Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AdmiralTyree420
Nu Wa
Level 123
God Stats
11W - 3L
1,642 SR
Queue Stats
153W - 151L
1,456 Elo+
Solo
Scylla
Scylla
BLitzKiing
Scylla
Level 141
God Stats
31W - 30L
1,445 SR
Queue Stats
222W - 238L
1,398 Elo+
Solo
Rama
Rama
JRK42
Rama
Level 89
God Stats
10W - 18L
1,383 SR
Queue Stats
52W - 54L
1,486 Elo+
Party 3
King Arthur
King Arthur
TURTLE_OF_NITE
King Arthur
Level 158
God Stats
1W - 3L
1,457 SR
Queue Stats
76W - 69L
1,478 Elo+
Party 3
Team Averages
Level 123
1,486 SR
1,463 Elo+

VS

Team Averages
Level 100
1,513 SR
1,486 Elo+
Susano
Susano
Auphle
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1
Osiris
Osiris
Dyingwish
Osiris
Level 86
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Kingm200 NX
Gilgamesh
Level 116
God Stats
21W - 17L
1,640 SR
Queue Stats
48W - 52L
1,494 Elo+
Party 2
Yu Huang
Yu Huang
Kz4Gaming NX
Yu Huang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,366 Elo+
Party 2
Poseidon
Poseidon
luisdiego001
Poseidon
Level 138
God Stats
0W - 1L
1,429 SR
Queue Stats
18W - 14L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 0 / 5
9,080
757
6,220
8,082
4,420
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 0 / 6
9,496
791
9,092
5,370
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
BLitzKiing
Scylla
17
3 / 0 / 7
9,612
801
13,975
3,103
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
JRK42
Rama
17
5 / 2 / 5
9,520
793
7,464
9,520
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TURTLE_OF_NITE
King Arthur
17
6 / 2 / 7
9,723
810
11,378
11,727
11,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Auphle
Susano
14
0 / 6 / 1
8,166
681
3,241
14,002
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Dyingwish
Osiris
14
2 / 4 / 1
8,182
682
3,180
13,470
13,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Kingm200 NX
Gilgamesh
15
1 / 1 / 2
8,254
688
5,432
14,114
12,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Kz4Gaming NX
Yu Huang
15
0 / 4 / 1
8,245
687
6,628
9,868
4,126
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
luisdiego001
Poseidon
16
1 / 3 / 1
9,136
761
6,434
9,216
3,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
5
5.5
W
1
0
6
4
L
Susano
Auphle
Susano
0
6
1
0.08
W
Scylla
BLitzKiing
Scylla
3
0
7
6.5
L
Osiris
Dyingwish
Osiris
2
4
1
0.63
W
Rama
JRK42
Rama
5
2
5
3.75
L
Gilgamesh
Kingm200 NX
Gilgamesh
1
1
2
2
L
Yu Huang
Kz4Gaming NX
Yu Huang
0
4
1
0.13
W
King Arthur
TURTLE_OF_NITE
King Arthur
6
2
7
4.75
L
Poseidon
luisdiego001
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,129
Damage
24,915
37,802
Taken
60,670
23,671
Mitigated
38,925
7,967
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,220
2,878
0
2,541
8,082
4,420
304
2,028
5,910
0
23,035
W
9,092
2,726
0
935
5,370
2,178
593
2,734
2,636
42,889
0
L
Susano
Auphle
Susano
3,241
210
0
1,145
14,002
5,754
112
4,218
9,657
0
33,453
W
Scylla
BLitzKiing
Scylla
13,975
917
0
0
3,103
1,138
436
611
2,492
47,385
0
L
Osiris
Dyingwish
Osiris
3,180
967
0
1,436
13,470
13,371
126
5,268
8,072
0
10,417
W
Rama
JRK42
Rama
7,464
5,993
0
2,261
9,520
4,029
493
4,056
5,136
0
26,093
L
Gilgamesh
Kingm200 NX
Gilgamesh
5,432
1,037
0
2,624
14,114
12,430
33
6,508
7,226
0
19,591
L
Yu Huang
Kz4Gaming NX
Yu Huang
6,628
617
252
2,066
9,868
4,126
378
4,693
4,974
33,822
0
W
King Arthur
TURTLE_OF_NITE
King Arthur
11,378
333
0
2,230
11,727
11,906
210
3,633
7,805
0
26,998
L
Poseidon
luisdiego001
Poseidon
6,434
1,060
53
1,501
9,216
3,244
0
2,380
5,542
47,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
41,983
277
Minions Killed
265
0
Camps Cleared
0
1,327,206
Distance Traveled
1,212,066
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,080
757
49
4
0
278,634
0
W
Nu Wa
9,496
791
74
6
0
257,132
0
L
Susano
8,166
681
61
5
0
250,527
0
W
Scylla
9,612
801
83
7
0
257,378
0
L
Osiris
8,182
682
15
1
0
212,432
0
W
Rama
9,520
793
43
4
0
256,452
0
L
Gilgamesh
8,254
688
32
3
0
282,825
4
L
Yu Huang
8,245
687
54
5
0
217,383
0
W
King Arthur
9,723
810
28
2
0
277,610
0
L
Poseidon
9,136
761
103
9
0
248,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role