Player Matchup

Olorun
Olorun
 
Olorun
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Shinseisama
King Arthur
Level 142
God Stats
6W - 6L
1,541 SR
Queue Stats
377W - 394L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Thrania
Nu Wa
Level 77
God Stats
90W - 96L
1,644 SR
Queue Stats
284W - 355L
1,329 Elo+
Party 1
Jing Wei
Jing Wei
WindFragger
Jing Wei
Level 100
God Stats
0W - 4L
1,765 SR
Queue Stats
264W - 325L
1,341 Elo+
Party 1
Da Ji
Da Ji
fernepel
Da Ji
Level 155
God Stats
4W - 2L
1,671 SR
Queue Stats
324W - 327L
1,502 Elo+
Solo
Team Averages
Level 111
1,624 SR
1,425 Elo+

VS

Team Averages
Level 100
1,559 SR
1,475 Elo+
Poseidon
Poseidon
Devilwining
Poseidon
Level 122
God Stats
17W - 17L
1,510 SR
Queue Stats
322W - 357L
1,485 Elo+
Solo
Izanami
Izanami
KaiKitsune
Izanami
Level 89
God Stats
10W - 5L
1,645 SR
Queue Stats
69W - 70L
1,512 Elo+
Solo
Janus
Janus
Victorcb04
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,540 Elo+
Solo
Ra
Ra
grennjow12
Ra
Level 159
God Stats
21W - 9L
1,637 SR
Queue Stats
847W - 664L
1,647 Elo+
Solo
Horus
Horus
lucajaguatirica
Horus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 2 / 2
6,066
1,213
2,762
6,168
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Shinseisama
King Arthur
11
0 / 3 / 1
5,732
1,146
2,269
6,548
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Thrania
Nu Wa
11
0 / 0 / 1
5,963
1,193
3,041
1,939
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
WindFragger
Jing Wei
11
0 / 0 / 1
5,998
1,200
2,386
3,537
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
fernepel
Da Ji
11
2 / 1 / 0
6,312
1,262
4,738
3,465
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

340

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Devilwining
Poseidon
11
2 / 0 / 3
6,648
1,330
2,514
3,332
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KaiKitsune
Izanami
11
3 / 0 / 1
6,712
1,342
4,459
4,051
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
11
0 / 1 / 5
6,391
1,278
5,338
3,351
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 5
6,211
1,242
4,641
2,664
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 4
6,412
1,282
2,578
3,727
2,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
6
6
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
2
0.5
W
Poseidon
Devilwining
Poseidon
2
0
3
3.5
W
Izanami
KaiKitsune
Izanami
3
0
1
3.5
L
King Arthur
Shinseisama
King Arthur
0
3
1
0.17
L
Nu Wa
Thrania
Nu Wa
0
0
1
0.5
W
Janus
0
1
5
2.5
L
Jing Wei
WindFragger
Jing Wei
0
0
1
0.5
L
Da Ji
fernepel
Da Ji
2
1
0
2
W
0
0
5
2.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,196
Damage
19,530
21,657
Taken
17,125
10,315
Mitigated
8,111
1,567
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,762
1,671
0
249
6,168
2,434
0
2,706
3,100
17,926
0
W
Poseidon
Devilwining
Poseidon
2,514
357
0
667
3,332
1,169
0
605
2,727
11,304
0
W
Izanami
KaiKitsune
Izanami
4,459
3,244
0
715
4,051
1,628
0
1,196
2,555
0
14,037
L
King Arthur
Shinseisama
King Arthur
2,269
393
0
0
6,548
4,154
0
2,833
3,524
0
3,259
L
Nu Wa
Thrania
Nu Wa
3,041
786
0
0
1,939
672
0
1,460
284
16,328
0
W
Janus
5,338
429
0
0
3,351
1,280
0
1,473
1,878
19,007
0
L
Jing Wei
WindFragger
Jing Wei
2,386
1,026
0
1,318
3,537
1,330
0
2,636
705
0
11,573
L
Da Ji
fernepel
Da Ji
4,738
1,053
0
0
3,465
1,725
0
2,590
845
0
7,290
W
4,641
306
720
576
2,664
1,038
0
398
2,116
17,740
0
W
2,578
1,227
936
752
3,727
2,996
0
1,981
1,446
0
3,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
32,374
106
Minions Killed
137
4
Camps Cleared
8
500,863
Distance Traveled
602,028
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,066
1,213
30
6
1
97,681
0
W
Poseidon
6,648
1,330
36
7
4
116,342
0
W
Izanami
6,712
1,342
18
4
1
103,905
0
L
King Arthur
5,732
1,146
1
0
1
75,477
0
L
Nu Wa
5,963
1,193
41
8
0
107,649
0
W
Janus
6,391
1,278
50
10
1
130,014
3
L
Jing Wei
5,998
1,200
29
6
1
98,900
0
L
Da Ji
6,312
1,262
5
1
1
121,156
0
W
Ra
6,211
1,242
28
6
2
130,087
0
W
Horus
6,412
1,282
5
1
0
121,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role