Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gojou
Scylla
Level 98
God Stats
4W - 2L
1,973 SR
Queue Stats
59W - 53L
1,643 Elo+
Party 1
Horus
Horus
Vecalius
Horus
Level 61
God Stats
3W - 4L
1,666 SR
Queue Stats
76W - 62L
1,642 Elo+
Party 1
Fenrir
Fenrir
aftin
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,495 Elo+
Party 1
Kali
Kali
notwhmatt
Kali
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,596 Elo+
Party 1
Team Averages
Level 99
1,628 SR
1,575 Elo+

VS

Team Averages
Level 102
1,633 SR
1,542 Elo+
Olorun
Olorun
AgniSuppOnly
Olorun
Level 151
God Stats
3W - 0L
1,818 SR
Queue Stats
76W - 71L
1,646 Elo+
Party 2
Ares
Ares
CritFenOnly
Ares
Level 109
God Stats
5W - 4L
1,668 SR
Queue Stats
226W - 200L
1,574 Elo+
Party 2
Sol
Sol
Homeboy4
Sol
Level 100
God Stats
48W - 37L
1,621 SR
Queue Stats
114W - 102L
1,498 Elo+
Solo
Camazotz
Camazotz
Lilywod
Camazotz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,303 Elo+
Solo
Anhur
Anhur
OnlySet
Anhur
Level 25
God Stats
2W - 1L
1,559 SR
Queue Stats
38W - 17L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 0
5,903
454
2,325
6,745
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Gojou
Scylla
14
3 / 1 / 2
7,880
606
10,183
5,797
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Vecalius
Horus
11
3 / 1 / 3
7,311
562
4,455
10,702
6,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
aftin
Fenrir
10
0 / 5 / 3
6,179
475
5,734
14,353
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
12
3 / 3 / 0
7,337
564
6,954
17,694
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 3 / 6
7,322
563
4,784
11,534
5,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 0
6,973
536
6,678
11,920
7,389
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 2
7,844
603
8,033
9,849
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Lilywod
Camazotz
13
2 / 0 / 4
7,402
569
5,094
12,392
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
OnlySet
Anhur
16
4 / 0 / 1
9,035
695
9,039
7,852
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
13
13
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Olorun
1
3
6
1.33
W
2
4
0
0.5
L
Scylla
Gojou
Scylla
3
1
2
4
W
4
2
2
2.5
W
Camazotz
Lilywod
Camazotz
2
0
4
4
W
Anhur
OnlySet
Anhur
4
0
1
4.5
L
Horus
Vecalius
Horus
3
1
3
4.5
L
Fenrir
aftin
Fenrir
0
5
3
0.3
L
Kali
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
33,628
55,291
Taken
53,547
23,529
Mitigated
23,951
17,118
Healing
25,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,325
523
0
1,006
6,745
1,499
0
1,131
5,614
0
37,553
W
Olorun
4,784
1,496
902
4,045
11,534
5,797
0
3,969
7,363
27,521
0
W
6,678
0
0
2,833
11,920
7,389
0
699
11,193
37,532
0
L
Scylla
Gojou
Scylla
10,183
697
0
750
5,797
2,246
545
3,682
2,115
62,775
0
W
8,033
1,909
0
4,985
9,849
3,309
0
3,270
6,409
62,171
0
W
Camazotz
Lilywod
Camazotz
5,094
1,147
0
7,625
12,392
4,677
0
1,761
10,547
0
51,779
W
Anhur
OnlySet
Anhur
9,039
6,077
0
4,882
7,852
2,779
3,020
0
7,852
0
83,236
L
Horus
Vecalius
Horus
4,455
1,713
2,319
2,961
10,702
6,230
0
4,283
6,419
0
19,239
L
Fenrir
aftin
Fenrir
5,734
1,224
0
1,411
14,353
5,255
0
3,499
10,854
0
40,383
L
Kali
6,954
3,379
0
8,671
17,694
8,299
21
6,900
10,794
0
50,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
38,576
328
Minions Killed
416
0
Camps Cleared
0
1,322,701
Distance Traveled
1,329,087
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,903
454
64
5
0
173,550
3
W
Olorun
7,322
563
28
2
0
260,092
2
W
Ares
6,973
536
53
4
0
272,920
0
L
Scylla
7,880
606
105
8
0
272,774
2
W
Sol
7,844
603
102
8
0
273,417
2
W
Camazotz
7,402
569
79
6
0
271,257
0
W
Anhur
9,035
695
154
12
0
251,401
0
L
Horus
7,311
562
30
2
0
294,516
0
L
Fenrir
6,179
475
57
4
0
300,311
0
L
Kali
7,337
564
72
6
0
281,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role