Player Matchup

Surtr
Surtr
Hannible551
Surtr
Level 69
God Stats
4W - 0L
1,921 SR
Queue Stats
135W - 122L
1,466 Elo+
Solo
Hera
Hera
LoYtid
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,383 Elo+
Solo
Chang'e
Chang'e
Neees
Chang'e
Level 142
God Stats
3W - 2L
1,475 SR
Queue Stats
349W - 339L
1,525 Elo+
Solo
Camazotz
Camazotz
PicaDourada
Camazotz
Level 89
God Stats
3W - 2L
1,527 SR
Queue Stats
249W - 271L
1,504 Elo+
Solo
Xing Tian
Xing Tian
tomazillo
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,474 Elo+
Solo
Team Averages
Level 71
1,585 SR
1,470 Elo+

VS

Team Averages
Level 91
1,501 SR
1,555 Elo+
Ao Kuang
Ao Kuang
GertzJR
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,585 Elo+
Party 1
Ix Chel
Ix Chel
GhoatRider69
Ix Chel
Level 20
God Stats
0W - 2L
1,822 SR
Queue Stats
96W - 96L
1,646 Elo+
Party 1
Apollo
Apollo
MONSTER372
Apollo
Level 117
God Stats
3W - 4L
1,143 SR
Queue Stats
351W - 327L
1,497 Elo+
Party 2
Izanami
Izanami
MrNdustructo
Izanami
Level 128
God Stats
17W - 15L
1,549 SR
Queue Stats
415W - 413L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
RAWs_BANDMAN
Danzaburou
Level 121
God Stats
17W - 21L
1,493 SR
Queue Stats
686W - 674L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 24
11,092
739
19,418
27,524
31,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hera
LoYtid
Hera
20
8 / 2 / 18
12,781
852
22,534
16,534
8,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Neees
Chang'e
19
4 / 2 / 17
11,198
747
13,716
14,284
7,120
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
PicaDourada
Camazotz
17
8 / 3 / 12
11,130
742
13,494
16,013
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
tomazillo
Xing Tian
18
7 / 3 / 16
11,963
798
13,830
25,150
29,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GertzJR
Ao Kuang
16
2 / 8 / 8
9,755
650
11,399
21,439
20,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
GhoatRider69
Ix Chel
17
3 / 5 / 5
9,823
655
19,923
15,942
6,475
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
MONSTER372
Apollo
16
1 / 5 / 7
9,520
635
10,853
12,907
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
MrNdustructo
Izanami
16
3 / 7 / 4
9,954
664
18,061
17,690
6,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RAWs_BANDMAN
Danzaburou
19
2 / 5 / 8
10,779
719
19,422
19,258
8,573
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
43
30
Kills
11
12
Deaths
30
87
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GertzJR
Ao Kuang
2
8
8
0.75
L
Ix Chel
GhoatRider69
Ix Chel
3
5
5
1.1
W
3
2
24
7.5
W
Hera
LoYtid
Hera
8
2
18
8.5
L
Apollo
MONSTER372
Apollo
1
5
7
0.9
L
Izanami
MrNdustructo
Izanami
3
7
4
0.71
W
Chang'e
Neees
Chang'e
4
2
17
6.25
W
Camazotz
PicaDourada
Camazotz
8
3
12
4.67
L
Danzaburou
RAWs_BANDMAN
Danzaburou
2
5
8
1.2
W
Xing Tian
tomazillo
Xing Tian
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,992
Damage
79,658
99,505
Taken
87,236
84,216
Mitigated
46,696
49,597
Healing
27,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GertzJR
Ao Kuang
11,399
2,939
0
2,636
21,439
20,119
150
12,080
9,027
16,146
0
L
Ix Chel
GhoatRider69
Ix Chel
19,923
1,545
9,752
4,955
15,942
6,475
216
8,874
6,970
36,893
0
W
19,418
3,959
3,234
4,170
27,524
31,116
782
7,494
19,786
1,128
26,874
W
Hera
LoYtid
Hera
22,534
5,989
314
591
16,534
8,607
3,263
6,851
9,536
61,752
0
L
Apollo
MONSTER372
Apollo
10,853
6,755
1,061
1,787
12,907
4,872
539
7,063
5,714
0
27,237
L
Izanami
MrNdustructo
Izanami
18,061
8,651
794
1,317
17,690
6,657
576
9,873
7,671
0
37,234
W
Chang'e
Neees
Chang'e
13,716
1,547
19,490
7,121
14,284
7,120
1,869
5,848
8,266
28,376
0
W
Camazotz
PicaDourada
Camazotz
13,494
1,096
1,448
3,868
16,013
8,268
2,463
2,825
13,093
0
26,960
L
Danzaburou
RAWs_BANDMAN
Danzaburou
19,422
4,145
1,237
4,317
19,258
8,573
329
11,285
7,829
0
53,409
W
Xing Tian
tomazillo
Xing Tian
13,830
886
4,845
4,516
25,150
29,105
844
7,230
17,502
18,546
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
49,831
175
Minions Killed
200
0
Camps Cleared
0
1,378,591
Distance Traveled
1,135,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,755
650
7
0
0
226,571
0
L
Ix Chel
9,823
655
39
3
0
239,307
0
W
Surtr
11,092
739
20
1
0
272,542
0
W
Hera
12,781
852
75
5
0
283,017
0
L
Apollo
9,520
635
30
2
0
228,470
0
L
Izanami
9,954
664
56
4
0
203,337
0
W
Chang'e
11,198
747
43
3
0
254,148
0
W
Camazotz
11,130
742
32
2
0
295,468
0
L
Danzaburou
10,779
719
68
5
0
237,397
0
W
Xing Tian
11,963
798
5
0
0
273,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role