Player Matchup

Ullr
Ullr
Honkules1
Ullr
Level 42
God Stats
0W - 1L
1,706 SR
Queue Stats
38W - 38L
1,485 Elo+
Party 1
Bacchus
Bacchus
InsanityIj
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,488 Elo+
Party 1
Raijin
Raijin
uhgly
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,498 Elo+
Party 1
Team Averages
Level 40
1,569 SR
1,490 Elo+

VS

Team Averages
Level 71
1,701 SR
1,457 Elo+
Loki
Loki
JelpOG
Loki
Level 121
God Stats
2W - 0L
1,873 SR
Queue Stats
25W - 19L
1,393 Elo+
Party 2
Jormungandr
Jormungandr
ToofToofies
Jormungandr
Level 85
God Stats
4W - 0L
1,685 SR
Queue Stats
21W - 16L
1,494 Elo+
Party 2
Izanami
Izanami
skyhigh983
Izanami
Level 6
God Stats
3W - 2L
1,545 SR
Queue Stats
25W - 18L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
2 / 4 / 1
7,403
740
4,179
7,535
2,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
InsanityIj
Bacchus
8
0 / 3 / 2
6,558
656
4,453
10,383
12,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
uhgly
Raijin
10
1 / 6 / 2
7,332
733
6,900
9,263
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JelpOG
Loki
12
7 / 1 / 6
9,060
906
8,656
8,316
3,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
ToofToofies
Jormungandr
11
2 / 2 / 9
7,944
794
7,867
6,583
6,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
skyhigh983
Izanami
12
4 / 0 / 8
8,574
857
6,162
5,516
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
13
13
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
4
1
0.63
L
Bacchus
InsanityIj
Bacchus
0
3
2
0.33
W
Loki
JelpOG
Loki
7
1
6
10
W
Jormungandr
ToofToofies
Jormungandr
2
2
9
3.25
W
Izanami
skyhigh983
Izanami
4
0
8
8
L
Raijin
uhgly
Raijin
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
22,685
27,181
Taken
20,415
17,575
Mitigated
12,503
1,647
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,179
1,929
0
673
7,535
2,528
37
2,125
5,410
0
18,754
L
Bacchus
InsanityIj
Bacchus
4,453
522
0
516
10,383
12,052
0
2,180
8,203
11,805
0
W
Loki
JelpOG
Loki
8,656
2,052
0
1,162
8,316
3,474
570
4,131
4,185
0
32,890
W
Jormungandr
ToofToofies
Jormungandr
7,867
1,263
0
89
6,583
6,536
278
3,352
3,231
27,279
0
W
Izanami
skyhigh983
Izanami
6,162
3,530
0
1,100
5,516
2,493
791
4,206
1,310
0
25,139
L
Raijin
uhgly
Raijin
6,900
806
0
458
9,263
2,995
0
3,654
5,609
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,293
Gold Earned
25,578
70
Minions Killed
113
0
Camps Cleared
0
522,325
Distance Traveled
560,910
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,403
740
22
2
0
166,085
0
L
Bacchus
6,558
656
5
1
0
200,150
0
W
Loki
9,060
906
37
4
0
198,037
3
W
Jormungandr
7,944
794
30
3
0
173,897
0
W
Izanami
8,574
857
46
5
0
188,976
0
L
Raijin
7,332
733
43
4
0
156,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role