Player Matchup

Gilgamesh
Gilgamesh
GBelley017
Gilgamesh
Level 155
God Stats
0W - 1L
1,805 SR
Queue Stats
49W - 50L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
I KuaRi I
Amaterasu
Level 106
God Stats
0W - 5L
1,383 SR
Queue Stats
253W - 231L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
OjDaJewceman
Yu Huang
Level 160
God Stats
3W - 1L
1,867 SR
Queue Stats
228W - 211L
1,538 Elo+
Party 2
Maui
Maui
Rage4Comedy
Maui
Level 128
God Stats
17W - 16L
1,605 SR
Queue Stats
154W - 126L
1,520 Elo+
Party 1
Artemis
Artemis
XTASTYXL
Artemis
Level 129
God Stats
13W - 11L
1,781 SR
Queue Stats
338W - 367L
1,585 Elo+
Solo
Team Averages
Level 136
1,688 SR
1,534 Elo+

VS

Team Averages
Level 98
1,499 SR
1,536 Elo+
Danzaburou
Danzaburou
GBishounen
Danzaburou
Level 89
God Stats
15W - 9L
1,547 SR
Queue Stats
512W - 475L
1,523 Elo+
Solo
Camazotz
Camazotz
MrElderXI
Camazotz
Level 83
God Stats
10W - 7L
1,595 SR
Queue Stats
100W - 75L
1,601 Elo+
Solo
Hachiman
Hachiman
iZpratt
Hachiman
Level 144
God Stats
136W - 97L
1,652 SR
Queue Stats
344W - 314L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
maxwellmutation
Baron Samedi
Level 42
God Stats
2W - 6L
1,202 SR
Queue Stats
35W - 43L
1,439 Elo+
Solo
Discordia
Discordia
zllStyleBoomllz
Discordia
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 98L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GBelley017
Gilgamesh
15
1 / 6 / 0
9,595
505
7,228
20,718
20,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
I KuaRi I
Amaterasu
11
0 / 4 / 1
7,767
409
3,151
13,839
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
OjDaJewceman
Yu Huang
18
3 / 3 / 0
10,499
553
7,117
12,363
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 5
8,102
426
5,283
14,094
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Artemis
XTASTYXL
Artemis
16
4 / 5 / 2
10,245
539
13,013
14,657
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GBishounen
Danzaburou
16
3 / 3 / 3
11,200
589
8,345
12,214
5,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
MrElderXI
Camazotz
19
10 / 2 / 3
12,073
635
12,042
21,621
9,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
iZpratt
Hachiman
20
8 / 0 / 3
13,155
692
14,995
13,859
6,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
maxwellmutation
Baron Samedi
15
1 / 2 / 11
10,296
542
6,270
12,294
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
zllStyleBoomllz
Discordia
17
2 / 1 / 5
10,686
562
13,030
8,579
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
24
24
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GBelley017
Gilgamesh
1
6
0
0.17
W
Danzaburou
GBishounen
Danzaburou
3
3
3
1.5
L
Amaterasu
I KuaRi I
Amaterasu
0
4
1
0.13
W
Camazotz
MrElderXI
Camazotz
10
2
3
5.75
L
Yu Huang
OjDaJewceman
Yu Huang
3
3
0
1
L
0
6
5
0.42
L
Artemis
XTASTYXL
Artemis
4
5
2
1
W
Hachiman
iZpratt
Hachiman
8
0
3
9.5
W
Baron Samedi
maxwellmutation
Baron Samedi
1
2
11
3.25
W
Discordia
zllStyleBoomllz
Discordia
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,792
Damage
54,682
75,671
Taken
68,567
51,276
Mitigated
36,114
13,110
Healing
31,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GBelley017
Gilgamesh
7,228
1,052
0
3,676
20,718
20,410
0
85
20,633
0
64,238
W
Danzaburou
GBishounen
Danzaburou
8,345
4,967
0
4,909
12,214
5,180
608
834
11,380
0
82,748
L
Amaterasu
I KuaRi I
Amaterasu
3,151
1,292
0
763
13,839
6,511
0
2,507
11,191
0
53,402
W
Camazotz
MrElderXI
Camazotz
12,042
3,988
0
11,710
21,621
9,607
1,597
2,293
19,136
0
90,647
L
Yu Huang
OjDaJewceman
Yu Huang
7,117
289
0
2,853
12,363
5,469
0
5,305
6,728
108,085
0
L
5,283
735
0
905
14,094
12,459
0
7,604
6,226
16,021
0
L
Artemis
XTASTYXL
Artemis
13,013
6,499
0
4,913
14,657
6,427
780
3,006
11,593
0
87,241
W
Hachiman
iZpratt
Hachiman
14,995
8,312
0
8,889
13,859
6,314
4,362
1,631
11,508
0
119,484
W
Baron Samedi
maxwellmutation
Baron Samedi
6,270
833
421
3,778
12,294
11,633
273
3,225
9,041
26,883
0
W
Discordia
zllStyleBoomllz
Discordia
13,030
456
0
1,569
8,579
3,380
336
4,417
4,162
94,487
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,208
Gold Earned
57,410
581
Minions Killed
621
0
Camps Cleared
0
1,726,808
Distance Traveled
1,967,053
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,595
505
117
6
0
369,864
0
W
Danzaburou
11,200
589
136
7
0
378,518
0
L
Amaterasu
7,767
409
89
5
0
329,870
0
W
Camazotz
12,073
635
123
6
0
432,980
4
L
Yu Huang
10,499
553
204
11
0
346,572
0
L
Maui
8,102
426
15
1
0
353,208
0
L
Artemis
10,245
539
156
8
0
327,294
2
W
Hachiman
13,155
692
178
9
0
396,357
2
W
Baron Samedi
10,296
542
30
2
0
359,048
4
W
Discordia
10,686
562
154
8
0
400,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role