Player Matchup

Shiva
Shiva
BigMistakeYesIAm
Shiva
Level 61
God Stats
9W - 5L
1,876 SR
Queue Stats
44W - 36L
1,487 Elo+
Solo
Janus
Janus
Camjo2909
Janus
Level 70
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 2
Anubis
Anubis
ImViRG1N
Anubis
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 96L
1,460 Elo+
Party 4
Aphrodite
Aphrodite
NezukoAlvp
Aphrodite
Level 84
God Stats
21W - 23L
1,491 SR
Queue Stats
306W - 297L
1,489 Elo+
Party 4
Nemesis
Nemesis
ghostjop
Nemesis
Level 47
God Stats
1W - 2L
1,697 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 2
Team Averages
Level 58
1,567 SR
1,359 Elo+

VS

Team Averages
Level 71
1,571 SR
1,525 Elo+
Anhur
Anhur
Odot
Anhur
Level 97
God Stats
1W - 1L
1,527 SR
Queue Stats
127W - 100L
1,586 Elo+
Party 1
Hades
Hades
Salty_Badger_
Hades
Level 67
God Stats
25W - 13L
1,600 SR
Queue Stats
96W - 78L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
SmaneAK47
Nu Wa
Level 28
God Stats
28W - 35L
1,692 SR
Queue Stats
28W - 42L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vasbeton93
Tsukuyomi
Level 132
God Stats
2W - 0L
1,535 SR
Queue Stats
20W - 10L
1,469 Elo+
Solo
Bellona
Bellona
nab1AK47
Bellona
Level 31
God Stats
15W - 11L
1,500 SR
Queue Stats
42W - 68L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,106
507
9,821
14,284
9,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Camjo2909
Janus
1
0 / 0 / 0
3,399
212
0
799
192
Anubis
ImViRG1N
Anubis
13
8 / 5 / 1
8,516
532
12,136
12,481
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
NezukoAlvp
Aphrodite
13
0 / 5 / 9
7,635
477
4,343
13,818
7,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
ghostjop
Nemesis
15
4 / 4 / 2
8,809
551
8,049
14,105
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Odot
Anhur
16
9 / 2 / 4
10,238
640
11,661
14,951
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 7
8,903
556
4,862
9,884
6,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
SmaneAK47
Nu Wa
12
1 / 6 / 9
7,745
484
4,045
7,016
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Vasbeton93
Tsukuyomi
15
5 / 2 / 5
9,372
586
9,733
13,196
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
nab1AK47
Bellona
14
1 / 2 / 6
8,624
539
7,569
11,816
11,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
13
Kills
16
16
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Janus
Camjo2909
Janus
0
0
0
0
L
Anubis
ImViRG1N
Anubis
8
5
1
1.7
L
Aphrodite
NezukoAlvp
Aphrodite
0
5
9
0.9
W
Anhur
Odot
Anhur
9
2
4
5.5
W
0
1
7
3.5
W
Nu Wa
SmaneAK47
Nu Wa
1
6
9
0.92
W
Tsukuyomi
Vasbeton93
Tsukuyomi
5
2
5
3.75
L
Nemesis
ghostjop
Nemesis
4
4
2
1.25
W
Bellona
nab1AK47
Bellona
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
37,870
55,487
Taken
56,863
27,823
Mitigated
28,625
14,520
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,821
1,546
0
2,619
14,284
9,239
0
1,933
12,351
0
46,971
L
Janus
Camjo2909
Janus
0
0
0
0
799
192
0
799
0
0
0
L
Anubis
ImViRG1N
Anubis
12,136
1,364
0
3,180
12,481
5,480
633
2,038
10,443
65,748
0
L
Aphrodite
NezukoAlvp
Aphrodite
4,343
790
2,662
5,423
13,818
7,679
328
2,033
11,785
35,748
0
W
Anhur
Odot
Anhur
11,661
6,319
0
7,904
14,951
4,503
2,129
7,937
7,014
0
75,576
W
4,862
181
345
3,675
9,884
6,178
235
1,266
8,618
60,138
0
W
Nu Wa
SmaneAK47
Nu Wa
4,045
1,026
0
0
7,016
1,472
617
4,564
2,452
31,520
0
W
Tsukuyomi
Vasbeton93
Tsukuyomi
9,733
2,764
0
3,760
13,196
4,660
506
2,070
11,126
0
64,521
L
Nemesis
ghostjop
Nemesis
8,049
3,632
0
636
14,105
5,233
0
2,104
12,001
0
71,417
W
Bellona
nab1AK47
Bellona
7,569
2,025
0
2,202
11,816
11,812
352
1,567
10,249
0
47,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
44,882
338
Minions Killed
418
0
Camps Cleared
0
1,203,077
Distance Traveled
1,536,038
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,106
507
59
4
0
292,379
6
L
Janus
3,399
212
0
0
0
0
0
L
Anubis
8,516
532
99
6
0
281,502
3
L
Aphrodite
7,635
477
81
5
0
281,064
9
W
Anhur
10,238
640
121
8
0
310,740
1
W
Hades
8,903
556
104
7
0
275,336
3
W
Nu Wa
7,745
484
39
2
0
304,078
0
W
Tsukuyomi
9,372
586
80
5
0
344,124
5
L
Nemesis
8,809
551
99
6
0
348,132
0
W
Bellona
8,624
539
74
5
0
301,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role