Player Matchup

Janus
Janus
Aryaz
Janus
Level 144
God Stats
2W - 6L
1,314 SR
Queue Stats
111W - 136L
1,432 Elo+
Solo
Chaac
Chaac
DESIROO
Chaac
Level 125
God Stats
0W - 2L
1,363 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 2
Terra
Terra
FrankieBoy29
Terra
Level 140
God Stats
0W - 1L
1,716 SR
Queue Stats
26W - 35L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Rаndevu
Nu Wa
Level 155
God Stats
48W - 29L
1,610 SR
Queue Stats
185W - 156L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Toncelano
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 114
1,501 SR
1,500 Elo+

VS

Team Averages
Level 75
1,534 SR
1,211 Elo+
Thanatos
Thanatos
Dagrahal
Thanatos
Level 61
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 5L
1,074 Elo+
Party 1
Hercules
Hercules
HoneyBanger
Hercules
Level 62
God Stats
1W - 2L
1,585 SR
Queue Stats
2W - 5L
1,218 Elo+
Party 1
Thor
Thor
MertinGözlükleri
Thor
Level 118
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 5L
1,074 Elo+
Party 1
Agni
Agni
PomakPrens
Agni
Level 10
God Stats
2W - 0L
1,351 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 1
Anubis
Anubis
Walky915
Anubis
Level 122
God Stats
10W - 10L
1,565 SR
Queue Stats
109W - 91L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aryaz
Janus
18
1 / 3 / 5
10,513
751
13,798
8,597
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
DESIROO
Chaac
15
0 / 6 / 4
9,263
662
7,327
17,201
24,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 3 / 3
9,324
666
5,418
14,564
15,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Rаndevu
Nu Wa
17
4 / 3 / 1
10,282
734
13,109
6,923
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Toncelano
Kukulkan
16
4 / 7 / 2
9,806
700
11,232
11,782
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dagrahal
Thanatos
16
3 / 4 / 10
10,055
718
3,843
10,863
5,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
HoneyBanger
Hercules
19
8 / 1 / 9
11,724
837
14,667
21,195
20,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 0 / 10
10,781
770
8,591
9,063
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 8
10,422
744
5,485
11,744
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Walky915
Anubis
19
3 / 1 / 9
11,174
798
14,295
12,665
7,524
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
9
Kills
22
22
Deaths
9
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
Aryaz
Janus
1
3
5
1.17
L
Chaac
DESIROO
Chaac
0
6
4
0.33
W
Thanatos
Dagrahal
Thanatos
3
4
10
2
L
0
3
3
0.5
W
Hercules
HoneyBanger
Hercules
8
1
9
12.5
W
5
0
10
10
W
3
3
8
2.33
L
Nu Wa
Rаndevu
Nu Wa
4
3
1
1.5
L
Kukulkan
Toncelano
Kukulkan
4
7
2
0.71
W
Anubis
Walky915
Anubis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,884
Damage
46,881
59,067
Taken
65,530
52,055
Mitigated
42,994
9,681
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aryaz
Janus
13,798
353
0
673
8,597
3,736
0
3,578
5,019
55,074
0
L
Chaac
DESIROO
Chaac
7,327
830
142
3,425
17,201
24,097
405
5,673
11,528
0
36,482
W
Thanatos
Dagrahal
Thanatos
3,843
884
0
4,073
10,863
5,938
883
8,032
2,831
0
21,879
L
5,418
209
801
2,760
14,564
15,770
0
4,047
10,517
14,315
0
W
Hercules
HoneyBanger
Hercules
14,667
5,685
0
9,107
21,195
20,884
1,358
12,235
8,960
281
36,958
W
8,591
502
0
1,133
9,063
3,916
711
6,658
2,405
0
28,217
W
5,485
432
0
210
11,744
4,732
1,005
9,168
2,576
36,505
0
L
Nu Wa
Rаndevu
Nu Wa
13,109
2,582
0
962
6,923
2,376
0
2,688
4,235
39,199
0
L
Kukulkan
Toncelano
Kukulkan
11,232
626
132
786
11,782
6,076
0
4,028
7,754
33,499
0
W
Anubis
Walky915
Anubis
14,295
472
0
4,374
12,665
7,524
675
7,464
5,201
59,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
54,156
288
Minions Killed
280
0
Camps Cleared
0
1,398,293
Distance Traveled
1,535,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,513
751
113
8
0
292,289
0
L
Chaac
9,263
662
38
3
0
235,118
0
W
Thanatos
10,055
718
33
2
0
307,628
0
L
Terra
9,324
666
15
1
0
304,668
0
W
Hercules
11,724
837
40
3
0
348,986
0
W
Thor
10,781
770
50
4
0
288,965
0
W
Agni
10,422
744
62
4
0
283,833
0
L
Nu Wa
10,282
734
61
4
0
297,197
0
L
Kukulkan
9,806
700
61
4
0
269,021
0
W
Anubis
11,174
798
95
7
0
306,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role