Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DRAG-KON23
Charon
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,448 Elo+
Party 1
Chang'e
Chang'e
Fast_Tortoise10
Chang'e
Level 106
God Stats
8W - 6L
1,639 SR
Queue Stats
163W - 146L
1,521 Elo+
Solo
Hercules
Hercules
NowSaviorSelf
Hercules
Level 156
God Stats
1W - 1L
1,541 SR
Queue Stats
106W - 123L
1,371 Elo+
Solo
Janus
Janus
Skiinnii_Boii
Janus
Level 172
God Stats
0W - 1L
1,246 SR
Queue Stats
29W - 44L
1,407 Elo+
Party 1
Team Averages
Level 138
1,485 SR
1,449 Elo+

VS

Team Averages
Level 99
1,582 SR
1,432 Elo+
Skadi
Skadi
ItsYaBoi213
Skadi
Level 122
God Stats
1W - 3L
1,462 SR
Queue Stats
20W - 17L
1,477 Elo+
Party 2
Surtr
Surtr
Mukatil
Surtr
Level 104
God Stats
20W - 15L
1,602 SR
Queue Stats
191W - 195L
1,425 Elo+
Solo
Serqet
Serqet
OveRulox
Serqet
Level 84
God Stats
2W - 0L
1,716 SR
Queue Stats
38W - 28L
1,377 Elo+
Solo
Bellona
Bellona
UglierGorgon954
Bellona
Level 88
God Stats
10W - 7L
1,434 SR
Queue Stats
19W - 16L
1,454 Elo+
Party 2
Yu Huang
Yu Huang
o0_DURA_CELL_0o
Yu Huang
Level 97
God Stats
3W - 0L
1,694 SR
Queue Stats
127W - 108L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
3
0 / 1 / 0
4,725
315
1,312
1,847
411
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
DRAG-KON23
Charon
11
0 / 3 / 1
6,586
439
4,003
11,102
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 0
9,299
620
11,515
17,678
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
NowSaviorSelf
Hercules
14
0 / 1 / 3
8,038
536
9,993
15,772
14,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 2
6,818
455
4,838
9,076
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,369
558
9,273
7,610
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Mukatil
Surtr
11
2 / 2 / 6
7,882
525
6,192
14,135
11,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
OveRulox
Serqet
15
3 / 0 / 2
8,894
593
4,815
11,234
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 0
8,249
550
11,108
16,009
16,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
12
0 / 2 / 4
7,702
513
6,157
6,071
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
10
10
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
L
Charon
DRAG-KON23
Charon
0
3
1
0.17
L
6
2
0
3
W
5
1
3
6.5
W
Surtr
Mukatil
Surtr
2
2
6
2.5
L
Hercules
NowSaviorSelf
Hercules
0
1
3
1.5
W
Serqet
OveRulox
Serqet
3
0
2
4
L
0
3
2
0.33
W
0
2
0
0
W
Yu Huang
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
37,545
55,475
Taken
55,059
35,531
Mitigated
38,587
19,668
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,312
622
0
747
1,847
411
0
0
1,847
0
8,077
L
Charon
DRAG-KON23
Charon
4,003
1,172
71
1,493
11,102
9,923
0
656
10,302
25,249
0
L
11,515
1,112
444
9,434
17,678
7,956
16
1,957
15,617
92,298
0
W
9,273
4,107
0
1,790
7,610
2,571
3,467
4,278
3,332
0
57,564
W
Surtr
Mukatil
Surtr
6,192
2,300
0
3,330
14,135
11,967
25
6,028
8,107
417
29,702
L
Hercules
NowSaviorSelf
Hercules
9,993
3,274
0
6,208
15,772
14,067
148
0
15,676
0
71,614
W
Serqet
OveRulox
Serqet
4,815
1,100
0
980
11,234
5,059
0
3,736
7,498
0
71,879
L
4,838
339
0
1,271
9,076
3,174
0
3,705
5,196
45,046
0
W
11,108
4,485
0
5,465
16,009
16,841
0
1,813
14,196
0
72,745
W
Yu Huang
6,157
531
0
640
6,071
2,149
138
4,501
1,570
55,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,466
Gold Earned
41,096
412
Minions Killed
439
0
Camps Cleared
0
1,202,573
Distance Traveled
1,538,890
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,725
315
16
1
0
39,264
0
L
Charon
6,586
439
33
2
0
276,717
2
L
Chang'e
9,299
620
156
10
0
319,727
0
W
Skadi
8,369
558
72
5
0
298,374
1
W
Surtr
7,882
525
53
4
0
302,191
3
L
Hercules
8,038
536
131
9
0
292,407
0
W
Serqet
8,894
593
103
7
0
367,692
0
L
Janus
6,818
455
76
5
0
274,458
2
W
Bellona
8,249
550
109
7
0
295,475
0
W
Yu Huang
7,702
513
102
7
0
275,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role