Player Matchup

Yu Huang
Yu Huang
BigBoiSmallDad
Yu Huang
Level 94
God Stats
1W - 4L
1,221 SR
Queue Stats
238W - 217L
1,451 Elo+
Party 3
Anhur
Anhur
Chipacide
Anhur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 39L
1,389 Elo+
Party 3
Sylvanus
Sylvanus
FedoraRon
Sylvanus
Level 71
God Stats
4W - 4L
1,558 SR
Queue Stats
76W - 74L
1,461 Elo+
Party 3
King Arthur
King Arthur
Noodlemeister9
King Arthur
Level 44
God Stats
7W - 6L
1,433 SR
Queue Stats
89W - 108L
1,460 Elo+
Party 1
Bastet
Bastet
voorpui
Bastet
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 60L
1,478 Elo+
Party 1
Team Averages
Level 55
1,442 SR
1,448 Elo+

VS

Team Averages
Level 102
1,487 SR
1,452 Elo+
Terra
Terra
AdiDidIt
Terra
Level 125
God Stats
1W - 3L
1,615 SR
Queue Stats
43W - 48L
1,465 Elo+
Solo
Hercules
Hercules
Artich96
Hercules
Level 128
God Stats
10W - 13L
1,417 SR
Queue Stats
97W - 99L
1,430 Elo+
Solo
Chronos
Chronos
INVlXIBLE
Chronos
Level 79
God Stats
8W - 5L
1,562 SR
Queue Stats
345W - 369L
1,482 Elo+
Party 2
Lancelot
Lancelot
honestevivere
Lancelot
Level 78
God Stats
2W - 3L
1,550 SR
Queue Stats
135W - 128L
1,423 Elo+
Solo
Eset
Eset
shomboltala-_-
Eset
Level 100
God Stats
0W - 1L
1,290 SR
Queue Stats
575W - 590L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
4 / 1 / 2
8,452
604
5,196
6,478
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Chipacide
Anhur
13
1 / 0 / 1
7,332
524
3,775
8,812
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
FedoraRon
Sylvanus
12
1 / 0 / 2
7,303
522
1,934
8,977
6,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Noodlemeister9
King Arthur
14
2 / 2 / 2
8,398
600
5,588
11,546
7,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
voorpui
Bastet
16
6 / 0 / 4
9,294
664
11,584
13,182
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AdiDidIt
Terra
10
0 / 0 / 0
6,672
477
4,875
7,831
6,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
Artich96
Hercules
13
2 / 4 / 0
8,243
589
8,383
14,540
19,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
INVlXIBLE
Chronos
13
0 / 2 / 0
7,163
512
4,178
5,874
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
honestevivere
Lancelot
9
0 / 3 / 1
5,989
428
3,765
8,405
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 5 / 0
6,982
499
3,451
10,021
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
AdiDidIt
Terra
0
0
0
0
L
Hercules
Artich96
Hercules
2
4
0
0.5
W
Yu Huang
4
1
2
5
W
Anhur
Chipacide
Anhur
1
0
1
1.5
W
Sylvanus
FedoraRon
Sylvanus
1
0
2
2
L
Chronos
INVlXIBLE
Chronos
0
2
0
0
W
King Arthur
Noodlemeister9
King Arthur
2
2
2
1.5
L
Lancelot
honestevivere
Lancelot
0
3
1
0.17
L
1
5
0
0.2
W
Bastet
voorpui
Bastet
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
24,652
48,995
Taken
46,671
25,043
Mitigated
33,860
17,928
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AdiDidIt
Terra
4,875
500
389
3,220
7,831
6,254
104
1,044
6,787
21,021
0
L
Hercules
Artich96
Hercules
8,383
1,983
0
3,310
14,540
19,067
0
142
14,398
0
66,889
W
Yu Huang
5,196
316
0
2,000
6,478
2,671
435
2,342
4,136
50,773
0
W
Anhur
Chipacide
Anhur
3,775
1,824
0
4,208
8,812
3,436
855
3,961
4,585
0
54,334
W
Sylvanus
FedoraRon
Sylvanus
1,934
645
972
3,516
8,977
6,185
253
4,264
4,549
25,240
0
L
Chronos
INVlXIBLE
Chronos
4,178
829
0
2,215
5,874
2,073
0
679
5,195
57,899
0
W
King Arthur
Noodlemeister9
King Arthur
5,588
568
0
2,013
11,546
7,366
0
510
10,445
0
56,359
L
Lancelot
honestevivere
Lancelot
3,765
488
0
1,255
8,405
3,235
0
1,355
7,050
0
32,973
L
3,451
174
0
1,398
10,021
3,231
0
3,910
6,111
49,053
0
W
Bastet
voorpui
Bastet
11,584
2,982
0
5,219
13,182
5,385
0
2,385
10,653
0
93,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
35,049
426
Minions Killed
418
0
Camps Cleared
0
1,481,120
Distance Traveled
1,260,737
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,672
477
18
1
0
313,830
4
L
Hercules
8,243
589
105
8
0
244,844
4
W
Yu Huang
8,452
604
98
7
0
291,216
0
W
Anhur
7,332
524
77
6
0
259,172
0
W
Sylvanus
7,303
522
36
3
0
254,708
5
L
Chronos
7,163
512
143
10
0
250,244
0
W
King Arthur
8,398
600
98
7
0
300,310
1
L
Lancelot
5,989
428
53
4
0
171,708
0
L
Eset
6,982
499
99
7
0
280,111
3
W
Bastet
9,294
664
117
8
0
375,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role