Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Morgansmellhot
Shiva
Level 9
God Stats
8W - 6L
1,594 SR
Queue Stats
9W - 11L
1,431 Elo+
Solo
Atlas
Atlas
Nixolaat
Atlas
Level 89
God Stats
7W - 8L
1,429 SR
Queue Stats
129W - 148L
1,343 Elo+
Party 1
Lancelot
Lancelot
joshiplier213
Lancelot
Level 86
God Stats
1W - 2L
1,098 SR
Queue Stats
25W - 38L
1,339 Elo+
Solo
Neith
Neith
pink_barbie107
Neith
Level 12
God Stats
16W - 15L
1,544 SR
Queue Stats
146W - 148L
1,530 Elo+
Solo
Team Averages
Level 65
1,433 SR
1,429 Elo+

VS

Team Averages
Level 58
1,563 SR
1,478 Elo+
Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DrCabin
Yemoja
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,499 Elo+
Solo
Olorun
Olorun
GruntledCavsFan
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,461 Elo+
Solo
Cliodhna
Cliodhna
JORDANJR18
Cliodhna
Level 125
God Stats
4W - 1L
1,816 SR
Queue Stats
66W - 68L
1,431 Elo+
Solo
Fenrir
Fenrir
Wolfed2020
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 0 / 5
5,234
872
2,596
3,722
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 4
5,717
953
8,282
7,657
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Nixolaat
Atlas
10
0 / 0 / 5
5,061
844
2,162
5,098
2,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
joshiplier213
Lancelot
10
4 / 1 / 5
5,331
889
4,660
5,460
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 4
5,401
900
3,697
2,826
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 2 / 0
4,672
779
3,241
6,167
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
DrCabin
Yemoja
9
0 / 1 / 1
4,772
795
2,249
5,691
3,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 1
4,936
823
5,784
5,508
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
JORDANJR18
Cliodhna
9
0 / 3 / 1
4,487
748
4,270
6,312
2,068
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Wolfed2020
Fenrir
7
0 / 4 / 1
4,157
693
561
4,497
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
5
4.5
L
Nemesis
 
Nemesis
1
2
0
0.5
L
Yemoja
DrCabin
Yemoja
0
1
1
0.5
L
1
2
1
0.75
L
Cliodhna
JORDANJR18
Cliodhna
0
3
1
0.17
W
4
1
4
6
W
Atlas
Nixolaat
Atlas
0
0
5
2.5
L
Fenrir
Wolfed2020
Fenrir
0
4
1
0.13
W
Lancelot
joshiplier213
Lancelot
4
1
5
6.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,397
Damage
16,105
24,763
Taken
28,175
10,916
Mitigated
11,306
10,374
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,596
199
1,812
2,841
3,722
1,654
866
893
2,829
10,701
0
L
Nemesis
 
Nemesis
3,241
996
0
1,895
6,167
2,321
0
965
5,202
0
9,069
L
Yemoja
DrCabin
Yemoja
2,249
740
1,379
1,466
5,691
3,377
24
912
4,779
7,337
0
L
5,784
3,099
0
1,153
5,508
2,028
0
973
4,535
19,409
0
L
Cliodhna
JORDANJR18
Cliodhna
4,270
395
0
1,673
6,312
2,068
0
1,495
4,817
0
13,958
W
8,282
1,545
218
2,012
7,657
3,477
65
2,235
5,422
0
21,498
W
Atlas
Nixolaat
Atlas
2,162
851
802
1,258
5,098
2,591
272
2,201
2,897
5,631
0
L
Fenrir
Wolfed2020
Fenrir
561
410
0
84
4,497
1,512
0
413
4,084
0
2,170
W
Lancelot
joshiplier213
Lancelot
4,660
1,065
0
500
5,460
2,100
0
1,622
3,838
0
9,791
W
3,697
369
0
931
2,826
1,094
280
1,082
1,744
0
18,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,744
Gold Earned
23,024
111
Minions Killed
86
0
Camps Cleared
0
650,892
Distance Traveled
548,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,234
872
25
4
0
144,798
0
L
Nemesis
4,672
779
15
3
0
133,838
0
L
Yemoja
4,772
795
15
3
0
108,229
0
L
Olorun
4,936
823
32
5
0
113,528
0
L
Cliodhna
4,487
748
20
3
0
122,786
0
W
Shiva
5,717
953
28
5
0
140,913
0
W
Atlas
5,061
844
5
1
0
120,943
1
L
Fenrir
4,157
693
4
1
0
70,282
0
W
Lancelot
5,331
889
12
2
0
160,113
0
W
Neith
5,401
900
41
7
0
84,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role