Player Matchup

Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
 
Baba Yaga
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond V
Beadiess
Bellona
Diamond V
Level 182
God Stats
4W - 4L
1,540 SR
Queue Stats
227W - 222L
2,007 MMR
Solo
Neith
Neith
Diamond V
WaffleSensei390
Neith
Diamond V
Level 103
God Stats
6W - 2L
1,508 SR
Queue Stats
236W - 237L
1,999 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,510 SR
1,701 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,722 SR
2,000 MMR
Geb
Geb
Platinum I
FearMyNemesis
Geb
Platinum I
Level 127
God Stats
4W - 4L
1,726 SR
Queue Stats
134W - 116L
2,013 MMR
Party 1
Bastet
Bastet
Gold I
GankMeStepJungIe
Bastet
Gold I
Level 129
God Stats
8W - 3L
1,955 SR
Queue Stats
59W - 26L
1,899 MMR
Party 1
Janus
Janus
Diamond V
ItzAtalas
Janus
Diamond V
Level 123
God Stats
9W - 8L
1,626 SR
Queue Stats
119W - 93L
2,030 MMR
Solo
Ullr
Ullr
Platinum I
NaRuTo GhosT193
Ullr
Platinum I
Level 166
God Stats
27W - 21L
1,612 SR
Queue Stats
322W - 302L
1,957 MMR
Party 2
Bakasura
Bakasura
Diamond IV
Smitesuffer
Bakasura
Diamond IV
Level 147
God Stats
6W - 4L
1,691 SR
Queue Stats
132W - 108L
2,102 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 0 / 0
4,304
717
1,021
2,703
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
 
Loki
7
0 / 1 / 0
3,895
649
652
3,170
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
 
Baba Yaga
6
0 / 2 / 0
3,857
643
1,897
4,225
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Beadiess
Bellona
7
0 / 0 / 0
4,293
716
1,785
5,045
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
1 / 1 / 0
4,061
677
2,001
3,463
1,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
CharonFreyaMartichoras

VS

Bans
KaliAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,841
640
1,742
4,408
2,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,131
689
3,028
4,158
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
ItzAtalas
Janus
8
1 / 1 / 2
4,599
767
2,673
3,254
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,704
451
0
0
0
Bakasura
Smitesuffer
Bakasura
8
3 / 0 / 0
4,839
807
2,750
5,471
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
0
1
W
Loki
 
Loki
0
1
0
0
W
Baba Yaga
 
Baba Yaga
0
2
0
0
W
Bellona
Beadiess
Bellona
0
0
0
0
L
0
1
1
0.5
L
0
0
0
0
L
Janus
ItzAtalas
Janus
1
1
2
2
L
0
0
0
0
L
Bakasura
Smitesuffer
Bakasura
3
0
0
3
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,356
Damage
10,193
18,606
Taken
17,291
9,310
Mitigated
6,599
7,449
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,021
384
0
614
2,703
2,042
5
760
1,900
11,161
0
W
Loki
 
Loki
652
132
0
1,852
3,170
782
0
402
2,625
0
18,782
W
Baba Yaga
 
Baba Yaga
1,897
207
0
1,589
4,225
1,303
0
1,269
2,588
24,827
0
W
Bellona
Beadiess
Bellona
1,785
426
0
2,347
5,045
4,075
0
0
4,910
0
29,090
L
1,742
302
0
759
4,408
2,251
0
13
4,395
12,352
0
L
3,028
574
0
1,598
4,158
1,243
0
0
4,158
0
27,021
L
Janus
ItzAtalas
Janus
2,673
329
0
976
3,254
1,095
0
2,061
1,193
27,376
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Smitesuffer
Bakasura
2,750
1,997
0
2,209
5,471
2,010
0
844
4,627
0
29,414
W
2,001
872
0
1,047
3,463
1,108
50
1,765
1,664
0
27,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,410
Gold Earned
20,114
213
Minions Killed
191
0
Camps Cleared
0
632,307
Distance Traveled
595,703
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,304
717
24
4
0
125,814
0
W
Loki
3,895
649
43
7
0
166,773
0
W
Baba Yaga
3,857
643
44
7
0
122,834
0
W
Bellona
4,293
716
62
10
0
122,159
0
L
Geb
3,841
640
12
2
0
140,897
1
L
Bastet
4,131
689
55
9
0
165,895
0
L
Janus
4,599
767
60
10
0
124,058
0
L
Ullr
2,704
451
0
0
0
2,376
0
L
Bakasura
4,839
807
64
11
0
162,477
0
W
Neith
4,061
677
40
7
0
94,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role