Player Matchup

Kuzenbo
Kuzenbo
Gadohken1
Kuzenbo
Level 48
God Stats
0W - 2L
1,340 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 1
Thoth
Thoth
Moomt3
Thoth
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 1
Achilles
Achilles
XBDD
Achilles
Level 27
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 1
Team Averages
Level 37
1,372 SR
1,432 Elo+

VS

Team Averages
Level 57
1,433 SR
1,460 Elo+
Janus
Janus
CelticB0yz
Janus
Level 61
God Stats
1W - 1L
1,280 SR
Queue Stats
24W - 36L
1,441 Elo+
Solo
Xing Tian
Xing Tian
Demninter
Xing Tian
Level 22
God Stats
16W - 13L
1,507 SR
Queue Stats
40W - 37L
1,488 Elo+
Party 2
Mercury
Mercury
NeroZoom123
Mercury
Level 89
God Stats
5W - 9L
1,514 SR
Queue Stats
278W - 277L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gadohken1
Kuzenbo
13
0 / 5 / 1
10,540
586
7,416
18,657
26,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Moomt3
Thoth
14
1 / 7 / 0
11,754
653
19,708
14,300
6,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
XBDD
Achilles
11
0 / 7 / 1
10,450
581
7,389
20,293
21,036
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
7 / 1 / 12
14,259
792
20,825
9,296
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Demninter
Xing Tian
16
1 / 0 / 18
12,908
717
10,344
17,805
22,941
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
NeroZoom123
Mercury
16
11 / 0 / 7
14,454
803
17,538
15,968
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
19
19
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
7
1
12
13
W
Xing Tian
Demninter
Xing Tian
1
0
18
10
L
Kuzenbo
Gadohken1
Kuzenbo
0
5
1
0.1
L
Thoth
Moomt3
Thoth
1
7
0
0.14
W
Mercury
NeroZoom123
Mercury
11
0
7
14.5
L
Achilles
XBDD
Achilles
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
48,707
53,250
Taken
43,069
54,133
Mitigated
34,270
261
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
20,825
1,163
184
682
9,296
3,632
1,921
6,699
2,318
90,793
0
W
Xing Tian
Demninter
Xing Tian
10,344
1,053
0
2,046
17,805
22,941
105
9,731
7,546
27,082
0
L
Kuzenbo
Gadohken1
Kuzenbo
7,416
2,214
0
0
18,657
26,508
0
11,645
6,686
16,219
832
L
Thoth
Moomt3
Thoth
19,708
1,171
0
54
14,300
6,589
0
8,180
5,771
74,701
0
W
Mercury
NeroZoom123
Mercury
17,538
6,573
0
2,054
15,968
7,697
364
9,016
6,425
0
56,862
L
Achilles
XBDD
Achilles
7,389
2,665
0
207
20,293
21,036
0
11,706
8,029
0
23,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
41,621
137
Minions Killed
191
0
Camps Cleared
0
906,102
Distance Traveled
1,051,056
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,259
792
115
6
0
335,435
4
W
Xing Tian
12,908
717
16
1
0
350,423
0
L
Kuzenbo
10,540
586
9
1
0
307,947
0
L
Thoth
11,754
653
108
6
0
298,741
0
W
Mercury
14,454
803
60
3
0
365,198
0
L
Achilles
10,450
581
20
1
0
299,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role