Player Matchup

Shiva
Shiva
Bogaerdt
Shiva
Level 119
God Stats
20W - 11L
1,530 SR
Queue Stats
241W - 224L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
Ducheess26
Hou Yi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,203 Elo+
Party 3
Yemoja
Yemoja
Il NiiL lI
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 3
Chronos
Chronos
MarcioMonteiro20
Chronos
Level 128
God Stats
3W - 6L
1,499 SR
Queue Stats
360W - 355L
1,448 Elo+
Solo
Kali
Kali
pete8466
Kali
Level 123
God Stats
6W - 2L
1,462 SR
Queue Stats
297W - 248L
1,591 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,426 Elo+

VS

Team Averages
Level 102
1,431 SR
1,510 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Eprudhoe
Ix Chel
Level 107
God Stats
12W - 13L
1,396 SR
Queue Stats
366W - 350L
1,475 Elo+
Solo
Martichoras
Martichoras
MuunkaS
Martichoras
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 89L
1,529 Elo+
Solo
Charon
Charon
Nacho77z
Charon
Level 67
God Stats
8W - 12L
1,261 SR
Queue Stats
264W - 234L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bogaerdt
Shiva
12
5 / 1 / 0
7,377
738
8,130
10,269
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Ducheess26
Hou Yi
9
1 / 2 / 3
5,068
507
3,120
6,108
1,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Il NiiL lI
Yemoja
8
0 / 0 / 1
4,968
497
1,528
2,968
1,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
5,227
523
2,266
7,646
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
12
4 / 0 / 1
6,606
661
4,695
7,580
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 4 / 0
6,160
616
6,007
11,551
6,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
 
Thanatos
10
4 / 1 / 1
5,968
597
5,493
7,655
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Eprudhoe
Ix Chel
10
0 / 1 / 2
5,427
543
3,948
3,841
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
MuunkaS
Martichoras
9
0 / 3 / 1
5,266
527
3,732
6,140
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
Nacho77z
Charon
9
0 / 1 / 1
5,276
528
3,561
6,066
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
5
5
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
Thanatos
 
Thanatos
4
1
1
4.5
W
Shiva
Bogaerdt
Shiva
5
1
0
5
W
Hou Yi
Ducheess26
Hou Yi
1
2
3
1.25
L
Ix Chel
Eprudhoe
Ix Chel
0
1
2
1
W
Yemoja
Il NiiL lI
Yemoja
0
0
1
0.5
W
0
2
1
0.25
L
Martichoras
MuunkaS
Martichoras
0
3
1
0.17
L
Charon
Nacho77z
Charon
0
1
1
0.5
W
Kali
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
22,741
34,571
Taken
35,253
15,462
Mitigated
17,772
12,584
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,007
1,307
0
3,320
11,551
6,653
0
85
11,466
0
45,855
L
Thanatos
 
Thanatos
5,493
1,398
0
8,346
7,655
2,799
0
371
7,284
0
38,780
W
Shiva
Bogaerdt
Shiva
8,130
2,152
0
3,414
10,269
6,135
0
0
10,269
184
52,270
W
Hou Yi
Ducheess26
Hou Yi
3,120
1,670
0
1,333
6,108
1,861
142
1,118
4,990
0
26,129
L
Ix Chel
Eprudhoe
Ix Chel
3,948
196
320
1,200
3,841
1,266
0
1,514
2,203
39,477
0
W
Yemoja
Il NiiL lI
Yemoja
1,528
95
1,845
561
2,968
1,774
0
1,054
1,914
7,658
0
W
2,266
740
0
2,470
7,646
2,667
0
4,366
3,280
33,565
0
L
Martichoras
MuunkaS
Martichoras
3,732
1,250
0
811
6,140
2,665
559
275
5,865
0
40,718
L
Charon
Nacho77z
Charon
3,561
745
0
1,625
6,066
4,389
72
1,448
4,556
14,443
0
W
Kali
4,695
3,096
0
2,961
7,580
3,025
0
971
6,609
0
58,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
28,097
315
Minions Killed
303
0
Camps Cleared
0
999,080
Distance Traveled
967,447
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,160
616
83
8
0
194,675
0
L
Thanatos
5,968
597
58
6
0
237,969
4
W
Shiva
7,377
738
92
9
0
187,673
0
W
Hou Yi
5,068
507
40
4
0
189,921
6
L
Ix Chel
5,427
543
72
7
0
189,545
2
W
Yemoja
4,968
497
10
1
0
186,208
0
W
Chronos
5,227
523
78
8
0
198,966
3
L
Martichoras
5,266
527
72
7
0
164,682
0
L
Charon
5,276
528
18
2
0
180,576
3
W
Kali
6,606
661
95
10
0
236,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role