Player Matchup

Skadi
Skadi
AGHAHAMIID
Skadi
Level 128
God Stats
2W - 8L
1,523 SR
Queue Stats
418W - 414L
1,509 Elo+
Party 1
Cupid
Cupid
AGHATAHAAA
Cupid
Level 143
God Stats
3W - 2L
1,899 SR
Queue Stats
447W - 425L
1,516 Elo+
Party 1
Pele
Pele
Cuhzco
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 72L
1,450 Elo+
Solo
Thoth
Thoth
MłodyMazoch
Thoth
Level 26
God Stats
2W - 1L
1,738 SR
Queue Stats
42W - 29L
1,626 Elo+
Solo
Loki
Loki
Xikky
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,887 Elo+
Solo
Team Averages
Level 97
1,632 SR
1,598 Elo+

VS

Team Averages
Level 99
1,381 SR
1,522 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fatpeopleinc
Baron Samedi
Level 68
God Stats
3W - 3L
1,358 SR
Queue Stats
312W - 319L
1,508 Elo+
Solo
Cerberus
Cerberus
Hakank
Cerberus
Level 109
God Stats
1W - 1L
1,294 SR
Queue Stats
169W - 166L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Vrost35ru
Heimdallr
Level 106
God Stats
1W - 1L
1,252 SR
Queue Stats
63W - 63L
1,533 Elo+
Solo
Artemis
Artemis
martynchev
Artemis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 163L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 5 / 4
7,485
680
7,334
11,470
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
13
0 / 4 / 3
7,514
683
6,491
9,048
4,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Cuhzco
Pele
14
1 / 7 / 3
7,833
712
7,521
13,375
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 5 / 3
9,819
893
13,563
9,769
4,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Xikky
Loki
16
2 / 5 / 3
8,423
766
9,578
10,793
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 1 / 20
8,802
800
7,778
11,978
13,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Fatpeopleinc
Baron Samedi
15
4 / 1 / 16
9,266
842
14,911
9,718
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Hakank
Cerberus
13
3 / 2 / 13
8,504
773
5,629
13,323
13,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Vrost35ru
Heimdallr
17
10 / 1 / 14
9,998
909
10,525
10,883
5,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
martynchev
Artemis
17
7 / 1 / 13
10,082
917
11,114
9,125
4,054
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
6
Kills
25
26
Deaths
6
16
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
20
11
L
Skadi
0
5
4
0.4
L
Cupid
0
4
3
0.38
L
Pele
Cuhzco
Pele
1
7
3
0.36
W
Baron Samedi
Fatpeopleinc
Baron Samedi
4
1
16
12
W
Cerberus
Hakank
Cerberus
3
2
13
4.75
L
3
5
3
0.9
W
Heimdallr
Vrost35ru
Heimdallr
10
1
14
17
L
Loki
Xikky
Loki
2
5
3
0.7
W
Artemis
martynchev
Artemis
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,487
Damage
49,957
54,455
Taken
55,027
28,601
Mitigated
43,641
10,168
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,778
1,621
2,534
1,992
11,978
13,902
1,107
2,337
9,468
14,793
177
L
Skadi
7,334
2,607
400
1,666
11,470
4,870
686
5,637
5,833
0
16,783
L
Cupid
6,491
2,051
502
1,563
9,048
4,174
63
4,852
4,196
0
12,696
L
Pele
Cuhzco
Pele
7,521
1,062
492
2,022
13,375
10,189
0
6,852
6,512
0
16,216
W
Baron Samedi
Fatpeopleinc
Baron Samedi
14,911
701
8,432
4,244
9,718
6,483
450
1,189
8,363
24,504
0
W
Cerberus
Hakank
Cerberus
5,629
271
600
2,285
13,323
13,251
231
3,336
9,818
14,238
0
L
13,563
363
285
1,220
9,769
4,252
679
5,264
4,502
24,522
0
W
Heimdallr
Vrost35ru
Heimdallr
10,525
1,625
1,338
1,783
10,883
5,951
361
3,039
7,666
0
22,480
L
Loki
Xikky
Loki
9,578
1,728
1,049
969
10,793
5,116
333
5,536
5,257
0
21,010
W
Artemis
martynchev
Artemis
11,114
3,404
2,667
849
9,125
4,054
2,660
3,662
5,377
0
27,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
46,652
106
Minions Killed
146
0
Camps Cleared
0
981,159
Distance Traveled
1,029,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,802
800
11
1
0
230,214
0
L
Skadi
7,485
680
22
2
0
181,652
0
L
Cupid
7,514
683
15
1
0
192,382
0
L
Pele
7,833
712
23
2
0
228,627
0
W
Baron Samedi
9,266
842
23
2
0
208,446
0
W
Cerberus
8,504
773
30
3
0
157,522
0
L
Thoth
9,819
893
27
2
0
209,929
0
W
Heimdallr
9,998
909
29
3
0
230,888
0
L
Loki
8,423
766
19
2
0
168,569
0
W
Artemis
10,082
917
53
5
0
202,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role