Player Matchup

King Arthur
King Arthur
AskMelGibson29
King Arthur
Level 144
God Stats
5W - 7L
1,281 SR
Queue Stats
520W - 648L
1,468 Elo+
Solo
Hachiman
Hachiman
ChocoFer
Hachiman
Level 75
God Stats
7W - 10L
1,540 SR
Queue Stats
48W - 45L
1,406 Elo+
Solo
Kukulkan
Kukulkan
itz quackss
Kukulkan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 134L
1,653 Elo+
Solo
Aphrodite
Aphrodite
matheus_fassa
Aphrodite
Level 103
God Stats
1W - 4L
1,340 SR
Queue Stats
130W - 140L
1,461 Elo+
Solo
Nemesis
Nemesis
twiggzz77
Nemesis
Level 104
God Stats
14W - 15L
1,390 SR
Queue Stats
56W - 61L
1,478 Elo+
Solo
Team Averages
Level 102
1,410 SR
1,493 Elo+

VS

Team Averages
Level 93
1,477 SR
1,490 Elo+
Danzaburou
Danzaburou
About_37_Cats_
Danzaburou
Level 109
God Stats
5W - 4L
1,703 SR
Queue Stats
254W - 247L
1,503 Elo+
Solo
Ne Zha
Ne Zha
K1K0250
Ne Zha
Level 69
God Stats
3W - 1L
1,778 SR
Queue Stats
105W - 111L
1,394 Elo+
Party 1
Hachiman
Hachiman
RollsRoyce4
Hachiman
Level 66
God Stats
13W - 18L
1,411 SR
Queue Stats
151W - 159L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
SACK ATTACK 101
Baron Samedi
Level 139
God Stats
2W - 3L
1,188 SR
Queue Stats
95W - 90L
1,559 Elo+
Solo
Bacchus
Bacchus
alladar18
Bacchus
Level 83
God Stats
1W - 1L
1,304 SR
Queue Stats
193W - 162L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AskMelGibson29
King Arthur
18
1 / 0 / 0
10,160
535
15,251
17,472
23,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
ChocoFer
Hachiman
13
3 / 4 / 2
8,429
444
12,442
15,003
5,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
itz quackss
Kukulkan
16
2 / 2 / 2
9,714
511
8,656
9,829
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
matheus_fassa
Aphrodite
11
1 / 3 / 3
7,970
419
4,180
11,113
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
twiggzz77
Nemesis
17
5 / 2 / 5
10,204
537
13,856
15,881
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
About_37_Cats_
Danzaburou
18
0 / 1 / 0
11,388
599
10,295
19,108
16,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
K1K0250
Ne Zha
17
4 / 2 / 2
9,879
520
9,019
16,516
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
RollsRoyce4
Hachiman
16
5 / 3 / 4
9,972
525
13,638
12,479
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SACK ATTACK 101
Baron Samedi
17
2 / 3 / 1
10,139
534
8,842
13,131
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
alladar18
Bacchus
14
0 / 3 / 7
8,421
443
7,298
18,804
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
11
11
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
About_37_Cats_
Danzaburou
0
1
0
0
L
King Arthur
AskMelGibson29
King Arthur
1
0
0
1
L
Hachiman
ChocoFer
Hachiman
3
4
2
1
W
Ne Zha
K1K0250
Ne Zha
4
2
2
2.5
W
Hachiman
RollsRoyce4
Hachiman
5
3
4
2.33
W
Baron Samedi
SACK ATTACK 101
Baron Samedi
2
3
1
0.83
W
Bacchus
alladar18
Bacchus
0
3
7
1.17
L
Kukulkan
itz quackss
Kukulkan
2
2
2
1.5
L
Aphrodite
matheus_fassa
Aphrodite
1
3
3
0.83
L
Nemesis
twiggzz77
Nemesis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
49,092
69,298
Taken
80,038
45,528
Mitigated
60,997
17,594
Healing
26,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
About_37_Cats_
Danzaburou
10,295
3,905
0
11,281
19,108
16,526
0
655
18,453
0
110,303
L
King Arthur
AskMelGibson29
King Arthur
15,251
1,667
0
3,128
17,472
23,088
0
0
17,472
1,638
96,431
L
Hachiman
ChocoFer
Hachiman
12,442
8,281
0
4,870
15,003
5,711
197
4,483
10,520
0
66,496
W
Ne Zha
K1K0250
Ne Zha
9,019
2,412
0
3,114
16,516
7,855
0
2,544
13,972
0
89,642
W
Hachiman
RollsRoyce4
Hachiman
13,638
8,333
0
4,320
12,479
5,389
420
1,944
10,535
0
79,975
W
Baron Samedi
SACK ATTACK 101
Baron Samedi
8,842
608
280
4,447
13,131
7,879
109
5,561
7,570
83,697
0
W
Bacchus
alladar18
Bacchus
7,298
1,028
0
3,030
18,804
23,348
0
2,787
16,017
33,017
0
L
Kukulkan
itz quackss
Kukulkan
8,656
1,069
0
783
9,829
4,486
364
5,974
3,849
77,541
0
L
Aphrodite
matheus_fassa
Aphrodite
4,180
1,167
2,329
5,515
11,113
5,181
281
2,355
8,758
32,249
0
L
Nemesis
twiggzz77
Nemesis
13,856
6,600
0
969
15,881
7,062
0
3,322
12,559
0
88,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
49,799
546
Minions Killed
610
0
Camps Cleared
0
1,704,993
Distance Traveled
1,772,459
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,388
599
189
10
0
288,312
0
L
King Arthur
10,160
535
138
7
0
357,112
1
L
Hachiman
8,429
444
97
5
0
350,894
0
W
Ne Zha
9,879
520
110
6
0
449,265
0
W
Hachiman
9,972
525
134
7
0
344,832
1
W
Baron Samedi
10,139
534
154
8
0
324,595
2
W
Bacchus
8,421
443
23
1
0
365,455
0
L
Kukulkan
9,714
511
152
8
0
329,275
0
L
Aphrodite
7,970
419
51
3
0
236,092
0
L
Nemesis
10,204
537
108
6
0
431,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role