Player Matchup

Hachiman
Hachiman
Greeniemeanie
Hachiman
Level 31
God Stats
2W - 1L
1,760 SR
Queue Stats
5W - 9L
1,384 Elo+
Solo
Ganesha
Ganesha
Menaa04
Ganesha
Level 87
God Stats
2W - 1L
1,484 SR
Queue Stats
217W - 177L
1,557 Elo+
Party 2
Hel
Hel
Nonameleftffs
Hel
Level 123
God Stats
10W - 21L
1,400 SR
Queue Stats
321W - 305L
1,556 Elo+
Solo
Ratatoskr
Ratatoskr
TuPanchitoFav
Ratatoskr
Level 97
God Stats
31W - 20L
1,523 SR
Queue Stats
320W - 268L
1,506 Elo+
Party 2
Osiris
Osiris
bday0309
Osiris
Level 108
God Stats
1W - 2L
1,243 SR
Queue Stats
60W - 47L
1,543 Elo+
Solo
Team Averages
Level 89
1,482 SR
1,509 Elo+

VS

Team Averages
Level 85
1,567 SR
1,507 Elo+
Ao Kuang
Ao Kuang
DOOOOOOOOOOONSAH
Ao Kuang
Level 66
God Stats
40W - 24L
1,630 SR
Queue Stats
398W - 387L
1,498 Elo+
Party 1
Janus
Janus
Ebra-kj
Janus
Level 107
God Stats
8W - 10L
1,522 SR
Queue Stats
138W - 151L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Goiks
Danzaburou
Level 90
God Stats
17W - 13L
1,681 SR
Queue Stats
323W - 301L
1,530 Elo+
Party 1
Cerberus
Cerberus
Niels975
Cerberus
Level 61
God Stats
10W - 15L
1,549 SR
Queue Stats
282W - 268L
1,509 Elo+
Party 1
Susano
Susano
bibby1
Susano
Level 101
God Stats
4W - 6L
1,451 SR
Queue Stats
183W - 161L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Greeniemeanie
Hachiman
14
7 / 4 / 2
9,257
545
13,855
15,212
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Menaa04
Ganesha
14
1 / 1 / 15
9,150
538
10,128
16,873
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 0 / 3
10,896
641
12,987
7,254
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
TuPanchitoFav
Ratatoskr
17
7 / 3 / 3
10,237
602
14,256
15,204
6,917
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
bday0309
Osiris
15
2 / 4 / 1
9,534
561
10,680
19,872
18,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
9,312
548
16,498
21,223
16,617
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Ebra-kj
Janus
14
0 / 4 / 2
7,879
463
5,695
10,500
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Goiks
Danzaburou
14
1 / 5 / 3
8,427
496
6,349
14,946
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Niels975
Cerberus
10
0 / 5 / 4
7,211
424
5,760
17,457
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
bibby1
Susano
14
4 / 7 / 3
8,497
500
16,030
19,374
7,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
25
Kills
11
12
Deaths
25
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
Janus
Ebra-kj
Janus
0
4
2
0.25
L
Danzaburou
Goiks
Danzaburou
1
5
3
0.5
W
Hachiman
Greeniemeanie
Hachiman
7
4
2
2
W
Ganesha
Menaa04
Ganesha
1
1
15
8.5
L
Cerberus
Niels975
Cerberus
0
5
4
0.4
W
8
0
3
9.5
W
Ratatoskr
TuPanchitoFav
Ratatoskr
7
3
3
2.83
W
Osiris
bday0309
Osiris
2
4
1
0.63
L
Susano
bibby1
Susano
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,906
Damage
50,332
74,415
Taken
83,500
53,135
Mitigated
47,015
25,188
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,498
3,817
0
6,176
21,223
16,617
0
2,170
18,870
65,651
545
L
Janus
Ebra-kj
Janus
5,695
356
0
750
10,500
4,022
0
4,957
5,375
64,848
0
L
Danzaburou
Goiks
Danzaburou
6,349
2,816
0
4,050
14,946
5,105
0
2,129
12,817
0
66,460
W
Hachiman
Greeniemeanie
Hachiman
13,855
6,936
0
5,970
15,212
6,614
0
2,387
12,801
0
64,996
W
Ganesha
Menaa04
Ganesha
10,128
818
0
4,462
16,873
17,602
0
5,388
11,403
29,019
0
L
Cerberus
Niels975
Cerberus
5,760
525
0
5,941
17,457
13,690
0
6,045
11,165
22,467
0
W
12,987
411
1,421
4,875
7,254
3,220
570
3,193
3,909
92,356
0
W
Ratatoskr
TuPanchitoFav
Ratatoskr
14,256
5,761
0
250
15,204
6,917
0
3,730
11,436
54
100,853
W
Osiris
bday0309
Osiris
10,680
4,359
0
8,210
19,872
18,782
0
12,414
7,458
0
69,632
L
Susano
bibby1
Susano
16,030
5,894
0
2,025
19,374
7,581
0
7,173
12,104
0
71,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
41,326
549
Minions Killed
464
0
Camps Cleared
0
1,788,100
Distance Traveled
1,656,059
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,312
548
95
6
0
308,919
2
L
Janus
7,879
463
115
7
0
304,672
0
L
Danzaburou
8,427
496
114
7
0
335,194
7
W
Hachiman
9,257
545
125
7
0
294,627
2
W
Ganesha
9,150
538
9
1
0
357,159
2
L
Cerberus
7,211
424
43
3
0
330,614
4
W
Hel
10,896
641
186
11
0
387,142
1
W
Ratatoskr
10,237
602
124
7
0
437,762
0
W
Osiris
9,534
561
105
6
0
311,410
0
L
Susano
8,497
500
97
6
0
376,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role