Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum V
Dylanjjp
Persephone
Platinum V
Level 68
God Stats
3W - 5L
1,508 SR
Queue Stats
100W - 107L
1,589 MMR
Solo
Thanatos
Thanatos
Gold II
artexpress
Thanatos
Gold II
Level 154
God Stats
45W - 58L
1,486 SR
Queue Stats
544W - 558L
1,596 MMR
Solo
Charon
Charon
Gold IV
blasfern
Charon
Gold IV
Level 80
God Stats
11W - 3L
1,714 SR
Queue Stats
259W - 235L
1,618 MMR
Solo
Chaac
Chaac
Bronze III
kennyrtripp93
Chaac
Bronze III
Level 126
God Stats
5W - 11L
1,563 SR
Queue Stats
12W - 20L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,554 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,519 SR
1,609 MMR
Thor
Thor
Gold II
DeftestCrown
Thor
Gold II
Level 83
God Stats
6W - 7L
1,425 SR
Queue Stats
53W - 50L
1,645 MMR
Solo
Izanami
Izanami
Gold II
Firestone23
Izanami
Gold II
Level 106
God Stats
19W - 21L
1,571 SR
Queue Stats
44W - 42L
1,633 MMR
Solo
Atlas
Atlas
Gold IV
REDRUM5376
Atlas
Gold IV
Level 59
God Stats
2W - 1L
1,577 SR
Queue Stats
52W - 70L
1,608 MMR
Solo
Ganesha
Ganesha
Gold V
Swiftfox12
Ganesha
Gold V
Level 65
God Stats
3W - 6L
1,464 SR
Queue Stats
52W - 46L
1,538 MMR
Party 1
Nu Wa
Nu Wa
Gold III
digitalkill0021
Nu Wa
Gold III
Level 129
God Stats
10W - 9L
1,556 SR
Queue Stats
61W - 62L
1,621 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
1 / 1 / 3
11,894
566
12,587
18,415
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Dylanjjp
Persephone
17
1 / 0 / 4
11,390
542
9,065
8,547
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
artexpress
Thanatos
20
10 / 0 / 2
12,395
590
10,619
22,771
11,328
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charon
blasfern
Charon
16
1 / 0 / 8
10,737
511
9,216
10,827
9,226
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 0 / 3
12,321
587
7,717
16,675
14,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
RavanaArachneHorus

VS

Bans
AnubisMartichorasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,288
442
9,033
15,476
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Firestone23
Izanami
18
0 / 3 / 1
10,813
515
10,084
15,133
6,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
15
0 / 5 / 0
9,099
433
7,594
13,766
8,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Swiftfox12
Ganesha
13
0 / 3 / 0
8,376
399
4,026
18,038
16,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 0
8,879
423
11,566
9,529
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
16
Kills
1
1
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
3
2.5
L
1
1
0
1
W
Persephone
Dylanjjp
Persephone
1
0
4
3
L
Izanami
Firestone23
Izanami
0
3
1
0.17
L
Atlas
0
5
0
0
L
Ganesha
Swiftfox12
Ganesha
0
3
0
0
W
Thanatos
artexpress
Thanatos
10
0
2
11
W
Charon
blasfern
Charon
1
0
8
5
L
0
4
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,204
Damage
42,303
77,235
Taken
71,942
46,517
Mitigated
40,903
48,442
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,587
5,463
0
4,265
18,415
8,103
0
3,484
14,813
128,091
0
L
9,033
1,751
0
863
15,476
6,016
0
3,970
11,506
0
89,984
W
Persephone
Dylanjjp
Persephone
9,065
382
0
1,919
8,547
3,419
0
3,542
4,747
121,359
0
L
Izanami
Firestone23
Izanami
10,084
6,842
0
3,689
15,133
6,387
0
9,619
5,505
0
121,686
L
Atlas
7,594
2,551
46
1,281
13,766
8,438
0
971
12,774
57,371
179
L
Ganesha
Swiftfox12
Ganesha
4,026
633
2,606
3,169
18,038
16,572
0
11,283
6,692
21,634
0
W
Thanatos
artexpress
Thanatos
10,619
2,615
0
28,949
22,771
11,328
0
5,060
17,338
0
123,593
W
Charon
blasfern
Charon
9,216
1,405
2,817
2,991
10,827
9,226
0
4,248
6,241
32,903
0
L
11,566
1,862
0
1,148
9,529
3,490
0
4,926
4,597
82,567
0
W
7,717
1,124
88
7,413
16,675
14,441
1,037
5,990
10,192
0
93,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,737
Gold Earned
46,455
768
Minions Killed
626
0
Camps Cleared
0
2,257,240
Distance Traveled
2,057,983
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,894
566
198
9
0
430,116
6
L
Thor
9,288
442
122
6
0
467,632
0
W
Persephone
11,390
542
196
9
0
432,005
1
L
Izanami
10,813
515
216
10
0
378,815
7
L
Atlas
9,099
433
129
6
0
388,819
6
L
Ganesha
8,376
399
0
0
0
447,964
8
W
Thanatos
12,395
590
173
8
0
511,321
6
W
Charon
10,737
511
39
2
0
446,615
0
L
Nu Wa
8,879
423
159
8
0
374,753
2
W
Chaac
12,321
587
162
8
0
437,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role