Player Matchup

Ganesha
Ganesha
AliasJona2K
Ganesha
Level 63
God Stats
4W - 15L
1,294 SR
Queue Stats
309W - 409L
1,378 Elo+
Party 1
Merlin
Merlin
Deadmoon2104
Merlin
Level 109
God Stats
0W - 2L
1,137 SR
Queue Stats
0W - 4L
1,169 Elo+
Solo
Loki
Loki
iraultzaa1921
Loki
Level 123
God Stats
16W - 16L
1,462 SR
Queue Stats
294W - 415L
1,388 Elo+
Party 1
King Arthur
King Arthur
onditz
King Arthur
Level 132
God Stats
2W - 12L
1,087 SR
Queue Stats
281W - 379L
1,404 Elo+
Party 1
Artemis
Artemis
unax_11
Artemis
Level 101
God Stats
12W - 15L
1,481 SR
Queue Stats
418W - 572L
1,381 Elo+
Party 1
Team Averages
Level 106
1,292 SR
1,344 Elo+

VS

Team Averages
Level 112
1,483 SR
1,467 Elo+
Kuzenbo
Kuzenbo
MakAdoraa
Kuzenbo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 167L
1,424 Elo+
Solo
Anhur
Anhur
N1ghtro
Anhur
Level 119
God Stats
1W - 1L
1,425 SR
Queue Stats
45W - 35L
1,709 Elo+
Party 2
Hades
Hades
Venoxos
Hades
Level 123
God Stats
5W - 5L
1,296 SR
Queue Stats
58W - 50L
1,279 Elo+
Party 2
Pele
Pele
arnaudlebinome
Pele
Level 106
God Stats
11W - 6L
1,611 SR
Queue Stats
293W - 284L
1,503 Elo+
Solo
Janus
Janus
mandontcare145
Janus
Level 65
God Stats
5W - 3L
1,584 SR
Queue Stats
140W - 146L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AliasJona2K
Ganesha
8
0 / 4 / 3
5,985
460
3,265
11,271
7,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
1
0 / 0 / 0
2,863
220
0
0
0
12
4 / 3 / 0
7,254
558
3,226
11,945
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
onditz
King Arthur
12
1 / 4 / 2
6,907
531
6,655
12,329
9,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
unax_11
Artemis
9
1 / 3 / 3
6,022
463
6,328
9,687
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MakAdoraa
Kuzenbo
12
2 / 2 / 8
7,557
581
4,397
7,801
6,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
N1ghtro
Anhur
12
3 / 1 / 3
7,395
569
5,476
8,508
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Venoxos
Hades
13
2 / 2 / 0
7,966
613
5,971
11,825
7,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 4
8,797
677
7,396
7,946
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 1 / 5
8,021
617
6,133
5,721
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
14
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AliasJona2K
Ganesha
0
4
3
0.38
L
Merlin
0
0
0
0
W
Kuzenbo
MakAdoraa
Kuzenbo
2
2
8
3
W
Anhur
N1ghtro
Anhur
3
1
3
4.5
W
Hades
Venoxos
Hades
2
2
0
1
W
3
0
4
5
L
4
3
0
1.33
W
4
1
5
6.5
L
King Arthur
onditz
King Arthur
1
4
2
0.5
L
Artemis
unax_11
Artemis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
29,373
45,232
Taken
41,801
24,410
Mitigated
21,779
8,133
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AliasJona2K
Ganesha
3,265
194
0
1,616
11,271
7,184
0
4,341
6,930
15,058
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
MakAdoraa
Kuzenbo
4,397
1,815
0
1,914
7,801
6,536
268
1,390
6,411
19,446
0
W
Anhur
N1ghtro
Anhur
5,476
2,848
0
3,004
8,508
2,494
2,092
481
8,027
0
48,406
W
Hades
Venoxos
Hades
5,971
1,573
20
6,636
11,825
7,703
1,159
588
11,237
52,915
0
W
7,396
1,542
0
1,822
7,946
3,170
0
229
7,717
0
86,971
L
3,226
507
0
3,606
11,945
4,470
0
3,329
8,616
0
47,237
W
6,133
233
0
500
5,721
1,876
1,199
1,041
4,680
51,679
0
L
King Arthur
onditz
King Arthur
6,655
736
0
787
12,329
9,637
0
6,064
6,265
0
51,879
L
Artemis
unax_11
Artemis
6,328
2,942
0
2,124
9,687
3,119
0
5,133
4,554
0
36,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
39,736
226
Minions Killed
400
0
Camps Cleared
0
1,020,873
Distance Traveled
1,368,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,985
460
3
0
0
248,167
1
L
Merlin
2,863
220
0
0
0
0
0
W
Kuzenbo
7,557
581
29
2
0
275,824
0
W
Anhur
7,395
569
73
6
0
256,789
0
W
Hades
7,966
613
89
7
0
228,173
0
W
Pele
8,797
677
133
10
0
320,804
0
L
Loki
7,254
558
96
7
0
280,379
0
W
Janus
8,021
617
76
6
0
287,097
0
L
King Arthur
6,907
531
60
5
0
272,663
0
L
Artemis
6,022
463
67
5
0
219,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role