Player Matchup

Janus
Janus
DoomsdayDisciple
Janus
Level 67
God Stats
25W - 24L
1,655 SR
Queue Stats
206W - 207L
1,486 Elo+
Solo
Heimdallr
Heimdallr
GnomeCloud
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,440 Elo+
Party 3
Nemesis
Nemesis
ToxicSmifRoyalty
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
Xx_G4G-_xX
Ishtar
Level 52
God Stats
9W - 11L
1,472 SR
Queue Stats
105W - 129L
1,245 Elo+
Party 1
Ares
Ares
m00i
Ares
Level 39
God Stats
3W - 3L
1,706 SR
Queue Stats
36W - 59L
1,412 Elo+
Party 3
Team Averages
Level 37
1,566 SR
1,417 Elo+

VS

Team Averages
Level 67
1,515 SR
1,477 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SaySakata
Jing Wei
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 90L
1,457 Elo+
Solo
Mulan
Mulan
SirFurburg
Mulan
Level 24
God Stats
9W - 3L
1,576 SR
Queue Stats
25W - 16L
1,532 Elo+
Party 2
Ares
Ares
doctordude123
Ares
Level 42
God Stats
6W - 2L
1,670 SR
Queue Stats
55W - 58L
1,450 Elo+
Party 2
Anubis
Anubis
shamus_the_lamus
Anubis
Level 157
God Stats
2W - 4L
1,326 SR
Queue Stats
183W - 186L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,237
603
451
3,307
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
GnomeCloud
Heimdallr
8
0 / 3 / 1
4,653
388
4,048
7,013
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 7 / 0
5,706
476
2,978
9,140
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Xx_G4G-_xX
Ishtar
9
0 / 7 / 1
5,725
477
3,368
10,059
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
m00i
Ares
7
0 / 5 / 0
4,765
397
1,938
8,440
5,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
5 / 1 / 6
7,596
633
4,700
4,731
1,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
SaySakata
Jing Wei
10
2 / 0 / 8
6,038
503
3,466
5,883
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
13
9 / 1 / 2
7,736
645
8,377
8,531
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 0 / 6
6,553
546
4,122
6,371
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 0 / 1
7,429
619
3,253
5,870
2,534
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
22
22
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
1
6
8
L
0
0
0
0
L
Heimdallr
GnomeCloud
Heimdallr
0
3
1
0.17
W
Jing Wei
SaySakata
Jing Wei
2
0
8
6
W
Mulan
9
1
2
10
L
2
7
0
0.29
L
Ishtar
Xx_G4G-_xX
Ishtar
0
7
1
0.07
W
3
0
6
6
L
Ares
m00i
Ares
0
5
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,783
Damage
23,918
37,959
Taken
31,386
15,890
Mitigated
15,601
4,706
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,700
511
0
0
4,731
1,740
301
0
4,731
42,706
0
L
451
0
0
950
3,307
1,263
0
244
3,063
62,589
0
L
Heimdallr
GnomeCloud
Heimdallr
4,048
2,224
0
1,526
7,013
2,676
45
1,664
5,349
0
23,942
W
Jing Wei
SaySakata
Jing Wei
3,466
2,824
0
3,280
5,883
2,075
44
656
5,227
0
33,412
W
Mulan
8,377
1,947
0
3,903
8,531
4,094
175
69
8,462
0
58,956
L
2,978
1,247
0
235
9,140
2,774
0
2,958
6,182
0
14,422
L
Ishtar
Xx_G4G-_xX
Ishtar
3,368
1,916
0
1,137
10,059
3,196
0
5,397
4,662
0
32,524
W
4,122
354
0
1,283
6,371
5,158
306
1,213
5,158
14,734
0
L
Ares
m00i
Ares
1,938
196
0
858
8,440
5,981
0
1,812
6,628
7,016
0
W
3,253
0
0
3,509
5,870
2,534
0
383
5,419
65,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
35,352
230
Minions Killed
327
0
Camps Cleared
0
1,005,925
Distance Traveled
1,174,990
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,596
633
58
5
0
186,962
0
L
Janus
7,237
603
123
10
0
233,258
1
L
Heimdallr
4,653
388
27
2
0
159,473
0
W
Jing Wei
6,038
503
50
4
0
189,793
2
W
Mulan
7,736
645
88
7
0
275,912
0
L
Nemesis
5,706
476
20
2
0
236,188
0
L
Ishtar
5,725
477
54
5
0
201,273
0
W
Ares
6,553
546
13
1
0
282,029
1
L
Ares
4,765
397
6
1
0
175,733
0
W
Anubis
7,429
619
118
10
0
240,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role