Player Matchup

Thor
Thor
AN0NBABY
Thor
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 23L
1,570 Elo+
Party 2
Hera
Hera
AgniSuppOnly
Hera
Level 151
God Stats
1W - 2L
1,336 SR
Queue Stats
76W - 71L
1,639 Elo+
Party 1
Discordia
Discordia
CritFenOnly
Discordia
Level 109
God Stats
2W - 2L
1,415 SR
Queue Stats
226W - 200L
1,572 Elo+
Party 1
Anhur
Anhur
KillerShadow16
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,561 Elo+
Party 2
Fafnir
Fafnir
OnlySet
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,681 Elo+
Party 1
Team Averages
Level 87
1,450 SR
1,605 Elo+

VS

Team Averages
Level 127
1,583 SR
1,553 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BubbaBeal
Artemis
Level 134
God Stats
3W - 5L
1,691 SR
Queue Stats
201W - 180L
1,561 Elo+
Solo
Surtr
Surtr
CrosscutAxel
Surtr
Level 186
God Stats
19W - 20L
1,552 SR
Queue Stats
409W - 411L
1,528 Elo+
Solo
Serqet
Serqet
DarkxDimensions
Serqet
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 140L
1,539 Elo+
Solo
Charon
Charon
Slaanax
Charon
Level 145
God Stats
4W - 1L
1,669 SR
Queue Stats
52W - 29L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 0 / 2
5,841
584
3,148
6,176
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 4
5,045
505
5,042
5,987
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
CritFenOnly
Discordia
11
3 / 1 / 1
6,346
635
4,799
4,003
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,322
632
4,200
5,574
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
OnlySet
Fafnir
11
2 / 0 / 2
6,203
620
6,318
10,105
10,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 2 / 1
6,392
639
1,728
5,786
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BubbaBeal
Artemis
9
1 / 2 / 1
5,586
559
5,261
5,725
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,337
534
5,393
12,163
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 0
5,947
595
3,134
8,739
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Slaanax
Charon
8
0 / 0 / 2
5,089
509
1,869
6,078
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
3
3
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
1
0.25
W
Thor
2
0
2
3
W
1
2
4
1.5
L
Artemis
BubbaBeal
Artemis
1
2
1
0.75
W
Discordia
CritFenOnly
Discordia
3
1
1
3.5
L
0
4
0
0
L
2
2
0
1
W
2
0
0
2
W
Fafnir
OnlySet
Fafnir
2
0
2
3
L
Charon
Slaanax
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,507
Damage
17,385
31,845
Taken
38,491
17,020
Mitigated
17,288
9,307
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,728
419
0
625
5,786
2,185
0
2,619
2,789
58,207
0
W
Thor
3,148
673
0
967
6,176
2,262
0
776
5,400
0
43,886
W
5,042
1,073
0
1,160
5,987
1,593
0
930
4,960
18,504
0
L
Artemis
BubbaBeal
Artemis
5,261
2,147
0
1,533
5,725
1,343
0
860
4,735
0
38,979
W
Discordia
CritFenOnly
Discordia
4,799
0
0
560
4,003
1,023
0
1,301
2,546
43,578
0
L
5,393
2,278
0
4,435
12,163
6,418
0
6,762
4,814
448
39,303
L
3,134
1,038
0
3,830
8,739
3,431
0
2,814
5,689
0
40,549
W
4,200
2,530
0
3,330
5,574
1,838
0
646
4,928
0
39,669
W
Fafnir
OnlySet
Fafnir
6,318
2,541
0
3,290
10,105
10,304
0
181
9,768
37,289
340
L
Charon
Slaanax
Charon
1,869
236
0
2,260
6,078
3,911
0
1,221
4,645
11,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
28,351
351
Minions Killed
351
0
Camps Cleared
0
1,093,467
Distance Traveled
1,066,081
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,392
639
114
11
0
202,031
2
W
Thor
5,841
584
63
6
0
243,501
1
W
Hera
5,045
505
25
3
0
221,726
1
L
Artemis
5,586
559
85
9
0
192,629
2
W
Discordia
6,346
635
99
10
0
231,473
0
L
Surtr
5,337
534
65
7
0
202,588
2
L
Serqet
5,947
595
75
8
0
238,848
0
W
Anhur
6,322
632
92
9
0
210,510
1
W
Fafnir
6,203
620
72
7
0
186,257
0
L
Charon
5,089
509
12
1
0
229,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role