Player Matchup

Charybdis
Charybdis
Padre691986
Charybdis
Level 107
God Stats
4W - 9L
1,523 SR
Queue Stats
158W - 158L
1,415 Elo+
Solo
Hades
Hades
creamsurprise
Hades
Level 129
God Stats
3W - 3L
1,535 SR
Queue Stats
66W - 78L
1,386 Elo+
Party 2
Charon
Charon
eggfan
Charon
Level 55
God Stats
6W - 2L
1,592 SR
Queue Stats
226W - 214L
1,528 Elo+
Solo
King Arthur
King Arthur
gasbomb1000
King Arthur
Level 119
God Stats
1W - 0L
1,256 SR
Queue Stats
27W - 27L
1,439 Elo+
Party 2
Awilix
Awilix
supersaiyainizz
Awilix
Level 120
God Stats
6W - 6L
1,479 SR
Queue Stats
27W - 33L
1,416 Elo+
Party 2
Team Averages
Level 106
1,477 SR
1,437 Elo+

VS

Team Averages
Level 123
1,561 SR
1,450 Elo+
Chronos
Chronos
DRxFEELGOODxxx
Chronos
Level 129
God Stats
3W - 2L
1,800 SR
Queue Stats
242W - 247L
1,436 Elo+
Party 3
King Arthur
King Arthur
GMAN-23-
King Arthur
Level 163
God Stats
11W - 20L
1,516 SR
Queue Stats
1,068W - 1,058L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
Marteeny420
Cernunnos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
Palmpilot7133
Ao Kuang
Level 110
God Stats
4W - 5L
1,421 SR
Queue Stats
145W - 155L
1,453 Elo+
Party 3
Atlas
Atlas
TTxSuperior
Atlas
Level 146
God Stats
3W - 2L
1,566 SR
Queue Stats
340W - 336L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Padre691986
Charybdis
16
2 / 2 / 4
9,538
561
12,965
8,499
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
8,378
493
6,552
11,252
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
eggfan
Charon
15
2 / 2 / 7
9,464
557
10,215
16,137
16,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
gasbomb1000
King Arthur
15
1 / 2 / 1
9,274
546
11,464
15,410
15,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 1
9,816
577
7,245
12,188
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,132
420
7,481
9,222
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GMAN-23-
King Arthur
16
1 / 2 / 1
9,072
534
9,130
17,800
17,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Marteeny420
Cernunnos
15
0 / 3 / 2
8,446
497
1,915
11,275
5,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Palmpilot7133
Ao Kuang
15
6 / 3 / 0
9,108
536
8,434
16,137
7,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 5
8,127
478
9,247
15,224
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
14
Kills
9
9
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
King Arthur
GMAN-23-
King Arthur
1
2
1
0.75
L
Cernunnos
Marteeny420
Cernunnos
0
3
2
0.33
W
Charybdis
Padre691986
Charybdis
2
2
4
2
L
Ao Kuang
Palmpilot7133
Ao Kuang
6
3
0
2
L
1
2
5
1.75
W
2
2
2
1.5
W
Charon
eggfan
Charon
2
2
7
2.75
W
King Arthur
gasbomb1000
King Arthur
1
2
1
0.75
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,441
Damage
36,207
63,486
Taken
69,658
47,085
Mitigated
50,029
14,878
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,481
1,300
0
943
9,222
3,654
0
5,216
4,006
47,860
0
L
King Arthur
GMAN-23-
King Arthur
9,130
1,079
0
2,000
17,800
17,228
0
1,089
16,711
157
82,219
L
Cernunnos
Marteeny420
Cernunnos
1,915
874
0
3,895
11,275
5,492
224
1,311
9,964
0
66,631
W
Charybdis
Padre691986
Charybdis
12,965
6,095
0
4,599
8,499
3,319
1,306
2,209
6,290
0
83,582
L
Ao Kuang
Palmpilot7133
Ao Kuang
8,434
2,109
0
5,173
16,137
7,436
0
4,322
11,815
69,293
0
L
9,247
3,219
0
2,799
15,224
16,219
0
4,829
10,395
25,329
0
W
6,552
793
875
4,090
11,252
5,502
0
7,320
3,932
61,374
0
W
Charon
eggfan
Charon
10,215
2,805
0
2,314
16,137
16,853
0
8,469
7,668
33,946
0
W
King Arthur
gasbomb1000
King Arthur
11,464
1,341
0
1,000
15,410
15,421
0
2,042
13,368
0
73,469
W
7,245
3,097
0
2,000
12,188
5,990
0
5,927
6,261
0
85,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
41,885
497
Minions Killed
427
0
Camps Cleared
0
1,676,043
Distance Traveled
1,591,481
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,132
420
75
4
0
237,674
0
L
King Arthur
9,072
534
133
8
0
330,394
0
L
Cernunnos
8,446
497
121
7
0
325,813
0
W
Charybdis
9,538
561
130
8
0
298,939
4
L
Ao Kuang
9,108
536
82
5
0
355,608
4
L
Atlas
8,127
478
16
1
0
341,992
4
W
Hades
8,378
493
109
6
0
344,292
3
W
Charon
9,464
557
23
1
0
315,990
8
W
King Arthur
9,274
546
123
7
0
314,241
0
W
Awilix
9,816
577
112
7
0
402,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role