Player Matchup

Ymir
Ymir
B3astIncarnate
Ymir
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Ethan522011
Danzaburou
Level 127
God Stats
80W - 66L
1,435 SR
Queue Stats
639W - 611L
1,433 Elo+
Party 2
Shiva
Shiva
LOOSER47
Shiva
Level 90
God Stats
2W - 0L
1,461 SR
Queue Stats
41W - 53L
1,493 Elo+
Party 1
Poseidon
Poseidon
PG okclogan
Poseidon
Level 14
God Stats
7W - 5L
1,708 SR
Queue Stats
19W - 24L
1,525 Elo+
Party 1
Nemesis
Nemesis
abot
Nemesis
Level 83
God Stats
10W - 7L
1,618 SR
Queue Stats
169W - 163L
1,453 Elo+
Party 2
Team Averages
Level 70
1,544 SR
1,471 Elo+

VS

Team Averages
Level 101
1,464 SR
1,469 Elo+
Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DJ FDB
Bastet
Level 119
God Stats
0W - 4L
1,244 SR
Queue Stats
70W - 90L
1,466 Elo+
Solo
Charybdis
Charybdis
Kaijulord223
Charybdis
Level 64
God Stats
6W - 5L
1,594 SR
Queue Stats
443W - 425L
1,456 Elo+
Solo
Scylla
Scylla
ManoVelhoGrillo
Scylla
Level 113
God Stats
2W - 8L
1,407 SR
Queue Stats
63W - 61L
1,492 Elo+
Solo
Amaterasu
Amaterasu
NoviceVolcano63
Amaterasu
Level 69
God Stats
8W - 8L
1,577 SR
Queue Stats
126W - 112L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 5
7,047
470
3,409
13,340
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Ethan522011
Danzaburou
12
2 / 5 / 2
7,537
502
11,526
12,124
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
LOOSER47
Shiva
16
3 / 1 / 4
9,933
662
15,068
17,922
14,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PG okclogan
Poseidon
17
6 / 0 / 2
10,061
671
9,306
6,167
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
abot
Nemesis
15
9 / 1 / 3
9,775
652
8,129
9,771
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 6 / 8
7,325
488
6,507
18,158
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
DJ FDB
Bastet
13
6 / 5 / 2
8,028
535
6,853
14,428
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Kaijulord223
Charybdis
12
5 / 2 / 5
7,787
519
10,445
11,430
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 0
7,700
513
3,711
7,261
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
NoviceVolcano63
Amaterasu
12
0 / 4 / 0
7,490
499
9,283
19,300
17,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
20
Kills
12
12
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
8
0.83
W
0
5
5
0.5
L
Bastet
DJ FDB
Bastet
6
5
2
1.4
W
Danzaburou
Ethan522011
Danzaburou
2
5
2
0.6
L
Charybdis
Kaijulord223
Charybdis
5
2
5
3.75
W
Shiva
LOOSER47
Shiva
3
1
4
5
L
0
3
0
0
L
Amaterasu
NoviceVolcano63
Amaterasu
0
4
0
0
W
Poseidon
PG okclogan
Poseidon
6
0
2
7
W
Nemesis
abot
Nemesis
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,438
Damage
36,799
59,324
Taken
70,577
38,020
Mitigated
43,767
11,366
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,507
2,347
0
4,483
18,158
13,433
0
4,806
13,352
16,614
0
W
3,409
942
0
768
13,340
12,439
25
3,045
10,295
18,805
0
L
Bastet
DJ FDB
Bastet
6,853
2,047
0
3,291
14,428
5,249
263
3,173
11,255
0
51,617
W
Danzaburou
Ethan522011
Danzaburou
11,526
4,948
0
3,430
12,124
5,023
0
2,042
10,082
0
56,715
L
Charybdis
Kaijulord223
Charybdis
10,445
5,572
0
4,531
11,430
4,018
632
965
10,465
0
52,430
W
Shiva
LOOSER47
Shiva
15,068
4,977
225
2,875
17,922
14,759
53
2,141
15,781
0
87,481
L
3,711
288
0
1,943
7,261
3,276
507
2,717
4,544
61,009
0
L
Amaterasu
NoviceVolcano63
Amaterasu
9,283
3,836
0
7,138
19,300
17,791
0
1,054
18,246
0
65,048
W
Poseidon
PG okclogan
Poseidon
9,306
874
0
1,710
6,167
2,020
0
1,874
4,293
82,992
0
W
Nemesis
abot
Nemesis
8,129
3,165
0
2,358
9,771
3,779
360
1,656
8,115
0
60,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
38,330
455
Minions Killed
381
0
Camps Cleared
0
1,536,386
Distance Traveled
1,381,019
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,325
488
16
1
0
314,609
4
W
Ymir
7,047
470
17
1
0
278,829
0
L
Bastet
8,028
535
77
5
0
260,374
0
W
Danzaburou
7,537
502
75
5
0
281,029
0
L
Charybdis
7,787
519
83
6
0
251,965
0
W
Shiva
9,933
662
137
9
0
298,780
2
L
Scylla
7,700
513
110
7
0
276,638
2
L
Amaterasu
7,490
499
95
6
0
277,433
0
W
Poseidon
10,061
671
156
10
0
325,732
0
W
Nemesis
9,775
652
70
5
0
352,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role