Player Matchup

Surtr
Surtr
ClappnYaMoms
Surtr
Level 64
God Stats
60W - 80L
1,473 SR
Queue Stats
359W - 408L
1,281 Elo+
Party 1
Chernobog
Chernobog
DollaMane008
Chernobog
Level 10
God Stats
7W - 10L
1,324 SR
Queue Stats
210W - 264L
1,108 Elo+
Party 1
Discordia
Discordia
MogieMay0819
Discordia
Level 65
God Stats
11W - 18L
1,415 SR
Queue Stats
336W - 370L
1,316 Elo+
Party 1
Team Averages
Level 46
1,404 SR
1,235 Elo+

VS

Team Averages
Level 92
1,462 SR
1,385 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DaaddyyOfDeath
Bastet
Level 121
God Stats
9W - 13L
1,438 SR
Queue Stats
112W - 138L
1,303 Elo+
Solo
Persephone
Persephone
DadBallar
Persephone
Level 47
God Stats
23W - 20L
1,449 SR
Queue Stats
96W - 97L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,581
632
6,094
15,543
11,337
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
DollaMane008
Chernobog
8
0 / 4 / 1
7,307
609
3,707
11,004
3,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MogieMay0819
Discordia
11
0 / 4 / 1
7,776
648
4,548
9,691
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 6
8,802
734
10,177
12,551
11,729
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 0 / 5
10,104
842
8,122
8,747
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Persephone
DadBallar
Persephone
13
5 / 0 / 6
10,351
863
14,357
4,316
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
6
4
L
1
4
0
0.25
W
6
0
5
8.5
W
Persephone
DadBallar
Persephone
5
0
6
8
L
Chernobog
DollaMane008
Chernobog
0
4
1
0.13
L
Discordia
MogieMay0819
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
32,656
36,238
Taken
25,614
17,878
Mitigated
16,270
4,178
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,177
1,363
95
2,960
12,551
11,729
0
3,395
9,156
30,906
1,043
L
6,094
2,271
0
3,200
15,543
11,337
0
10,822
4,721
258
14,908
W
8,122
1,098
434
3,117
8,747
3,077
469
798
7,949
0
28,826
W
Persephone
DadBallar
Persephone
14,357
1,096
0
1,079
4,316
1,464
266
1,047
3,269
52,778
0
L
Chernobog
DollaMane008
Chernobog
3,707
2,242
0
728
11,004
3,357
0
7,732
3,272
0
14,048
L
Discordia
MogieMay0819
Discordia
4,548
846
0
250
9,691
3,184
0
5,588
4,103
29,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,664
Gold Earned
29,257
76
Minions Killed
159
0
Camps Cleared
0
540,962
Distance Traveled
702,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,802
734
42
4
0
217,419
0
L
Surtr
7,581
632
12
1
0
209,272
0
W
Bastet
10,104
842
39
3
0
270,572
0
W
Persephone
10,351
863
78
7
0
214,643
0
L
Chernobog
7,307
609
19
2
0
149,799
0
L
Discordia
7,776
648
45
4
0
181,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role