Player Matchup

Ah Puch
Ah Puch
Arbe_Boby
Ah Puch
Level 125
God Stats
16W - 8L
1,766 SR
Queue Stats
34W - 29L
1,515 Elo+
Solo
Skadi
Skadi
Ch0c0 M0nster10
Skadi
Level 103
God Stats
17W - 6L
1,558 SR
Queue Stats
140W - 148L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
nathombie
Cthulhu
Level 99
God Stats
21W - 11L
1,571 SR
Queue Stats
54W - 53L
1,463 Elo+
Party 2
Team Averages
Level 109
1,632 SR
1,471 Elo+

VS

Team Averages
Level 79
1,581 SR
1,417 Elo+
Artemis
Artemis
Niklas_XD99
Artemis
Level 102
God Stats
1W - 3L
1,716 SR
Queue Stats
115W - 134L
1,417 Elo+
Solo
Scylla
Scylla
Skillz00ns
Scylla
Level 124
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 5L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
michjaks
Jormungandr
Level 11
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 5L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arbe_Boby
Ah Puch
16
5 / 0 / 3
11,733
782
15,613
6,802
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 6
11,173
745
8,511
10,387
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
nathombie
Cthulhu
14
2 / 1 / 4
10,866
724
9,667
14,738
12,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Niklas_XD99
Artemis
13
2 / 2 / 0
9,635
642
8,523
12,410
5,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Skillz00ns
Scylla
11
0 / 4 / 1
9,039
603
8,377
9,614
3,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
michjaks
Jormungandr
12
0 / 3 / 0
8,767
584
3,467
14,729
8,492
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arbe_Boby
Ah Puch
5
0
3
6.5
W
2
1
6
5
L
Artemis
Niklas_XD99
Artemis
2
2
0
1
L
Scylla
Skillz00ns
Scylla
0
4
1
0.13
L
Jormungandr
michjaks
Jormungandr
0
3
0
0
W
Cthulhu
nathombie
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
20,367
31,927
Taken
36,753
19,586
Mitigated
16,938
14,159
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arbe_Boby
Ah Puch
15,613
0
0
3,230
6,802
2,832
648
3,813
2,989
64,671
0
W
8,511
4,542
0
4,916
10,387
4,479
1,997
3,072
7,315
0
66,561
L
Artemis
Niklas_XD99
Artemis
8,523
3,365
0
658
12,410
5,146
0
7,594
4,816
0
38,219
L
Scylla
Skillz00ns
Scylla
8,377
543
0
1,344
9,614
3,300
0
5,962
3,652
43,148
0
L
Jormungandr
michjaks
Jormungandr
3,467
521
0
671
14,729
8,492
0
11,991
2,738
14,871
0
W
Cthulhu
nathombie
Cthulhu
9,667
160
252
5,761
14,738
12,275
37
5,980
8,758
28,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,772
Gold Earned
27,441
205
Minions Killed
157
0
Camps Cleared
0
848,684
Distance Traveled
739,046
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,733
782
87
6
0
282,859
0
W
Skadi
11,173
745
83
6
0
264,790
5
L
Artemis
9,635
642
64
4
0
254,726
0
L
Scylla
9,039
603
72
5
0
239,049
0
L
Jormungandr
8,767
584
21
1
0
245,271
0
W
Cthulhu
10,866
724
35
2
0
301,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role