Player Matchup

Awilix
Awilix
GOKU4VENUS
Awilix
Level 145
God Stats
13W - 9L
1,276 SR
Queue Stats
72W - 62L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
IMIPI
Heimdallr
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 13L
1,391 Elo+
Party 1
Vulcan
Vulcan
RJISHNUD
Vulcan
Level 135
God Stats
1W - 4L
1,457 SR
Queue Stats
61W - 68L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
kurzaushev123
Sun Wukong
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,365 Elo+
Solo
Eset
Eset
ohitokitsune
Eset
Level 33
God Stats
1W - 2L
1,687 SR
Queue Stats
2W - 13L
1,391 Elo+
Party 1
Team Averages
Level 81
1,484 SR
1,428 Elo+

VS

Team Averages
Level 70
1,473 SR
1,397 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RSondors222
Odin
Level 62
God Stats
6W - 3L
1,732 SR
Queue Stats
45W - 66L
1,333 Elo+
Solo
Pele
Pele
echter106
Pele
Level 40
God Stats
11W - 8L
1,299 SR
Queue Stats
96W - 109L
1,328 Elo+
Solo
Nu Wa
Nu Wa
m6ryy
Nu Wa
Level 61
God Stats
12W - 8L
1,369 SR
Queue Stats
77W - 62L
1,404 Elo+
Solo
Cerberus
Cerberus
nicodu77160
Cerberus
Level 58
God Stats
5W - 7L
1,466 SR
Queue Stats
83W - 72L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GOKU4VENUS
Awilix
10
0 / 0 / 0
5,272
527
1,295
5,957
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
IMIPI
Heimdallr
7
0 / 4 / 0
4,575
458
2,883
6,733
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
RJISHNUD
Vulcan
11
0 / 0 / 0
5,494
549
2,338
2,553
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
kurzaushev123
Sun Wukong
8
0 / 2 / 0
4,623
462
2,579
6,060
4,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 5 / 0
4,656
466
1,516
7,683
4,104
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
7 / 0 / 2
6,672
667
7,896
7,744
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 0
6,453
645
3,087
5,292
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
10
0 / 0 / 2
5,702
570
982
5,599
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
m6ryy
Nu Wa
11
0 / 0 / 0
6,131
613
1,426
3,061
1,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
nicodu77160
Cerberus
10
2 / 0 / 6
6,431
643
4,533
5,165
3,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
0
2
8
L
Awilix
GOKU4VENUS
Awilix
0
0
0
0
L
Heimdallr
IMIPI
Heimdallr
0
4
0
0
L
Vulcan
RJISHNUD
Vulcan
0
0
0
0
W
2
0
0
2
W
Pele
0
0
2
1
L
Sun Wukong
kurzaushev123
Sun Wukong
0
2
0
0
W
Nu Wa
m6ryy
Nu Wa
0
0
0
0
W
Cerberus
nicodu77160
Cerberus
2
0
6
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,611
Damage
17,924
28,986
Taken
26,861
13,696
Mitigated
12,107
5,700
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,896
4,227
0
4,119
7,744
3,148
0
686
7,058
0
49,008
L
Awilix
GOKU4VENUS
Awilix
1,295
221
0
690
5,957
2,192
0
428
5,529
0
43,698
L
Heimdallr
IMIPI
Heimdallr
2,883
1,016
0
1,463
6,733
2,317
0
1,496
5,237
0
18,340
L
Vulcan
RJISHNUD
Vulcan
2,338
422
0
1,211
2,553
930
0
998
1,555
47,028
0
W
3,087
740
0
500
5,292
2,742
0
0
5,292
0
40,153
W
Pele
982
146
0
0
5,599
1,845
794
247
5,352
0
40,300
L
Sun Wukong
kurzaushev123
Sun Wukong
2,579
770
0
1,181
6,060
4,153
0
54
6,006
0
25,567
W
Nu Wa
m6ryy
Nu Wa
1,426
625
0
1,168
3,061
1,150
0
2,091
970
48,035
0
W
Cerberus
nicodu77160
Cerberus
4,533
274
1,380
2,140
5,165
3,222
0
830
4,335
15,426
0
L
1,516
189
0
1,155
7,683
4,104
0
2,983
4,700
15,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
31,389
256
Minions Killed
334
0
Camps Cleared
0
1,050,864
Distance Traveled
1,087,078
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,672
667
75
8
0
217,049
2
L
Awilix
5,272
527
83
8
0
228,282
0
L
Heimdallr
4,575
458
27
3
0
214,895
0
L
Vulcan
5,494
549
80
8
0
211,392
4
W
Odin
6,453
645
77
8
0
214,111
4
W
Pele
5,702
570
72
7
0
239,801
0
L
Sun Wukong
4,623
462
39
4
0
189,197
0
W
Nu Wa
6,131
613
89
9
0
169,876
0
W
Cerberus
6,431
643
21
2
0
246,241
0
L
Eset
4,656
466
27
3
0
207,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role