Player Matchup

Arachne
Arachne
AdamasTM
Arachne
Level 89
God Stats
5W - 4L
1,470 SR
Queue Stats
94W - 78L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
D0Bl3CR02
Sun Wukong
Level 78
God Stats
2W - 1L
1,503 SR
Queue Stats
197W - 194L
1,449 Elo+
Solo
Ymir
Ymir
DvZDementia
Ymir
Level 83
God Stats
113W - 84L
1,501 SR
Queue Stats
157W - 142L
1,447 Elo+
Party 2
Izanami
Izanami
DvZPlayman
Izanami
Level 69
God Stats
130W - 103L
1,539 SR
Queue Stats
144W - 129L
1,455 Elo+
Party 2
Poseidon
Poseidon
Mr_Angelo_17
Poseidon
Level 121
God Stats
25W - 26L
1,506 SR
Queue Stats
249W - 244L
1,497 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,455 Elo+

VS

Team Averages
Level 70
1,550 SR
1,487 Elo+
Lancelot
Lancelot
Creepiest31369
Lancelot
Level 115
God Stats
8W - 3L
1,753 SR
Queue Stats
9W - 5L
1,533 Elo+
Party 1
Persephone
Persephone
DeStRoYeR_YKk
Persephone
Level 29
God Stats
4W - 2L
1,451 SR
Queue Stats
5W - 2L
1,636 Elo+
Party 1
Aphrodite
Aphrodite
Nuarchik
Aphrodite
Level 56
God Stats
13W - 16L
1,229 SR
Queue Stats
52W - 46L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
Ru5tyEgg
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,456 Elo+
Solo
Thor
Thor
portam
Thor
Level 84
God Stats
7W - 3L
1,818 SR
Queue Stats
29W - 32L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdamasTM
Arachne
16
2 / 2 / 10
10,992
550
8,922
19,020
7,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sun Wukong
D0Bl3CR02
Sun Wukong
17
3 / 0 / 7
11,294
565
13,054
19,576
25,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 11
11,527
576
4,786
13,486
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DvZPlayman
Izanami
20
15 / 2 / 3
14,361
718
17,517
11,344
5,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Mr_Angelo_17
Poseidon
20
7 / 3 / 3
13,299
665
5,764
12,138
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 8 / 2
8,355
418
9,992
20,200
8,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
DeStRoYeR_YKk
Persephone
15
1 / 3 / 0
9,292
465
8,192
7,610
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Nuarchik
Aphrodite
15
1 / 11 / 1
8,901
445
8,194
18,837
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Ru5tyEgg
Sun Wukong
13
2 / 7 / 0
8,272
414
10,060
20,429
14,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
portam
Thor
9
1 / 2 / 0
7,667
383
2,465
7,379
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
30
Kills
7
7
Deaths
31
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
AdamasTM
Arachne
2
2
10
3.5
L
Lancelot
2
8
2
0.38
W
Sun Wukong
D0Bl3CR02
Sun Wukong
3
0
7
6.5
L
Persephone
DeStRoYeR_YKk
Persephone
1
3
0
0.33
W
3
0
11
8.5
W
Izanami
DvZPlayman
Izanami
15
2
3
8.25
W
Poseidon
Mr_Angelo_17
Poseidon
7
3
3
2.83
L
Aphrodite
Nuarchik
Aphrodite
1
11
1
0.14
L
Sun Wukong
Ru5tyEgg
Sun Wukong
2
7
0
0.29
L
Thor
portam
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,043
Damage
38,903
75,564
Taken
74,455
61,661
Mitigated
34,714
13,589
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AdamasTM
Arachne
8,922
5,381
0
5,623
19,020
7,729
1,121
3,143
15,877
0
75,258
L
Lancelot
9,992
2,027
0
0
20,200
8,706
132
3,695
16,505
0
58,796
W
Sun Wukong
D0Bl3CR02
Sun Wukong
13,054
2,412
0
1,842
19,576
25,819
53
3,676
15,900
119
80,154
L
Persephone
DeStRoYeR_YKk
Persephone
8,192
335
0
907
7,610
2,805
227
2,044
5,528
72,708
0
W
4,786
630
0
2,522
13,486
17,917
463
5,518
7,968
33,679
0
W
Izanami
DvZPlayman
Izanami
17,517
11,599
0
3,204
11,344
5,338
8,929
4,529
6,815
0
126,818
W
Poseidon
Mr_Angelo_17
Poseidon
5,764
976
0
398
12,138
4,858
1,631
3,266
8,872
137,036
0
L
Aphrodite
Nuarchik
Aphrodite
8,194
646
2,200
5,438
18,837
6,433
0
1,876
16,961
63,506
0
L
Sun Wukong
Ru5tyEgg
Sun Wukong
10,060
1,085
0
2,966
20,429
14,243
0
2,484
17,945
0
53,913
L
Thor
portam
Thor
2,465
658
0
440
7,379
2,527
0
533
6,846
0
33,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,473
Gold Earned
42,487
621
Minions Killed
438
0
Camps Cleared
0
2,063,777
Distance Traveled
1,631,073
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,992
550
98
5
0
497,124
6
L
Lancelot
8,355
418
85
4
0
413,056
0
W
Sun Wukong
11,294
565
84
4
0
383,674
0
L
Persephone
9,292
465
121
6
0
375,116
0
W
Ymir
11,527
576
51
3
0
381,108
1
W
Izanami
14,361
718
199
10
0
376,184
0
W
Poseidon
13,299
665
189
9
0
425,687
2
L
Aphrodite
8,901
445
99
5
0
360,871
0
L
Sun Wukong
8,272
414
66
3
0
313,614
2
L
Thor
7,667
383
67
3
0
168,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role