Player Matchup

Odin
Odin
Barcagoal9182
Odin
Level 65
God Stats
1W - 1L
1,301 SR
Queue Stats
11W - 11L
1,452 Elo+
Party 1
Anubis
Anubis
Nomo_007
Anubis
Level 78
God Stats
22W - 18L
1,626 SR
Queue Stats
332W - 326L
1,458 Elo+
Solo
Izanami
Izanami
SmirneyChimney6
Izanami
Level 43
God Stats
9W - 4L
1,511 SR
Queue Stats
27W - 29L
1,190 Elo+
Party 1
Team Averages
Level 62
1,479 SR
1,367 Elo+

VS

Team Averages
Level 84
1,510 SR
1,503 Elo+
King Arthur
King Arthur
Auphle
King Arthur
Level 69
God Stats
0W - 1L
1,756 SR
Queue Stats
16W - 16L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
Cagymario768
Danzaburou
Level 96
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo
Kukulkan
Kukulkan
Dyingwish
Kukulkan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
11,298
869
8,892
13,114
13,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Nomo_007
Anubis
14
7 / 3 / 8
10,911
839
13,741
9,759
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 10
10,295
792
8,579
10,853
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Auphle
King Arthur
12
4 / 6 / 5
9,943
765
7,469
17,778
15,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Cagymario768
Danzaburou
11
2 / 6 / 7
9,092
699
8,977
10,613
3,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Dyingwish
Kukulkan
13
3 / 6 / 6
10,211
785
9,195
10,118
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
18
Kills
9
9
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Auphle
King Arthur
4
6
5
1.08
W
8
1
9
12.5
L
Danzaburou
Cagymario768
Danzaburou
2
6
7
0.92
L
Kukulkan
Dyingwish
Kukulkan
3
6
6
1
W
Anubis
Nomo_007
Anubis
7
3
8
3.67
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
25,641
33,726
Taken
38,509
23,537
Mitigated
23,363
7,799
Healing
2,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Auphle
King Arthur
7,469
1,237
0
750
17,778
15,403
4
6,565
11,213
115
28,173
W
8,892
1,596
0
3,120
13,114
13,727
551
3,174
9,940
0
33,141
L
Danzaburou
Cagymario768
Danzaburou
8,977
4,082
0
936
10,613
3,997
257
4,302
6,311
0
25,926
L
Kukulkan
Dyingwish
Kukulkan
9,195
950
0
639
10,118
3,963
123
3,423
6,695
33,483
0
W
Anubis
Nomo_007
Anubis
13,741
685
0
3,104
9,759
5,427
1,154
3,461
6,298
47,551
0
W
8,579
4,767
0
1,575
10,853
4,383
1,174
2,903
7,950
0
38,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
29,246
155
Minions Killed
108
0
Camps Cleared
0
653,925
Distance Traveled
583,837
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,943
765
25
2
0
203,956
0
W
Odin
11,298
869
34
3
0
255,914
0
L
Danzaburou
9,092
699
27
2
0
191,881
2
L
Kukulkan
10,211
785
56
4
0
188,000
1
W
Anubis
10,911
839
68
5
0
203,152
0
W
Izanami
10,295
792
53
4
0
194,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role