
465
44
3
0
266,274
0
L
Zeus
7,711
593
114
9
0
224,950
4
W
Danzaburou
6,440
495
75
6
0
223,688
2
L
Cliodhna
6,081
468
60
5
0
289,226
0
W
Ix Chel
7,639
588
125
10
0
260,218
2
L
Ishtar
7,046
542
83
6
0
237,740
0
L
Nike
7,289
561
96
7
0
253,012
0
W
Sun Wukong
7,434
572
111
9
0
272,698
0
W
Thanatos
8,659
666
87
7
0
300,226
0
W
Sobek
6,665
513
20
2
0
249,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role