Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
 
Morgan Le Fay
Platinum V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum IV
KERRY_K0P0Y0N
Nike
Platinum IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 98L
1,646 MMR
Solo
Sylvanus
Sylvanus
Gold III
Last Invader770
Sylvanus
Gold III
Level 160
God Stats
19W - 17L
1,585 SR
Queue Stats
113W - 110L
1,630 MMR
Solo
Loki
Loki
Platinum V
WillOldfield
Loki
Platinum V
Level 193
God Stats
1W - 1L
1,311 SR
Queue Stats
307W - 298L
1,621 MMR
Solo
Rama
Rama
Gold V
XOogwayX
Rama
Gold V
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 38L
1,646 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,479 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,539 SR
1,582 MMR
Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
 
Janus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Jake_OR95
Ao Kuang
Gold II
Level 157
God Stats
2W - 4L
1,579 SR
Queue Stats
473W - 484L
1,656 MMR
Solo
Xbalanque
Xbalanque
Gold II
LACHMICH TOD
Xbalanque
Gold II
Level 215
God Stats
35W - 32L
1,617 SR
Queue Stats
646W - 668L
1,655 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
SilentShadow997
Kuzenbo
Gold III
Level 86
God Stats
17W - 12L
1,500 SR
Queue Stats
142W - 141L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 1
5,749
575
3,432
3,997
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 1 / 2
6,517
652
7,134
11,302
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
0 / 2 / 4
5,983
598
3,162
11,391
7,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 2
6,642
664
5,016
7,534
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
12
5 / 1 / 0
7,184
718
5,425
7,998
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MartichorasAthena

VS

Bans
ThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 3 / 0
6,016
602
5,406
11,835
7,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
 
Janus
10
2 / 1 / 1
5,953
595
4,609
5,113
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jake_OR95
Ao Kuang
10
3 / 2 / 1
6,046
605
4,529
9,384
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
LACHMICH TOD
Xbalanque
10
0 / 3 / 0
5,444
544
5,941
9,031
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 3
5,633
563
5,372
4,792
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
5
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Janus
 
Janus
2
1
1
2.5
L
Ao Kuang
Jake_OR95
Ao Kuang
3
2
1
1.75
W
1
1
2
2
L
Xbalanque
LACHMICH TOD
Xbalanque
0
3
0
0
W
Sylvanus
0
2
4
1
L
0
0
3
1.5
W
3
0
2
4
W
Rama
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
25,857
42,222
Taken
40,155
20,365
Mitigated
19,620
19,831
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,432
310
0
762
3,997
1,686
317
2,239
1,694
43,966
0
L
Sun Wukong
 
Sun Wukong
5,406
848
0
4,099
11,835
7,405
0
217
11,618
0
48,294
L
Janus
 
Janus
4,609
427
0
1,458
5,113
1,821
0
2,235
2,694
45,616
0
L
Ao Kuang
Jake_OR95
Ao Kuang
4,529
1,125
0
1,170
9,384
3,258
0
1,290
7,944
41,238
0
W
7,134
1,577
0
3,766
11,302
5,292
0
2,129
9,149
0
54,145
L
Xbalanque
LACHMICH TOD
Xbalanque
5,941
1,543
0
3,625
9,031
2,986
0
651
8,352
0
46,593
W
Sylvanus
3,162
702
3,321
3,899
11,391
7,260
26
4,392
6,851
17,918
0
L
5,372
2,105
0
2,212
4,792
4,150
0
1,816
2,953
18,384
0
W
5,016
1,390
0
3,823
7,534
3,029
0
3,266
4,168
0
47,877
W
Rama
5,425
4,436
0
4,260
7,998
3,098
1,153
2,148
5,850
0
48,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
29,092
389
Minions Killed
346
0
Camps Cleared
0
1,039,915
Distance Traveled
1,122,885
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,749
575
93
9
0
202,904
0
L
Sun Wukong
6,016
602
75
8
0
216,661
0
L
Janus
5,953
595
90
9
0
227,836
0
L
Ao Kuang
6,046
605
64
6
0
246,560
0
W
Nike
6,517
652
84
8
0
208,119
2
L
Xbalanque
5,444
544
89
9
0
186,966
0
W
Sylvanus
5,983
598
29
3
0
196,569
4
L
Kuzenbo
5,633
563
28
3
0
244,862
8
W
Loki
6,642
664
94
9
0
244,772
1
W
Rama
7,184
718
89
9
0
187,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role