Player Matchup

Charybdis
Charybdis
Chef_Murloc
Charybdis
Level 48
God Stats
5W - 4L
1,783 SR
Queue Stats
140W - 130L
1,470 Elo+
Party 2
Mulan
Mulan
Dreamgirl1589
Mulan
Level 90
God Stats
10W - 16L
1,354 SR
Queue Stats
682W - 708L
1,408 Elo+
Party 1
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 46
God Stats
25W - 21L
1,501 SR
Queue Stats
73W - 112L
1,322 Elo+
Solo
Aphrodite
Aphrodite
LissyMaeB
Aphrodite
Level 158
God Stats
38W - 20L
1,588 SR
Queue Stats
483W - 476L
1,421 Elo+
Party 1
Loki
Loki
x10inchesSof
Loki
Level 53
God Stats
4W - 1L
1,677 SR
Queue Stats
53W - 66L
1,390 Elo+
Party 2
Team Averages
Level 79
1,580 SR
1,402 Elo+

VS

Team Averages
Level 63
1,474 SR
1,365 Elo+
Nu Wa
Nu Wa
Forbez2
Nu Wa
Level 28
God Stats
1W - 5L
1,273 SR
Queue Stats
212W - 220L
1,290 Elo+
Party 3
Danzaburou
Danzaburou
ImTruu
Danzaburou
Level 102
God Stats
5W - 7L
1,517 SR
Queue Stats
189W - 204L
1,448 Elo+
Solo
Serqet
Serqet
Joeyyr6976
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 277L
1,305 Elo+
Party 3
Yemoja
Yemoja
Snappyutz
Yemoja
Level 85
God Stats
138W - 118L
1,519 SR
Queue Stats
244W - 226L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
T Wrecks US
Sun Wukong
Level 58
God Stats
21W - 12L
1,563 SR
Queue Stats
111W - 139L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chef_Murloc
Charybdis
14
2 / 0 / 1
8,445
563
4,763
8,683
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 1
7,368
491
4,472
9,737
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
HailDAKingBB
Jormungandr
15
5 / 0 / 3
9,214
614
13,058
11,252
7,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
LissyMaeB
Aphrodite
12
4 / 4 / 1
7,309
487
8,372
10,766
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 4
8,628
575
7,387
9,499
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Forbez2
Nu Wa
11
1 / 8 / 0
6,776
452
5,248
10,757
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ImTruu
Danzaburou
11
3 / 4 / 1
7,051
470
5,478
11,239
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Joeyyr6976
Serqet
12
0 / 2 / 3
6,900
460
3,699
12,903
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Snappyutz
Yemoja
11
1 / 1 / 5
7,208
481
3,712
10,500
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
T Wrecks US
Sun Wukong
13
1 / 0 / 1
7,241
483
4,663
11,562
10,774
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
15
Kills
6
7
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chef_Murloc
Charybdis
2
0
1
2.5
W
0
2
1
0.25
L
Nu Wa
Forbez2
Nu Wa
1
8
0
0.13
W
Jormungandr
HailDAKingBB
Jormungandr
5
0
3
6.5
L
Danzaburou
ImTruu
Danzaburou
3
4
1
0.88
L
Serqet
Joeyyr6976
Serqet
0
2
3
0.75
W
Aphrodite
LissyMaeB
Aphrodite
4
4
1
1.13
L
Yemoja
Snappyutz
Yemoja
1
1
5
3.5
L
Sun Wukong
T Wrecks US
Sun Wukong
1
0
1
1.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,052
Damage
22,800
49,937
Taken
56,961
23,951
Mitigated
30,331
20,195
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chef_Murloc
Charybdis
4,763
3,563
0
5,287
8,683
3,424
3,348
1,373
7,190
0
67,575
W
4,472
1,076
0
1,240
9,737
5,867
560
1,048
8,431
0
32,094
L
Nu Wa
Forbez2
Nu Wa
5,248
2,556
0
160
10,757
3,716
0
6,789
3,968
42,323
0
W
Jormungandr
HailDAKingBB
Jormungandr
13,058
3,392
0
5,051
11,252
7,390
610
3,677
7,393
90,267
0
L
Danzaburou
ImTruu
Danzaburou
5,478
2,216
0
2,550
11,239
4,496
0
3,223
8,016
0
38,201
L
Serqet
Joeyyr6976
Serqet
3,699
985
0
0
12,903
4,824
0
2,175
10,728
0
52,001
W
Aphrodite
LissyMaeB
Aphrodite
8,372
727
1,437
4,448
10,766
3,940
298
1,919
8,607
37,323
0
L
Yemoja
Snappyutz
Yemoja
3,712
931
3,310
2,607
10,500
6,521
0
4,723
5,777
27,239
0
L
Sun Wukong
T Wrecks US
Sun Wukong
4,663
497
0
1,996
11,562
10,774
0
4,520
7,042
184
44,978
W
7,387
2,684
92
2,640
9,499
3,330
0
1,127
8,372
0
68,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
35,176
462
Minions Killed
291
0
Camps Cleared
0
1,444,787
Distance Traveled
1,363,771
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,445
563
118
8
0
253,872
0
W
Mulan
7,368
491
60
4
0
283,744
0
L
Nu Wa
6,776
452
60
4
0
255,719
0
W
Jormungandr
9,214
614
128
9
0
281,085
0
L
Danzaburou
7,051
470
58
4
0
254,555
1
L
Serqet
6,900
460
84
6
0
355,086
0
W
Aphrodite
7,309
487
62
4
0
256,903
2
L
Yemoja
7,208
481
37
2
0
236,175
1
L
Sun Wukong
7,241
483
52
3
0
262,236
0
W
Loki
8,628
575
94
6
0
369,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role