Player Matchup

Fenrir
Fenrir
Auphle
Fenrir
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,621 Elo+
Party 1
Baba Yaga
Baba Yaga
CosplayKevin
Baba Yaga
Level 104
God Stats
21W - 28L
1,418 SR
Queue Stats
171W - 171L
1,466 Elo+
Party 3
Osiris
Osiris
Dyingwish
Osiris
Level 86
God Stats
7W - 4L
1,495 SR
Queue Stats
22W - 13L
1,777 Elo+
Party 1
Neith
Neith
EvilThoughtsMX
Neith
Level 45
God Stats
29W - 32L
1,368 SR
Queue Stats
84W - 91L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
ozzifer420
Baron Samedi
Level 117
God Stats
14W - 5L
1,529 SR
Queue Stats
379W - 369L
1,434 Elo+
Party 3
Team Averages
Level 84
1,462 SR
1,525 Elo+

VS

Team Averages
Level 83
1,669 SR
1,429 Elo+
Vulcan
Vulcan
SusA477
Vulcan
Level 68
God Stats
1W - 3L
1,597 SR
Queue Stats
46W - 58L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
WakefulGinger
Gilgamesh
Level 80
God Stats
65W - 61L
1,578 SR
Queue Stats
767W - 752L
1,450 Elo+
Solo
Hachiman
Hachiman
habibihenry
Hachiman
Level 25
God Stats
6W - 3L
1,920 SR
Queue Stats
23W - 23L
1,414 Elo+
Party 2
Serqet
Serqet
jjay585
Serqet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 172L
1,465 Elo+
Solo
Scylla
Scylla
vT Accid
Scylla
Level 103
God Stats
3W - 2L
1,750 SR
Queue Stats
23W - 23L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Auphle
Fenrir
12
5 / 0 / 1
6,687
608
4,762
9,587
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
CosplayKevin
Baba Yaga
10
3 / 0 / 1
6,074
552
4,089
4,534
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Dyingwish
Osiris
11
0 / 0 / 1
6,372
579
4,968
8,127
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 3
6,495
590
4,572
5,236
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ozzifer420
Baron Samedi
10
0 / 0 / 4
6,226
566
2,724
5,440
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SusA477
Vulcan
10
0 / 2 / 0
5,367
488
2,067
5,508
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
WakefulGinger
Gilgamesh
11
0 / 1 / 0
5,289
481
3,645
10,947
8,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
habibihenry
Hachiman
8
0 / 2 / 0
4,672
425
2,733
6,608
2,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
jjay585
Serqet
10
0 / 3 / 0
5,552
505
1,670
8,610
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
vT Accid
Scylla
7
0 / 3 / 0
4,557
414
3,247
4,426
1,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Auphle
Fenrir
5
0
1
5.5
W
Baba Yaga
CosplayKevin
Baba Yaga
3
0
1
3.5
W
Osiris
Dyingwish
Osiris
0
0
1
0.5
W
3
0
3
4.5
L
Vulcan
SusA477
Vulcan
0
2
0
0
L
Gilgamesh
WakefulGinger
Gilgamesh
0
1
0
0
L
Hachiman
habibihenry
Hachiman
0
2
0
0
L
Serqet
jjay585
Serqet
0
3
0
0
W
Baron Samedi
ozzifer420
Baron Samedi
0
0
4
2
L
Scylla
vT Accid
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,115
Damage
13,362
32,924
Taken
36,099
19,431
Mitigated
17,071
13,696
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Auphle
Fenrir
4,762
1,294
0
1,667
9,587
3,783
0
264
9,127
0
50,129
W
Baba Yaga
CosplayKevin
Baba Yaga
4,089
95
0
1,380
4,534
1,609
653
1,148
3,154
36,659
0
W
Osiris
Dyingwish
Osiris
4,968
1,635
0
4,271
8,127
8,040
0
0
8,127
523
41,639
W
4,572
1,160
0
3,602
5,236
1,873
385
2,444
2,792
0
38,685
L
Vulcan
SusA477
Vulcan
2,067
779
0
740
5,508
2,073
96
3,361
2,147
32,127
0
L
Gilgamesh
WakefulGinger
Gilgamesh
3,645
869
0
776
10,947
8,253
0
85
10,862
0
31,677
L
Hachiman
habibihenry
Hachiman
2,733
1,791
0
2,252
6,608
2,026
287
1,341
5,267
0
24,655
L
Serqet
jjay585
Serqet
1,670
389
0
250
8,610
3,348
0
773
7,837
0
43,072
W
Baron Samedi
ozzifer420
Baron Samedi
2,724
348
281
2,495
5,440
4,126
116
1,280
4,084
31,318
0
L
Scylla
vT Accid
Scylla
3,247
173
198
769
4,426
1,371
0
1,338
3,088
21,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
25,437
332
Minions Killed
265
0
Camps Cleared
0
1,086,959
Distance Traveled
1,005,609
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,687
608
83
8
0
266,747
0
W
Baba Yaga
6,074
552
55
5
0
226,095
0
W
Osiris
6,372
579
77
7
0
194,151
1
W
Neith
6,495
590
73
7
0
206,945
2
L
Vulcan
5,367
488
66
6
0
207,556
0
L
Gilgamesh
5,289
481
45
4
0
203,290
1
L
Hachiman
4,672
425
39
4
0
205,073
0
L
Serqet
5,552
505
74
7
0
228,250
0
W
Baron Samedi
6,226
566
44
4
0
193,021
1
L
Scylla
4,557
414
41
4
0
161,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role