Player Matchup

Discordia
Discordia
Bos_Playa
Discordia
Level 149
God Stats
12W - 14L
1,666 SR
Queue Stats
223W - 254L
1,465 Elo+
Party 2
Agni
Agni
ICheGuevara
Agni
Level 157
God Stats
19W - 17L
1,743 SR
Queue Stats
272W - 262L
1,674 Elo+
Party 3
Freya
Freya
JossV
Freya
Level 178
God Stats
6W - 6L
1,314 SR
Queue Stats
638W - 556L
1,454 Elo+
Solo
Ne Zha
Ne Zha
TiempoLimite
Ne Zha
Level 158
God Stats
0W - 4L
1,697 SR
Queue Stats
80W - 60L
1,667 Elo+
Party 3
Achilles
Achilles
VickDamone_JR
Achilles
Level 45
God Stats
0W - 8L
1,091 SR
Queue Stats
250W - 265L
1,450 Elo+
Party 2
Team Averages
Level 137
1,502 SR
1,542 Elo+

VS

Team Averages
Level 118
1,655 SR
1,594 Elo+
Janus
Janus
AgniSuppOnly
Janus
Level 151
God Stats
3W - 2L
1,741 SR
Queue Stats
76W - 71L
1,658 Elo+
Party 1
Merlin
Merlin
CritFenOnly
Merlin
Level 109
God Stats
4W - 5L
1,998 SR
Queue Stats
226W - 200L
1,591 Elo+
Party 1
Geb
Geb
OnlySet
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,700 Elo+
Party 1
Thor
Thor
reddead-ian
Thor
Level 149
God Stats
63W - 47L
1,558 SR
Queue Stats
476W - 432L
1,505 Elo+
Solo
Ullr
Ullr
zenpaizero2551
Ullr
Level 157
God Stats
64W - 71L
1,477 SR
Queue Stats
138W - 140L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bos_Playa
Discordia
9
1 / 3 / 1
5,219
522
2,389
5,719
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 1
6,787
679
7,176
6,232
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
JossV
Freya
8
0 / 5 / 0
4,858
486
2,081
7,328
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
10
1 / 1 / 0
5,743
574
3,334
8,239
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
VickDamone_JR
Achilles
8
1 / 1 / 0
5,207
521
3,341
6,949
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,506
551
4,133
6,142
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
10
0 / 1 / 2
5,667
567
3,555
3,824
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
10
0 / 2 / 1
5,493
549
3,821
8,973
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 1 / 0
6,575
658
3,468
8,816
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 2
6,684
668
4,579
5,729
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
10
11
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Discordia
Bos_Playa
Discordia
1
3
1
0.5
W
Merlin
0
1
2
1
L
2
1
1
2.5
L
Freya
JossV
Freya
0
5
0
0
W
Geb
0
2
1
0.25
L
Ne Zha
1
1
0
1
L
Achilles
VickDamone_JR
Achilles
1
1
0
1
W
4
1
0
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
19,556
34,467
Taken
33,484
14,107
Mitigated
17,253
10,794
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,133
398
0
668
6,142
2,449
0
1,075
4,933
23,380
0
L
Discordia
Bos_Playa
Discordia
2,389
42
0
1,500
5,719
1,576
0
2,111
3,334
34,134
0
W
Merlin
3,555
48
0
703
3,824
1,329
138
1,954
1,870
38,700
0
L
7,176
1,536
0
2,750
6,232
2,067
0
3,008
2,814
50,828
0
L
Freya
JossV
Freya
2,081
460
0
2,207
7,328
2,477
0
1,380
5,772
27,385
0
W
Geb
3,821
405
0
2,160
8,973
7,384
0
5,810
3,163
32,702
0
L
Ne Zha
3,334
1,214
0
1,720
8,239
2,973
0
1,378
6,645
0
41,712
L
Achilles
VickDamone_JR
Achilles
3,341
1,026
0
2,617
6,949
5,014
0
2,301
4,393
0
14,754
W
3,468
371
0
4,297
8,816
3,663
0
1,247
7,569
0
53,323
W
4,579
2,293
0
692
5,729
2,428
0
1,201
4,303
0
46,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
29,925
295
Minions Killed
342
0
Camps Cleared
0
1,104,753
Distance Traveled
1,081,763
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,506
551
42
4
0
217,673
2
L
Discordia
5,219
522
53
5
0
213,867
3
W
Merlin
5,667
567
66
7
0
224,652
0
L
Agni
6,787
679
87
9
0
210,657
0
L
Freya
4,858
486
70
7
0
199,990
0
W
Geb
5,493
549
59
6
0
213,063
0
L
Ne Zha
5,743
574
74
7
0
268,693
0
L
Achilles
5,207
521
11
1
0
211,546
2
W
Thor
6,575
658
91
9
0
229,156
0
W
Ullr
6,684
668
84
8
0
197,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role