Player Matchup

Ra
Ra
Diamond V
 
Ra
Diamond V
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Badibiii
Hun Batz
Diamond IV
Level 159
God Stats
7W - 3L
1,719 SR
Queue Stats
194W - 176L
2,164 MMR
Party 1
Charon
Charon
Diamond V
FreakMJ
Charon
Diamond V
Level 171
God Stats
8W - 6L
1,541 SR
Queue Stats
181W - 170L
2,025 MMR
Party 1
Ishtar
Ishtar
Masters
JoeFromSales
Ishtar
Masters
Level 199
God Stats
108W - 87L
1,634 SR
Queue Stats
305W - 313L
2,891 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Molysi
Sun Wukong
Platinum I
Level 153
God Stats
8W - 3L
1,906 SR
Queue Stats
75W - 56L
2,036 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,660 SR
2,123 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,601 SR
1,902 MMR
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Masters
 
Discordia
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
I Rodwann I
Chaac
Platinum I
Level 171
God Stats
11W - 7L
1,736 SR
Queue Stats
317W - 305L
1,880 MMR
Solo
Hou Yi
Hou Yi
Diamond V
NoctaLux
Hou Yi
Diamond V
Level 125
God Stats
1W - 1L
1,747 SR
Queue Stats
132W - 118L
1,980 MMR
Solo
Khepri
Khepri
Masters
xXluh12Xx
Khepri
Masters
Level 158
God Stats
3W - 3L
1,520 SR
Queue Stats
341W - 327L
2,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
7,073
643
2,778
5,619
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Badibiii
Hun Batz
13
5 / 1 / 2
7,497
682
7,036
7,927
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
FreakMJ
Charon
11
0 / 1 / 4
6,570
597
3,391
7,967
4,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
12
0 / 1 / 2
6,892
627
6,519
8,498
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
Molysi
Sun Wukong
13
4 / 2 / 0
8,015
729
8,995
11,592
8,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboFreyaAgniThanatos

VS

Bans
SusanoRavanaKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 2 / 1
6,425
584
5,405
8,778
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
 
Discordia
10
1 / 1 / 3
5,831
530
5,258
3,671
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,518
502
7,633
11,750
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
NoctaLux
Hou Yi
11
1 / 2 / 1
5,971
543
4,715
9,253
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
xXluh12Xx
Khepri
8
0 / 1 / 3
5,531
503
2,901
7,770
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
5
5
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
L
Loki
 
Loki
3
2
1
1.75
L
Discordia
 
Discordia
1
1
3
2.5
W
Hun Batz
Badibiii
Hun Batz
5
1
2
6
W
Charon
FreakMJ
Charon
0
1
4
2
L
0
4
0
0
W
Ishtar
0
1
2
1
W
Sun Wukong
Molysi
Sun Wukong
4
2
0
2
L
Hou Yi
NoctaLux
Hou Yi
1
2
1
0.75
L
Khepri
xXluh12Xx
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
25,912
41,603
Taken
41,222
21,954
Mitigated
21,022
19,729
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,778
190
802
2,243
5,619
2,136
327
2,956
2,663
66,818
0
L
Loki
 
Loki
5,405
1,976
0
3,901
8,778
2,927
0
1,576
7,060
0
38,535
L
Discordia
 
Discordia
5,258
205
0
960
3,671
1,183
0
1,321
2,254
52,971
0
W
Hun Batz
Badibiii
Hun Batz
7,036
2,558
0
3,784
7,927
3,270
0
979
6,948
0
56,675
W
Charon
FreakMJ
Charon
3,391
993
1,593
2,348
7,967
4,679
93
3,010
4,957
14,130
0
L
7,633
1,547
0
4,188
11,750
7,712
0
0
11,750
0
38,567
W
Ishtar
6,519
3,587
0
4,109
8,498
3,544
0
824
7,674
0
58,569
W
Sun Wukong
Molysi
Sun Wukong
8,995
3,554
0
4,850
11,592
8,325
258
390
11,202
0
62,705
L
Hou Yi
NoctaLux
Hou Yi
4,715
2,491
0
1,864
9,253
3,216
0
718
8,535
0
39,775
L
Khepri
xXluh12Xx
Khepri
2,901
249
0
2,143
7,770
5,984
0
2,168
5,454
20,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
29,276
471
Minions Killed
318
0
Camps Cleared
0
1,180,454
Distance Traveled
1,149,504
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,073
643
131
12
0
252,109
1
L
Loki
6,425
584
58
5
0
269,633
0
L
Discordia
5,831
530
93
8
0
233,815
0
W
Hun Batz
7,497
682
89
8
0
254,421
0
W
Charon
6,570
597
19
2
0
233,755
6
L
Chaac
5,518
502
62
6
0
205,116
0
W
Ishtar
6,892
627
117
11
0
217,660
4
W
Sun Wukong
8,015
729
115
10
0
222,509
0
L
Hou Yi
5,971
543
95
9
0
209,419
2
L
Khepri
5,531
503
10
1
0
231,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role