Player Matchup

Medusa
Medusa
Almighty_SaySo_
Medusa
Level 89
God Stats
26W - 17L
1,611 SR
Queue Stats
344W - 321L
1,462 Elo+
Solo
Olorun
Olorun
Mindytran
Olorun
Level 154
God Stats
8W - 13L
1,319 SR
Queue Stats
332W - 342L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
PBN IvSMEGZxX
Sun Wukong
Level 66
God Stats
6W - 6L
1,712 SR
Queue Stats
141W - 139L
1,508 Elo+
Solo
Merlin
Merlin
VonHelsing90
Merlin
Level 128
God Stats
3W - 10L
1,271 SR
Queue Stats
272W - 298L
1,392 Elo+
Solo
Vulcan
Vulcan
alecupim
Vulcan
Level 174
God Stats
355W - 342L
1,508 SR
Queue Stats
395W - 397L
1,455 Elo+
Solo
Team Averages
Level 122
1,484 SR
1,458 Elo+

VS

Team Averages
Level 135
1,521 SR
1,443 Elo+
Chaac
Chaac
ColaBear420
Chaac
Level 225
God Stats
46W - 54L
1,463 SR
Queue Stats
1,495W - 1,599L
1,463 Elo+
Solo
Bacchus
Bacchus
Dutch2Flee
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
FIJIGODJ
Xbalanque
Level 153
God Stats
4W - 0L
1,545 SR
Queue Stats
22W - 26L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
MadSkeels
Kukulkan
Level 143
God Stats
37W - 25L
1,582 SR
Queue Stats
68W - 51L
1,520 Elo+
Solo
Chiron
Chiron
NeXKillur
Chiron
Level 138
God Stats
268W - 275L
1,516 SR
Queue Stats
279W - 286L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
10,307
937
4,819
14,208
6,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Mindytran
Olorun
16
5 / 4 / 0
11,102
1,009
10,856
14,037
6,735
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PBN IvSMEGZxX
Sun Wukong
15
0 / 3 / 3
9,922
902
8,371
17,930
15,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
0 / 1 / 4
10,794
981
10,449
5,901
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
alecupim
Vulcan
15
0 / 0 / 1
9,517
865
4,419
2,434
973
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
9,929
903
3,946
5,535
4,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Dutch2Flee
Bacchus
17
0 / 4 / 6
10,441
949
7,949
14,138
11,899
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
FIJIGODJ
Xbalanque
17
2 / 0 / 5
11,005
1,000
11,436
8,320
3,867
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
MadSkeels
Kukulkan
17
4 / 0 / 2
12,432
1,130
12,943
4,442
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
NeXKillur
Chiron
16
4 / 1 / 4
11,439
1,040
15,595
10,376
4,138
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
5
Kills
10
10
Deaths
5
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
0
0
2
1
W
Bacchus
Dutch2Flee
Bacchus
0
4
6
0.75
W
Xbalanque
FIJIGODJ
Xbalanque
2
0
5
4.5
W
Kukulkan
MadSkeels
Kukulkan
4
0
2
5
L
Olorun
Mindytran
Olorun
5
4
0
1.25
W
Chiron
NeXKillur
Chiron
4
1
4
6
L
Sun Wukong
PBN IvSMEGZxX
Sun Wukong
0
3
3
0.5
L
Merlin
0
1
4
2
L
Vulcan
alecupim
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,914
Damage
51,869
54,510
Taken
42,811
32,063
Mitigated
25,822
6,777
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,819
1,730
0
1,762
14,208
6,510
0
4,953
8,955
0
30,287
W
3,946
114
0
1,777
5,535
4,047
0
3,408
1,807
0
14,123
W
Bacchus
Dutch2Flee
Bacchus
7,949
233
0
2,528
14,138
11,899
0
9,464
4,058
13,345
0
W
Xbalanque
FIJIGODJ
Xbalanque
11,436
7,215
0
2,051
8,320
3,867
0
5,101
3,129
0
27,707
W
Kukulkan
MadSkeels
Kukulkan
12,943
354
0
818
4,442
1,871
0
2,409
1,631
75,009
0
L
Olorun
Mindytran
Olorun
10,856
5,357
374
2,007
14,037
6,735
0
5,357
8,530
20,779
0
W
Chiron
NeXKillur
Chiron
15,595
5,196
523
2,191
10,376
4,138
0
5,126
4,685
0
24,204
L
Sun Wukong
PBN IvSMEGZxX
Sun Wukong
8,371
1,795
0
2,354
17,930
15,201
0
6,883
9,800
0
20,257
L
Merlin
10,449
175
0
0
5,901
2,644
0
3,364
2,087
40,066
0
L
Vulcan
alecupim
Vulcan
4,419
2,881
23
257
2,434
973
0
1,035
1,249
14,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,642
Gold Earned
55,246
258
Minions Killed
292
6
Camps Cleared
8
1,069,888
Distance Traveled
1,025,489
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,307
937
67
6
0
216,156
0
W
Chaac
9,929
903
23
2
0
161,843
0
W
Bacchus
10,441
949
10
1
0
210,121
0
W
Xbalanque
11,005
1,000
51
5
4
205,926
0
W
Kukulkan
12,432
1,130
162
15
1
218,915
0
L
Olorun
11,102
1,009
49
4
1
216,171
0
W
Chiron
11,439
1,040
46
4
3
228,684
0
L
Sun Wukong
9,922
902
26
2
3
236,254
0
L
Merlin
10,794
981
91
8
0
212,814
0
L
Vulcan
9,517
865
25
2
2
188,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role