Player Matchup

Xing Tian
Xing Tian
Lozada117
Xing Tian
Level 58
God Stats
2W - 5L
1,465 SR
Queue Stats
134W - 133L
1,515 Elo+
Solo
Charybdis
Charybdis
Plainburner33
Charybdis
Level 67
God Stats
1W - 1L
1,531 SR
Queue Stats
18W - 18L
1,601 Elo+
Party 1
Fenrir
Fenrir
SlothAmongUs
Fenrir
Level 99
God Stats
1W - 2L
1,819 SR
Queue Stats
26W - 17L
1,735 Elo+
Party 1
Shiva
Shiva
cubanavenger
Shiva
Level 122
God Stats
1W - 2L
1,359 SR
Queue Stats
29W - 20L
1,692 Elo+
Party 1
Agni
Agni
oTHEORYo
Agni
Level 202
God Stats
11W - 10L
1,580 SR
Queue Stats
539W - 487L
1,530 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,615 Elo+

VS

Team Averages
Level 91
1,646 SR
1,649 Elo+
Jormungandr
Jormungandr
ElPuertoRican
Jormungandr
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 108L
1,643 Elo+
Party 2
Khepri
Khepri
Frenchtoastfan
Khepri
Level 156
God Stats
18W - 9L
1,533 SR
Queue Stats
218W - 191L
1,599 Elo+
Solo
Sol
Sol
MikeG92
Sol
Level 143
God Stats
33W - 15L
1,762 SR
Queue Stats
306W - 291L
1,561 Elo+
Solo
Martichoras
Martichoras
MinorityReport
Martichoras
Level 24
God Stats
13W - 2L
1,933 SR
Queue Stats
31W - 4L
1,942 Elo+
Party 2
Susano
Susano
UpdatedAdderall
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lozada117
Xing Tian
9
0 / 4 / 1
5,335
485
2,179
11,255
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Plainburner33
Charybdis
9
0 / 2 / 1
5,407
492
1,574
7,666
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
1 / 5 / 0
5,739
522
2,898
12,157
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 0
5,028
457
4,685
10,355
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
2 / 2 / 0
6,297
572
6,481
4,370
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElPuertoRican
Jormungandr
12
4 / 1 / 3
7,323
666
7,373
7,920
5,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 6
6,305
573
2,032
6,310
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
12
4 / 1 / 1
7,013
638
8,609
6,268
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
MinorityReport
Martichoras
11
4 / 0 / 2
7,131
648
5,292
4,241
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 2 / 5
7,068
643
7,601
10,620
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
17
17
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ElPuertoRican
Jormungandr
4
1
3
5.5
W
0
0
6
3
L
Xing Tian
Lozada117
Xing Tian
0
4
1
0.13
W
Sol
4
1
1
4.5
W
Martichoras
MinorityReport
Martichoras
4
0
2
5
L
Charybdis
Plainburner33
Charybdis
0
2
1
0.25
L
Fenrir
1
5
0
0.2
W
5
2
5
3.75
L
1
4
0
0.25
L
Agni
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
30,907
45,803
Taken
35,359
21,708
Mitigated
18,377
11,031
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ElPuertoRican
Jormungandr
7,373
2,575
0
2,251
7,920
5,871
0
1,035
6,885
53,541
41
W
2,032
301
0
2,507
6,310
4,646
0
2,590
3,720
14,345
0
L
Xing Tian
Lozada117
Xing Tian
2,179
233
46
2,534
11,255
8,663
0
4,596
6,659
16,031
0
W
Sol
8,609
4,962
0
3,619
6,268
2,147
1,517
1,701
4,567
63,807
0
W
Martichoras
MinorityReport
Martichoras
5,292
2,993
0
2,022
4,241
1,541
278
1,928
2,313
0
54,282
L
Charybdis
Plainburner33
Charybdis
1,574
715
0
2,238
7,666
2,778
0
5,655
2,011
0
26,345
L
Fenrir
2,898
1,043
0
3,867
12,157
4,518
0
1,403
10,754
0
29,930
W
7,601
2,605
0
2,590
10,620
4,172
0
1,406
9,214
0
51,355
L
4,685
1,153
0
1,846
10,355
4,392
0
5,709
4,646
0
21,204
L
Agni
6,481
835
0
500
4,370
1,357
0
610
3,760
42,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
34,840
263
Minions Killed
370
0
Camps Cleared
0
1,092,695
Distance Traveled
1,084,939
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,323
666
87
8
0
204,658
0
W
Khepri
6,305
573
12
1
0
200,718
1
L
Xing Tian
5,335
485
16
1
0
213,999
0
W
Sol
7,013
638
104
9
0
204,892
2
W
Martichoras
7,131
648
89
8
0
227,431
0
L
Charybdis
5,407
492
68
6
0
197,186
0
L
Fenrir
5,739
522
46
4
0
247,744
0
W
Susano
7,068
643
78
7
0
247,240
0
L
Shiva
5,028
457
40
4
0
207,213
0
L
Agni
6,297
572
93
8
0
226,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role