Player Matchup

Persephone
Persephone
Platinum II
Big Zionn
Persephone
Platinum II
Level 109
God Stats
42W - 33L
1,654 SR
Queue Stats
293W - 257L
1,888 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
Mr Nerf Me GG
Hou Yi
Diamond I
Level 87
God Stats
2W - 0L
1,723 SR
Queue Stats
61W - 26L
2,663 MMR
Party 1
Charon
Charon
Platinum II
Praised Life
Charon
Platinum II
Level 182
God Stats
3W - 4L
1,434 SR
Queue Stats
414W - 442L
1,714 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,604 SR
2,089 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,579 SR
1,783 MMR
Sun Wukong
Sun Wukong
Platinum I
Spartan P0et
Sun Wukong
Platinum I
Level 154
God Stats
17W - 10L
1,639 SR
Queue Stats
82W - 79L
1,987 MMR
Party 2
Chang'e
Chang'e
Gold III
ValkyriePoet
Chang'e
Gold III
Level 159
God Stats
19W - 24L
1,561 SR
Queue Stats
154W - 167L
1,622 MMR
Party 2
Neith
Neith
Gold I
ValkyriePoet
Neith
Gold I
Level 141
God Stats
37W - 39L
1,536 SR
Queue Stats
99W - 104L
1,739 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Big Zionn
Persephone
19
5 / 3 / 5
16,919
806
24,290
15,054
6,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 4 / 5
16,425
782
27,482
23,102
10,513
Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Charon
19
3 / 1 / 10
15,632
744
23,409
26,541
36,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AchillesBaba YagaKuzenboAtlasNike

VS

Bans
BacchusMorgan Le FayAresMerlinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Spartan P0et
Sun Wukong
19
3 / 2 / 4
15,451
736
22,630
35,413
31,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ValkyriePoet
Chang'e
16
1 / 7 / 4
13,838
659
9,909
24,787
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 3
15,341
731
18,252
26,225
10,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
8
8
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Big Zionn
Persephone
5
3
5
2.5
W
7
4
5
2.38
W
Charon
3
1
10
8
L
Sun Wukong
Spartan P0et
Sun Wukong
3
2
4
2.5
L
Chang'e
ValkyriePoet
Chang'e
1
7
4
0.43
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,181
Damage
50,791
64,697
Taken
86,425
53,568
Mitigated
51,865
12,323
Healing
35,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Big Zionn
Persephone
24,290
434
0
3,542
15,054
6,303
80
2,831
12,214
105,785
0
W
27,482
18,050
0
6,681
23,102
10,513
2,296
2,962
20,140
0
97,166
W
Charon
23,409
1,737
0
2,100
26,541
36,752
563
4,821
21,720
42,417
4,212
L
Sun Wukong
Spartan P0et
Sun Wukong
22,630
3,250
0
11,131
35,413
31,761
1,037
14,610
19,676
0
77,592
L
Chang'e
ValkyriePoet
Chang'e
9,909
217
8,545
10,192
24,787
9,533
120
12,994
11,074
54,279
0
L
18,252
7,283
0
5,440
26,225
10,571
593
13,493
11,868
0
68,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
44,630
245
Minions Killed
235
0
Camps Cleared
0
1,136,547
Distance Traveled
1,162,434
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,919
806
122
6
0
378,499
2
W
Hou Yi
16,425
782
91
4
0
336,885
0
W
Charon
15,632
744
32
2
0
421,163
0
L
Sun Wukong
15,451
736
73
3
0
439,269
0
L
Chang'e
13,838
659
85
4
0
392,676
2
L
Neith
15,341
731
77
4
0
330,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role