Player Matchup

Bellona
Bellona
Silver I
Deathfoxx007
Bellona
Silver I
Level 76
God Stats
70W - 105L
1,394 SR
Queue Stats
438W - 461L
1,174 MMR
Solo
Sol
Sol
Silver IV
ImSailorVenus
Sol
Silver IV
Level 67
God Stats
7W - 0L
1,712 SR
Queue Stats
28W - 38L
1,104 MMR
Party 2
Athena
Athena
Silver III
Kspank23
Athena
Silver III
Level 98
God Stats
3W - 1L
1,613 SR
Queue Stats
100W - 126L
1,173 MMR
Solo
Bastet
Bastet
Silver I
Shtuepid
Bastet
Silver I
Level 126
God Stats
29W - 27L
1,542 SR
Queue Stats
343W - 348L
1,239 MMR
Party 2
Scylla
Scylla
Silver II
Son_Rhoku
Scylla
Silver II
Level 121
God Stats
6W - 18L
1,393 SR
Queue Stats
100W - 129L
1,176 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,530 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,496 SR
1,173 MMR
Horus
Horus
Silver III
Swuunk
Horus
Silver III
Level 71
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 25L
1,172 MMR
Solo
Anubis
Anubis
Silver III
Titoroc12
Anubis
Silver III
Level 127
God Stats
2W - 1L
1,886 SR
Queue Stats
60W - 74L
1,141 MMR
Solo
Shiva
Shiva
Silver I
Yurrfree
Shiva
Silver I
Level 42
God Stats
5W - 7L
1,614 SR
Queue Stats
78W - 81L
1,258 MMR
Party 1
Thanatos
Thanatos
Silver II
cardinalsrock165
Thanatos
Silver II
Level 113
God Stats
1W - 2L
1,199 SR
Queue Stats
59W - 69L
1,121 MMR
Party 1
Izanami
Izanami
Silver IV
wilsonpus
Izanami
Silver IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deathfoxx007
Bellona
20
1 / 0 / 6
12,771
639
16,398
19,253
19,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

19
10 / 4 / 2
12,946
647
24,544
20,136
6,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Kspank23
Athena
15
0 / 1 / 10
10,301
515
5,514
16,138
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Shtuepid
Bastet
20
4 / 3 / 7
12,252
613
10,351
18,221
8,264
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Son_Rhoku
Scylla
17
8 / 3 / 3
11,585
579
10,635
8,964
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
JormungandrAo KuangMartichoras

VS

Bans
Sun WukongBacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Swuunk
Horus
13
1 / 4 / 4
8,744
437
7,004
18,399
22,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Anubis
Titoroc12
Anubis
16
1 / 6 / 4
9,996
500
10,492
13,523
7,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Yurrfree
Shiva
16
2 / 4 / 0
10,528
526
11,414
24,269
18,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 4 / 1
10,156
508
8,595
18,062
8,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
wilsonpus
Izanami
16
1 / 5 / 4
9,846
492
7,181
14,099
5,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
23
Kills
10
11
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Deathfoxx007
Bellona
1
0
6
4
W
10
4
2
2.75
W
Athena
Kspank23
Athena
0
1
10
5
W
Bastet
Shtuepid
Bastet
4
3
7
2.5
W
Scylla
Son_Rhoku
Scylla
8
3
3
3.17
L
Horus
Swuunk
Horus
1
4
4
0.75
L
Anubis
Titoroc12
Anubis
1
6
4
0.5
L
Shiva
Yurrfree
Shiva
2
4
0
0.5
L
5
4
1
1.38
L
Izanami
wilsonpus
Izanami
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,442
Damage
44,686
82,712
Taken
88,352
53,185
Mitigated
62,457
33,638
Healing
25,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Deathfoxx007
Bellona
16,398
6,844
0
9,005
19,253
19,469
2,559
1,105
18,148
0
122,594
W
24,544
13,016
0
13,190
20,136
6,654
5,437
3,767
16,369
132,283
136
W
Athena
Kspank23
Athena
5,514
1,554
0
5,015
16,138
15,664
30
3,261
12,877
21,241
0
W
Bastet
Shtuepid
Bastet
10,351
3,917
0
5,678
18,221
8,264
421
3,655
14,566
0
124,700
W
Scylla
Son_Rhoku
Scylla
10,635
661
0
750
8,964
3,134
1,144
3,137
5,827
75,981
0
L
Horus
Swuunk
Horus
7,004
3,526
883
3,586
18,399
22,035
0
11,580
6,663
0
20,019
L
Anubis
Titoroc12
Anubis
10,492
654
0
4,235
13,523
7,900
0
8,374
4,895
81,378
0
L
Shiva
Yurrfree
Shiva
11,414
1,771
726
3,918
24,269
18,873
0
6,482
17,729
0
80,901
L
8,595
1,932
0
10,307
18,062
8,038
0
6,166
11,794
0
68,156
L
Izanami
wilsonpus
Izanami
7,181
5,050
0
1,822
14,099
5,611
3,168
7,501
6,578
0
75,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,855
Gold Earned
49,270
660
Minions Killed
539
0
Camps Cleared
0
1,984,643
Distance Traveled
1,876,326
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,771
639
184
9
0
415,126
6
W
Sol
12,946
647
175
9
0
357,885
0
W
Athena
10,301
515
26
1
0
400,052
4
W
Bastet
12,252
613
149
7
0
454,265
3
W
Scylla
11,585
579
126
6
0
357,315
0
L
Horus
8,744
437
24
1
0
377,202
0
L
Anubis
9,996
500
144
7
0
358,905
3
L
Shiva
10,528
526
148
7
0
390,694
2
L
Thanatos
10,156
508
94
5
0
432,420
0
L
Izanami
9,846
492
129
6
0
317,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role