Player Matchup

Bellona
Bellona
Cornwithsauce
Bellona
Level 101
God Stats
2W - 6L
1,479 SR
Queue Stats
166W - 170L
1,578 Elo+
Party 2
Anhur
Anhur
Diogenes9999
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Solo
Hera
Hera
Marx5377
Hera
Level 40
God Stats
1W - 1L
1,810 SR
Queue Stats
21W - 26L
1,427 Elo+
Party 2
Tiamat
Tiamat
ShinR
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,474 Elo+
Solo
Bacchus
Bacchus
XxProhZeDxX
Bacchus
Level 57
God Stats
23W - 17L
1,616 SR
Queue Stats
70W - 72L
1,445 Elo+
Solo
Team Averages
Level 71
1,581 SR
1,461 Elo+

VS

Team Averages
Level 118
1,594 SR
1,519 Elo+
Charon
Charon
Alemefraz
Charon
Level 145
God Stats
8W - 5L
1,586 SR
Queue Stats
410W - 395L
1,431 Elo+
Solo
Anubis
Anubis
H3d93h09
Anubis
Level 141
God Stats
16W - 7L
1,916 SR
Queue Stats
44W - 23L
1,698 Elo+
Solo
Ravana
Ravana
Liseck
Ravana
Level 148
God Stats
8W - 1L
1,622 SR
Queue Stats
392W - 395L
1,542 Elo+
Solo
Ne Zha
Ne Zha
SpitefulQ
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 184L
1,469 Elo+
Party 1
Bacchus
Bacchus
l3ft
Bacchus
Level 29
God Stats
3W - 3L
1,343 SR
Queue Stats
56W - 67L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
4
0 / 0 / 0
4,098
410
1,221
3,286
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
4,294
429
3,812
7,288
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
8
1 / 6 / 0
5,099
510
2,945
6,935
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ShinR
Tiamat
9
1 / 4 / 0
5,500
550
3,679
10,665
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
XxProhZeDxX
Bacchus
8
0 / 1 / 0
4,986
499
3,002
7,802
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alemefraz
Charon
10
0 / 0 / 4
5,537
554
5,032
5,597
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
H3d93h09
Anubis
12
4 / 1 / 1
7,204
720
4,755
5,559
2,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Liseck
Ravana
11
3 / 1 / 1
6,759
676
8,541
7,575
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
SpitefulQ
Ne Zha
11
4 / 0 / 1
6,722
672
3,557
8,604
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
l3ft
Bacchus
9
2 / 0 / 3
6,087
609
4,045
5,680
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
13
13
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
Alemefraz
Charon
0
0
4
2
L
Bellona
0
0
0
0
L
0
2
0
0
W
Anubis
H3d93h09
Anubis
4
1
1
4.5
W
Ravana
Liseck
Ravana
3
1
1
3.5
L
Hera
1
6
0
0.17
L
Tiamat
ShinR
Tiamat
1
4
0
0.25
W
Ne Zha
SpitefulQ
Ne Zha
4
0
1
4.5
L
Bacchus
XxProhZeDxX
Bacchus
0
1
0
0
W
Bacchus
l3ft
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
25,930
35,976
Taken
33,015
15,981
Mitigated
17,558
7,767
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Alemefraz
Charon
5,032
1,486
0
1,549
5,597
2,811
527
1,774
3,751
35,534
6,707
L
Bellona
1,221
797
0
540
3,286
1,426
0
948
2,338
0
15,705
L
3,812
2,106
0
1,165
7,288
2,295
0
4,935
2,353
0
23,600
W
Anubis
H3d93h09
Anubis
4,755
211
0
3,651
5,559
2,632
250
1,962
3,538
56,825
0
W
Ravana
Liseck
Ravana
8,541
3,249
0
2,663
7,575
3,767
361
2,379
4,956
0
46,907
L
Hera
2,945
784
0
662
6,935
1,588
0
3,337
3,598
26,211
0
L
Tiamat
ShinR
Tiamat
3,679
678
0
2,703
10,665
4,599
0
1,047
9,618
26,128
0
W
Ne Zha
SpitefulQ
Ne Zha
3,557
1,315
0
3,509
8,604
3,479
876
1,211
7,373
0
39,812
L
Bacchus
XxProhZeDxX
Bacchus
3,002
481
0
2,697
7,802
6,073
0
3,251
4,551
13,443
0
W
Bacchus
l3ft
Bacchus
4,045
461
105
1,826
5,680
4,869
374
1,909
3,771
14,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,977
Gold Earned
32,309
191
Minions Killed
325
0
Camps Cleared
0
898,414
Distance Traveled
1,054,026
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,537
554
62
6
0
180,048
0
L
Bellona
4,098
410
32
3
0
84,979
0
L
Anhur
4,294
429
38
4
0
200,772
4
W
Anubis
7,204
720
100
10
0
209,598
0
W
Ravana
6,759
676
77
8
0
190,108
0
L
Hera
5,099
510
49
5
0
194,819
1
L
Tiamat
5,500
550
60
6
0
204,829
0
W
Ne Zha
6,722
672
69
7
0
246,186
2
L
Bacchus
4,986
499
12
1
0
213,015
2
W
Bacchus
6,087
609
17
2
0
228,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role