Player Matchup

Hercules
Hercules
BacchusExtase
Hercules
Level 29
God Stats
11W - 8L
1,636 SR
Queue Stats
101W - 130L
1,422 Elo+
Party 1
Ymir
Ymir
Daggyexplode
Ymir
Level 29
God Stats
1W - 2L
1,731 SR
Queue Stats
57W - 96L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Hajdutschi89
Baron Samedi
Level 25
God Stats
0W - 5L
1,052 SR
Queue Stats
22W - 58L
1,277 Elo+
Party 1
Lancelot
Lancelot
Masimoto87
Lancelot
Level 29
God Stats
1W - 4L
1,123 SR
Queue Stats
115W - 161L
1,353 Elo+
Party 1
Hachiman
Hachiman
Oberlixx1910
Hachiman
Level 87
God Stats
7W - 3L
1,763 SR
Queue Stats
233W - 264L
1,425 Elo+
Party 1
Team Averages
Level 40
1,461 SR
1,375 Elo+

VS

Team Averages
Level 71
1,546 SR
1,519 Elo+
Thanatos
Thanatos
DragonRelt
Thanatos
Level 12
God Stats
30W - 20L
1,497 SR
Queue Stats
93W - 103L
1,537 Elo+
Party 3
Ganesha
Ganesha
MagiikzDynamo
Ganesha
Level 120
God Stats
35W - 31L
1,532 SR
Queue Stats
149W - 144L
1,540 Elo+
Party 3
Skadi
Skadi
callumhooper
Skadi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 150L
1,539 Elo+
Party 3
Scylla
Scylla
das-PREDATOR
Scylla
Level 157
God Stats
4W - 1L
1,540 SR
Queue Stats
104W - 103L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
vEnergyRapidzZ
Jormungandr
Level 42
God Stats
6W - 5L
1,664 SR
Queue Stats
58W - 62L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BacchusExtase
Hercules
13
0 / 4 / 2
8,436
444
4,029
19,334
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 0
9,161
482
6,944
21,662
15,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Hajdutschi89
Baron Samedi
12
1 / 7 / 0
7,873
414
6,308
15,333
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Masimoto87
Lancelot
13
1 / 7 / 1
8,328
438
6,080
17,210
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Oberlixx1910
Hachiman
16
1 / 2 / 0
9,577
504
8,367
12,029
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DragonRelt
Thanatos
16
16 / 1 / 5
10,943
576
20,131
15,827
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
15
1 / 0 / 19
10,058
529
8,256
12,511
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 1 / 6
11,392
600
17,277
13,085
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
17
3 / 1 / 7
10,541
555
11,004
6,863
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
vEnergyRapidzZ
Jormungandr
15
3 / 1 / 8
9,302
490
11,828
11,055
8,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
4
Kills
27
27
Deaths
4
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
BacchusExtase
Hercules
0
4
2
0.25
L
1
7
0
0.14
W
Thanatos
DragonRelt
Thanatos
16
1
5
18.5
L
Baron Samedi
Hajdutschi89
Baron Samedi
1
7
0
0.14
W
Ganesha
1
0
19
10.5
L
Lancelot
Masimoto87
Lancelot
1
7
1
0.21
L
Hachiman
Oberlixx1910
Hachiman
1
2
0
0.5
W
4
1
6
7
W
Scylla
3
1
7
6.5
W
Jormungandr
vEnergyRapidzZ
Jormungandr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,728
Damage
68,496
85,568
Taken
59,341
46,422
Mitigated
37,732
17,933
Healing
23,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BacchusExtase
Hercules
4,029
857
0
4,630
19,334
13,894
0
7,881
11,328
0
29,953
L
6,944
1,899
0
3,911
21,662
15,689
128
10,213
11,408
64,877
0
W
Thanatos
DragonRelt
Thanatos
20,131
4,771
0
15,189
15,827
6,743
736
2,668
12,881
0
64,605
L
Baron Samedi
Hajdutschi89
Baron Samedi
6,308
386
951
3,028
15,333
6,301
0
6,147
8,890
44,959
0
W
Ganesha
8,256
941
0
2,723
12,511
13,724
413
1,591
10,750
34,464
0
L
Lancelot
Masimoto87
Lancelot
6,080
2,091
0
956
17,210
5,977
0
3,912
13,248
0
66,233
L
Hachiman
Oberlixx1910
Hachiman
8,367
5,363
0
4,457
12,029
4,561
0
2,074
9,925
0
81,778
W
17,277
9,472
0
3,764
13,085
5,911
6,343
1,468
11,525
0
119,356
W
Scylla
11,004
403
0
523
6,863
2,872
701
1,771
4,886
101,331
0
W
Jormungandr
vEnergyRapidzZ
Jormungandr
11,828
3,986
0
1,784
11,055
8,482
342
4,730
6,047
55,537
319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
52,236
501
Minions Killed
536
0
Camps Cleared
0
1,758,325
Distance Traveled
1,873,597
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,436
444
52
3
0
387,699
4
L
Ymir
9,161
482
118
6
0
278,864
1
W
Thanatos
10,943
576
70
4
0
433,958
0
L
Baron Samedi
7,873
414
83
4
0
319,359
3
W
Ganesha
10,058
529
7
0
0
393,101
4
L
Lancelot
8,328
438
93
5
0
413,123
0
L
Hachiman
9,577
504
155
8
0
359,280
5
W
Skadi
11,392
600
191
10
0
353,680
4
W
Scylla
10,541
555
182
10
0
358,348
2
W
Jormungandr
9,302
490
86
5
0
334,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role