Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SergioRMJ98
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Pele
Pele
ThaMexiCat
Pele
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 3
Skadi
Skadi
azfIvme-
Skadi
Level 46
God Stats
2W - 0L
1,705 SR
Queue Stats
134W - 160L
1,455 Elo+
Party 1
Mulan
Mulan
zen4thewin33
Mulan
Level 64
God Stats
4W - 1L
1,731 SR
Queue Stats
58W - 71L
1,466 Elo+
Party 1
Team Averages
Level 64
1,587 SR
1,484 Elo+

VS

Team Averages
Level 45
1,416 SR
1,449 Elo+
Persephone
Persephone
DjKing503
Persephone
Level 50
God Stats
10W - 6L
1,675 SR
Queue Stats
127W - 106L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
Drkr_Blk
Amaterasu
Level 37
God Stats
17W - 18L
1,547 SR
Queue Stats
96W - 108L
1,477 Elo+
Solo
Thanatos
Thanatos
KSML7075
Thanatos
Level 24
God Stats
4W - 8L
1,388 SR
Queue Stats
32W - 38L
1,386 Elo+
Party 2
Anubis
Anubis
l MIGGY I
Anubis
Level 63
God Stats
0W - 6L
1,152 SR
Queue Stats
125W - 119L
1,455 Elo+
Party 2
Merlin
Merlin
vAvoidd
Merlin
Level 51
God Stats
15W - 16L
1,318 SR
Queue Stats
132W - 136L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 5
7,573
505
3,582
15,240
11,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
SergioRMJ98
Kukulkan
12
1 / 6 / 3
7,909
527
4,614
8,416
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 1 / 3
9,310
621
9,295
14,772
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
azfIvme-
Skadi
12
2 / 1 / 2
7,507
500
6,388
10,496
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 2 / 1
10,056
670
7,869
10,628
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DjKing503
Persephone
11
1 / 2 / 3
7,506
500
9,098
10,659
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Drkr_Blk
Amaterasu
11
2 / 5 / 0
7,066
471
6,737
12,926
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
KSML7075
Thanatos
12
3 / 3 / 0
7,453
497
5,552
9,831
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
l MIGGY I
Anubis
13
2 / 1 / 1
7,590
506
7,134
6,278
2,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
vAvoidd
Merlin
14
5 / 4 / 2
8,427
562
8,772
8,605
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
13
13
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
5
0.83
L
Persephone
DjKing503
Persephone
1
2
3
1.25
L
Amaterasu
Drkr_Blk
Amaterasu
2
5
0
0.4
L
Thanatos
KSML7075
Thanatos
3
3
0
1
W
Kukulkan
SergioRMJ98
Kukulkan
1
6
3
0.42
W
8
1
3
9.5
W
Skadi
azfIvme-
Skadi
2
1
2
3
L
Anubis
l MIGGY I
Anubis
2
1
1
2.5
L
Merlin
vAvoidd
Merlin
5
4
2
1.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
37,293
59,552
Taken
48,299
28,375
Mitigated
20,109
15,328
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,582
687
3,472
4,883
15,240
11,064
424
7,539
7,701
29,763
0
L
Persephone
DjKing503
Persephone
9,098
528
0
1,723
10,659
3,607
0
1,710
8,945
50,603
0
L
Amaterasu
Drkr_Blk
Amaterasu
6,737
2,728
0
3,282
12,926
7,004
0
0
12,281
0
42,497
L
Thanatos
KSML7075
Thanatos
5,552
1,849
0
3,851
9,831
3,263
0
879
8,952
0
28,825
W
Kukulkan
SergioRMJ98
Kukulkan
4,614
914
0
635
8,416
2,296
62
6,218
2,198
42,023
0
W
9,295
2,699
0
1,297
14,772
5,230
0
3,498
11,274
0
61,471
W
Skadi
azfIvme-
Skadi
6,388
1,973
0
791
10,496
3,340
1,244
7,749
2,747
0
57,126
L
Anubis
l MIGGY I
Anubis
7,134
208
0
2,084
6,278
2,882
472
1,873
4,405
48,262
0
L
Merlin
vAvoidd
Merlin
8,772
673
0
500
8,605
3,353
374
3,734
4,871
61,153
0
W
7,869
1,925
0
4,250
10,628
6,445
2,694
0
10,628
0
83,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
38,042
433
Minions Killed
363
0
Camps Cleared
0
1,449,172
Distance Traveled
1,271,167
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,573
505
47
3
0
270,684
2
L
Persephone
7,506
500
69
5
0
311,149
0
L
Amaterasu
7,066
471
71
5
0
194,898
0
L
Thanatos
7,453
497
43
3
0
241,934
0
W
Kukulkan
7,909
527
88
6
0
243,828
0
W
Pele
9,310
621
78
5
0
342,720
0
W
Skadi
7,507
500
81
5
0
289,909
2
L
Anubis
7,590
506
96
6
0
268,051
0
L
Merlin
8,427
562
84
6
0
255,135
0
W
Mulan
10,056
670
139
9
0
302,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role